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Initial revision
git-svn-id: file:///srv/svn/joey/bsdgames-trunk@5086 a4a2c43b-8ac3-0310-8836-e0e880c912e2
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139
backgammon/backgammon/text.c
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139
backgammon/backgammon/text.c
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/* $NetBSD: text.c,v 1.5 1997/10/10 08:59:38 lukem Exp $ */
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/*
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* Copyright (c) 1980, 1993
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* The Regents of the University of California. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* 3. All advertising materials mentioning features or use of this software
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* must display the following acknowledgement:
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* This product includes software developed by the University of
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* California, Berkeley and its contributors.
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* 4. Neither the name of the University nor the names of its contributors
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* may be used to endorse or promote products derived from this software
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* without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
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* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
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* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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* SUCH DAMAGE.
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*/
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#include <sys/cdefs.h>
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#ifndef lint
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#if 0
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static char sccsid[] = "@(#)text.c 8.1 (Berkeley) 5/31/93";
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#else
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__RCSID("$NetBSD: text.c,v 1.5 1997/10/10 08:59:38 lukem Exp $");
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#endif
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#endif /* not lint */
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#include "back.h"
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const char *const instr[] = {
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" If you did not notice by now, this program reacts to things as",
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"soon as you type them, without waiting for a newline. This means that",
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"the special characters RUBOUT, ESC, and CONTROL-D, will not perform",
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"their special functions during most of this program. The program",
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"should usually stop when a RUBOUT is typed, but occasionally it will",
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"ignore RUBOUTs until it is waiting for input.\n",
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" These instructions are presented in small chunks designed not to",
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"roll off the top of your screen. When the characters '-->' are print-",
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"ed, no more data will be printed until a space or newline is typed.",
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"In this way, you can finish one section before continuing to another.",
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"Like this:",
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"",
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" The two sides are colored 'red' and 'white.' The computer may play",
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"one side, or if there are two players, the computer can merely act as",
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"a gamekeeper, letting the players make the moves. Once you tell the",
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"computer what color(s) you want to play, the decision remains in ef-",
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"fect until you quit the program, even if you play more than one game,",
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"since the program keeps a running score.\n",
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" The program will prompt for a move in one of two ways. If the",
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"player has the opportunity to double, then merely his color will be",
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"typed out. The player can now do one of several things. He can dou-",
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"ble by typing a 'd', he can roll by typing a space (' ') or newline,",
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"or if he is not sure, he can reprint the board by typing a 'r'.\n",
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" If the player cannot double, his roll will be thrust in front of",
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"him, followed by the request 'Move:', asking for a move but not giving",
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"him the chance to double. He can still ask for the board by typing",
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"'r'. In either of these two states, the player can quit by typing 'q'",
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"or save the game by typing 's'. In either case, the player will be",
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"asked to verify, in case there was some error. The program then ends",
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"immediately, after first saving the file if so requested.",
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"",
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" A player can move one of his men using two forms of input. The",
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"first form is <s>-<f>, where <s> is the starting position, and <f> is",
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"the finishing position of the player's man. For example, if white",
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"wanted to move a piece from position 13 to position 8, his move could",
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"be entered as 13-8. The second form is <s>/<r> where <s> is the",
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"starting position, an <r> is the roll actually made. Hence, white",
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"could have entered as 13/5 instead of 13-8.\n",
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" A player must move each roll of the dice separately. For example,",
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"if a player rolled 4 3, and wanted to move from 13 to 6, he could",
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"enter it as 13/4,9/3 or 13/3,10/4 or 13-10,10-6 or 13-9,9-6, but not",
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"13-6. The last two entries can be shortened to 13-10-6 and 13-9-6.",
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"If you want to move more than one piece from the same position, such",
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"as 13-10,13-9, you can abbreviate this using the <s>/<r> format as by",
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"entering more than one <r>, or 13/34. A player can use both forms for",
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"the same roll, e.g. 13/3,13-9, and separates individual moves by ei-",
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"ther a comma or a space. The letter 'b' represents the bar, and the",
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"letter 'h' represents a player's home. You could also enter the",
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"number that would be in the position of the bar, 25 or 0 as appropri-",
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"ate. Use a newline at the end of your moves for a turn.",
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"",
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" As you type in your move, if a character does not make sense under",
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"the above constrictions, a bell will sound instead of the character,",
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"and it will be ignored. You may kill lines and erase characters as",
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"you would normally, but don't be surprised if they look different than",
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"usual. Also, if you have entered one or more of your rolls, and you",
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"wish to see what the move looks like so far, type a 'r' to see what it",
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"looks like. This cannot be done in the middle of a move (e.g., after",
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"a '-' or '/'). After the printing board, the program will go back to",
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"inputting your move and you can backspace or kill just as if you had",
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"just typed in your input.\n",
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" Now you should be ready to begin the game. Good luck!",
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"",
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0};
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int
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text(t)
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const char *const *t;
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{
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int i;
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const char *s, *a;
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fixtty(&noech);
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while (*t != 0) {
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s = a = *t;
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for (i = 0; *a != '\0'; i--)
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a++;
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if (i) {
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writel(s);
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writec('\n');
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} else {
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writel("-->");
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fixtty(&bg_raw);
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while ((i = readc()) != ' ' && i != '\n');
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fixtty(&noech);
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clear();
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}
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t++;
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}
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fixtty(&bg_raw);
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return (0);
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}
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