bsdgames (2.12-8) unstable; urgency=low

  * Applied a patch from Igor Khavkine <i_khavki@alcor.concordia.ca> to
    make the package build on the Hurd. Closes: #98562

 -- Joey Hess <joeyh@debian.org>  Wed, 23 May 2001 22:49:26 -0400

bsdgames (2.12-7) unstable; urgency=low

  * Modified all the rest of the menu items that need a pause after
    running. Also fixed bashisms in the pause code..

 -- Joey Hess <joeyh@debian.org>  Fri, 11 May 2001 16:19:13 -0400

bsdgames (2.12-6) unstable; urgency=low

  * Pause after tetris-bsd exits when run from the menu, to give a chance
    for the high scores to be seen. Closes: #96999

 -- Joey Hess <joeyh@debian.org>  Thu, 10 May 2001 21:49:37 -0400

bsdgames (2.12-5) unstable; urgency=low

  * Added AIUI, Closes: #90973

 -- Joey Hess <joeyh@debian.org>  Sat, 24 Mar 2001 14:27:16 -0800

bsdgames (2.12-4) unstable; urgency=low

  * Added real dependancy alternate (lintian).
  * Debhelper v3.

 -- Joey Hess <joeyh@debian.org>  Sat, 10 Feb 2001 00:24:27 -0800

bsdgames (2.12-3) unstable; urgency=low

  * Corrected snake's usage message, Closes: #84852
  * Patch from Malcolm Parsons <malcolm@ivywell.screaming.net> to fix
    snake scoring problem, Closes: #80549
  * Statoverride transition.

 -- Joey Hess <joeyh@debian.org>  Sun,  4 Feb 2001 14:06:28 -0800

bsdgames (2.12-2) unstable; urgency=low

  * Depends on wordlist, Closes: #76331

 -- Joey Hess <joeyh@debian.org>  Sun,  5 Nov 2000 15:25:06 -0800

bsdgames (2.12-1) unstable; urgency=low

  * New upstream release, fixing problems in battlestar. Closes: #70465

 -- Joey Hess <joeyh@debian.org>  Tue, 26 Sep 2000 09:21:22 -0700

bsdgames (2.11-4) unstable; urgency=low

  * Updated to debhelper v2.

 -- Joey Hess <joeyh@debian.org>  Mon, 25 Sep 2000 14:14:51 -0700

bsdgames (2.11-3) unstable; urgency=low

  * Fixed a typo in bcd's man page.

 -- Joey Hess <joeyh@debian.org>  Thu, 31 Aug 2000 21:33:33 -0700

bsdgames (2.11-2) unstable; urgency=low

  * Patch from pmaydell@chiark.greenend.org.uk to fix a segfault in
    battlestar if you say "wear knfo" or similar nonsensical things. 
    (Patch also sent upstream.) Closes: #70465

 -- Joey Hess <joeyh@debian.org>  Mon, 28 Aug 2000 17:16:27 -0700

bsdgames (2.11-1) unstable; urgency=low

  * New upstream.

 -- Joey Hess <joeyh@debian.org>  Wed, 19 Apr 2000 14:30:22 -0700

bsdgames (2.10-3) unstable; urgency=low

  * Modified asian capitals quiz with some corrections. Closes: #62078 

 -- Joey Hess <joeyh@debian.org>  Sun,  9 Apr 2000 15:16:40 -0700

bsdgames (2.10-2) unstable; urgency=low

  * Fixed countmail man page, Closes: #61846 

 -- Joey Hess <joeyh@debian.org>  Wed,  5 Apr 2000 13:42:58 -0700

bsdgames (2.10-1) unstable; urgency=low

  * New upstream release.

 -- Joey Hess <joeyh@debian.org>  Sat, 12 Feb 2000 16:35:11 -0800

bsdgames (2.9-4) unstable; urgency=low

  * Built with ncurses5, Closes: #55448

 -- Joey Hess <joeyh@debian.org>  Fri, 21 Jan 2000 15:26:56 -0800

bsdgames (2.9-3) unstable; urgency=low

  * Download directory update.

 -- Joey Hess <joeyh@debian.org>  Tue, 11 Jan 2000 15:53:35 -0800

bsdgames (2.9-2) unstable; urgency=low

  * Build deps. Boggle is now forced to always build with wgenlish as it's
    word list, for consitency. Unfortunatly, it cannot use the currnetly
    install word list because it hashes it at install time.

 -- Joey Hess <joeyh@debian.org>  Sat,  4 Dec 1999 00:13:01 -0800

bsdgames (2.9-1) unstable; urgency=low

  * New upstream version.
  * Patch from Malcolm to fix tetris-bsd score formatting if there are more
    than 10 scores. (Closes: #50031)
  * Include /var/games/bsdgames/sail, (Closes: #50074)
  * Fixed robots spelling mistake, (Closes: #50075)
  * tetris-bsd now uses its name, (Closes: #50077)
  * Fixed phantasia/characs permissions so it's not world-readable
    (passwords) (Closes: #50076)

 -- Joey Hess <joeyh@debian.org>  Sat, 13 Nov 1999 14:14:34 -0800

bsdgames (2.8-5) unstable; urgency=low

  * Patch from Malcolm Parsons <malcolm@bits.bris.ac.uk> to fix robots -A
    score problem. (Closes: #49894)
  * Patch from Malcolm to fix robots so it asks if you want a new game after
    each game. (Closes: #49897)

 -- Joey Hess <joeyh@debian.org>  Thu, 11 Nov 1999 11:28:52 -0800

bsdgames (2.8-4) unstable; urgency=low

  * Fixed rot13 test suite to work before the package is installed. 
    Closes: #48559

 -- Joey Hess <joeyh@debian.org>  Thu, 28 Oct 1999 11:35:49 -0700

bsdgames (2.8-3) unstable; urgency=low

  * Patch from William Brioschi to make random work on alpha. Closes: #47903
    (forwared upstream)

 -- Joey Hess <joeyh@debian.org>  Sun, 24 Oct 1999 16:27:54 -0700

bsdgames (2.8-2) unstable; urgency=low

  * Corrected the capital of Monaco. (Closes: #46119)

 -- Joey Hess <joeyh@debian.org>  Mon, 27 Sep 1999 12:53:20 -0700

bsdgames (2.8-1) unstable; urgency=low

  * New upstream release.
  * Updated copyright based on the updated COPYING file
  * RUn the regression tests at build time.

 -- Joey Hess <joeyh@debian.org>  Sun, 26 Sep 1999 14:30:06 -0700

bsdgames (2.7-3) unstable; urgency=low

  * FHS. This involves moving to /var/games for all game data. Score files
    are moved to there in the postinst now.
  * Removed bashisms in debian/rules

 -- Joey Hess <joeyh@debian.org>  Wed,  8 Sep 1999 17:02:12 -0700

bsdgames (2.7-2) unstable; urgency=low

  * Removed 2 patches I made that are no longer necessary.

 -- Joey Hess <joeyh@debian.org>  Wed,  7 Apr 1999 14:53:52 -0700

bsdgames (2.7-1) unstable; urgency=low

  * New upstream release.

 -- Joey Hess <joeyh@debian.org>  Tue,  6 Apr 1999 23:50:51 -0700

bsdgames (2.6-2) unstable; urgency=low

  * Fixed backgammon to correctly calculate the game value, patch from
    sjl@debian.lib.monash.edu.au (Stuart Lamble) (#35038)

 -- Joey Hess <joeyh@debian.org>  Thu, 25 Mar 1999 13:33:07 -0800

bsdgames (2.6-1) unstable; urgency=low

  * New upstream release.

 -- Joey Hess <joeyh@debian.org>  Sun, 20 Dec 1998 00:24:18 -0500

bsdgames (2.5-4) frozen unstable; urgency=low

  * Commented out a bogus sprintf prototype in sail/sync.c, makes sail
    not segfault on startup. (#30246).

 -- Joey Hess <joeyh@debian.org>  Tue,  1 Dec 1998 12:52:14 -0800

bsdgames (2.5-3) unstable; urgency=low

  * Built with newest debhelper to change how sgid binaries are registered.

 -- Joey Hess <joeyh@debian.org>  Tue, 27 Oct 1998 20:59:48 -0800

bsdgames (2.5-2) unstable; urgency=low

  * Removed bougs wordlist | wenglish dependancy.

 -- Joey Hess <joeyh@debian.org>  Thu,  1 Oct 1998 12:59:53 -0700

bsdgames (2.5-1) unstable; urgency=low

  * New upstream release - boggle is now free.

 -- Joey Hess <joeyh@debian.org>  Thu, 24 Sep 1998 17:17:32 -0700

bsdgames (2.4-1) unstable; urgency=low

  * New upstream release.

 -- Joey Hess <joeyh@debian.org>  Sat,  5 Sep 1998 15:49:53 -0700

bsdgames (2.3-2) unstable; urgency=low

  * Make NEWS be a symlink to the upstream changelog, so the file name is
    preserved.

 -- Joey Hess <joeyh@debian.org>  Thu, 20 Aug 1998 15:57:14 -0700

bsdgames (2.3-1) unstable; urgency=low

  * New upstream release, that fixes a file in /tmp security hole in sail
    and also integrates many security fixes from OpenBSD intended to let the
    games run sgid games.
  * Given those fixes, I've re-enabled the sgid games bit on the games
    that need it, and removed the README.Debian about this.
  * Reworked how configure script is run, following the author's new docs in
    PACKAGING.
  * Applied patch from upstream to fix #25933, segfault in number if given a
    negative value.
  * Re-enabled bell in robots, it seems to work ok in an xterm now.

 -- Joey Hess <joeyh@debian.org>  Wed, 19 Aug 1998 14:54:48 -0700

bsdgames (2.1-8) unstable; urgency=low

  * Use single = in postrm (#25512).

 -- Joey Hess <joeyh@debian.org>  Fri,  7 Aug 1998 12:14:35 -0700

bsdgames (2.1-7) unstable; urgency=low

  * Fixed menu file so adventure will show up.

 -- Joey Hess <joeyh@debian.org>  Wed,  5 Aug 1998 14:21:20 -0700

bsdgames (2.1-6) unstable; urgency=low

  * Once more rebuilt with newer ncurses lib to fix worm and mille
    segfaults. Why is ncusrses doing this to me?  

 -- Joey Hess <joeyh@debian.org>  Wed, 22 Jul 1998 20:22:01 -0700

bsdgames (2.1-5) unstable; urgency=low

  * Rebuilt with fakeroot to fix libtricks breakage.

 -- Joey Hess <joeyh@debian.org>  Thu, 16 Jul 1998 11:03:20 -0700

bsdgames (2.1-4) unstable; urgency=low

  * Fixed minor spelling error in quiz/europe (#24586), reported by Branden
    Robinson.

 -- Joey Hess <joeyh@debian.org>  Tue, 14 Jul 1998 23:02:23 -0700

bsdgames (2.1-3) frozen unstable; urgency=medium

  * Reluctantly removed all sgid bits from all games in the package.
    I have found at least 2 easy exploits of a sgid bit that get you sgid
    games shells, and there are probably many more. See the TODO, which has
    a security audit as it's first priority, but explains the difficulties
    of one.
  * Added a README.Debian exaplaining this in greater detail.

 -- Joey Hess <joeyh@debian.org>  Thu, 18 Jun 1998 10:06:54 -0700

bsdgames (2.1-2) frozen unstable; urgency=low

  * Just rebuilt with newer ncurses lib to fix worm and mille segfaults. 

 -- Joey Hess <joeyh@debian.org>  Sun,  7 Jun 1998 09:17:11 -0400

bsdgames (2.1-1) frozen unstable; urgency=low

  * New upstream bugfix release:
    - adds man page for wargames to upstream source.
    - uses .Bstar for battlestar save game file (a change I made long ago to
      the debian version)
    - changes to build process that don't affect us.
    - bugfixes.

 -- Joey Hess <joeyh@debian.org>  Mon, 30 Mar 1998 12:03:30 -0800

bsdgames (2.0-4) unstable; urgency=low

  * No high score files are conffiles now.
  * For phantasia's "monsters" and "void" files, which cannot be simply
    touched in the postinst, I now copy them over from
    /usr/share/games/bsdgames/phantasia in the postinst, if they don't
    already exist.

 -- Joey Hess <joeyh@debian.org>  Tue, 10 Mar 1998 18:08:51 -0800

bsdgames (2.0-3) unstable; urgency=low

  * Added a man page for wargames. (Wow, never thought my movie guide book
    would be useful in debian development!)

 -- Joey Hess <joeyh@debian.org>  Sun, 22 Feb 1998 18:42:17 -0800

bsdgames (2.0-2) unstable; urgency=low

  * Updated standards-version.

 -- Joey Hess <joeyh@debian.org>  Mon,  9 Feb 1998 15:09:56 -0800

bsdgames (2.0-1) unstable; urgency=low

  * New upstream release.
  * Sail works again now, added back to package. Now all games are properly
    working with libc6, at last.
  * Removed hunt from the debian menu - for now, you need to manually run 
    huntd, and then hunt.

 -- Joey Hess <joeyh@debian.org>  Fri, 26 Dec 1997 13:34:34 -0500

bsdgames (1.5-4) unstable; urgency=low

  * Sparc fixes:
    - Removed strcpy(), strncpy() prototypes.
    - Modified snake/snake/move.c to not redefine raw().
    - Modified worms.c to not redefine random.

 -- Joey Hess <joeyh@debian.org>  Thu, 11 Dec 1997 12:10:17 -0500

bsdgames (1.5-3) unstable; urgency=low

  * Fixed adventure to work again, and added it back into the package.
    Thanks, Culus!
  * Moved screen savers into Screen/Save/Text menu.

 -- Joey Hess <joeyh@debian.org>  Fri, 21 Nov 1997 16:22:14 -0500

bsdgames (1.5-2) unstable; urgency=low

  * Removed the factor program, which is also in shellutils (#14676).
  * Modified primes.6 man page, so it only documents the primes program
    (used to document factor and primes).
  * Install factor.6 as primes.6, instead of making a symlink.
  * Use debhelper.

 -- Joey Hess <joeyh@debian.org>  Sun,  9 Nov 1997 14:13:05 -0500

bsdgames (1.5-1) unstable; urgency=low

  * New upstream release.
    - new games: adventure, phantasia, pig, quiz, random.
    - updated other games to new versions.
  * Libc6 at last.
    - however, adventure and sail are currently broken under libc6, 
      and not included in the binary package.
  * Changed how the configure script is run during building, new method
    is more robust.
  * Fixed menu file entry for go fish to pause after end of game so the user
    can see who won.
  * Make tetris-bsd score file a conffile.
  * Use pristine upstream source.

 -- Joey Hess <joeyh@debian.org>  Sat, 19 Jul 1997 12:25:03 -0400

bsdgames (1.4-1) unstable; urgency=low

  * New upstream release, incorporates many of the changes I made for
    debian.
  * No longer have to delete bog and paranioa out of the upstream source,
    they have been split out into a bsdgames-nonfree package.
  * Tetris is now part of the upstream source, no need for tetris.shar.
  * /usr/games/tetris renamed to /usr/games/tetris-bsd
  * /usr/share used for arch-independant data.
  * Reccommends: wordlist | wenglish; closes #8487

 -- Joey Hess <joeyh@debian.org>  Thu, 1 May 1997 23:07:46 -0400

bsdgames (1.3-8) unstable; urgency=low

  * Removed fortune from descrition, as fortune is not included in this
    package (#9168).
  * Converted menufile to menu-1 format.

 -- Joey Hess <joeyh@debian.org>  Mon, 28 Apr 1997 13:25:24 -0400

bsdgames (1.3-7) frozen unstable; urgency=low

  * Fixed problem with including tetris in the source package. Tetris is now
    included as a shar archive.

 -- Joey Hess <joeyh@debian.org>  Wed, 16 Apr 1997 18:39:31 -0400

bsdgames (1.3-6) frozen unstable; urgency=low

  * Fixed segfault in backgammon if any command line options were given.
  * Use backgammon -pb in the debian menu file.

 -- Joey Hess <joeyh@debian.org>  Tue, 15 Apr 1997 14:27:04 -0400

bsdgames (1.3-5) frozen unstable; urgency=low

  * Hacked around in mille to fix bug #8556.

 -- Joey Hess <joeyh@debian.org>  Tue, 8 Apr 1997 20:03:23 -0400

bsdgames (1.3-4) unstable; urgency=low

  * Fixed sparse files problem (#8488) -- the package should install in much
    less space now.
  * Routine update of debian/rules:
    Run dpkg-gencontrol after debstd, and delete substvars during clean.

 -- Joey Hess <joeyh@debian.org>  Fri, 4 Apr 1997 19:48:12 -0500

bsdgames (1.3-3) unstable; urgency=low

  * Fixed problems in source package:
    * Removed binaries in hangman directory.
    * dpkg-source -x would not work with version 1.3-2. Fixed this.
  * Corrected typo in hangman's man page.

 -- Joey Hess <joeyh@debian.org>  Wed, 26 Mar 1997 14:02:24 -0500

bsdgames (1.3-2) unstable; urgency=low

  * robots: if player cannot move, don't print junk characters in xterm when
    trying to beep.
  * Routine update of debian/rules:
    Run dpkg-gencontrol after debstd, and delete substvars during clean.
  * Added tetris, thanks to David Frey <david@eos.lugs.ch>.

 -- Joey Hess <joeyh@debian.org>  Sun, 23 Mar 1997 18:05:41 -0500

bsdgames (1.3-1) unstable; urgency=low

  * First release.
  * Link with -ncurses instead of -termcap.
  * "rm -r bog paranioa" to remove them from the source package. Their
    copyright doesn't let them be in debian.
  * Many changes to get it all to compile.
  * More changes for debian packaging; moved score files into /var, made
    some programs sgid games so they could write to score files, etc.
  * Fixed up man pages.
  * battlestar: renamed save file to ~/.Bstar
  * cribbage: display help properly even if PAGER is not set to an absolute
    pathname of the pager.
  * snscore: don't segfault if the score file is empty.
  * snscore: don't give "too many players" error.

 -- Joey Hess <joeyh@debian.org>  Thu, 20 Mar 1997 23:31:16 -0500

Local variables:
mode: debian-changelog
End:
