mirror of
https://github.com/vattam/BSDGames.git
synced 2025-12-20 19:04:49 +00:00
Initial revision
git-svn-id: file:///srv/svn/joey/bsdgames-trunk@5086 a4a2c43b-8ac3-0310-8836-e0e880c912e2
This commit is contained in:
275
monop/execute.c
Normal file
275
monop/execute.c
Normal file
@@ -0,0 +1,275 @@
|
||||
/* $NetBSD: execute.c,v 1.5 1998/09/11 13:54:08 hubertf Exp $ */
|
||||
|
||||
/*
|
||||
* Copyright (c) 1980, 1993
|
||||
* The Regents of the University of California. All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions
|
||||
* are met:
|
||||
* 1. Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* 2. Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* 3. All advertising materials mentioning features or use of this software
|
||||
* must display the following acknowledgement:
|
||||
* This product includes software developed by the University of
|
||||
* California, Berkeley and its contributors.
|
||||
* 4. Neither the name of the University nor the names of its contributors
|
||||
* may be used to endorse or promote products derived from this software
|
||||
* without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
|
||||
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
|
||||
* ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
|
||||
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
|
||||
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
|
||||
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
|
||||
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
|
||||
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
|
||||
* SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
#include <sys/cdefs.h>
|
||||
#ifndef lint
|
||||
#if 0
|
||||
static char sccsid[] = "@(#)execute.c 8.1 (Berkeley) 5/31/93";
|
||||
#else
|
||||
__RCSID("$NetBSD: execute.c,v 1.5 1998/09/11 13:54:08 hubertf Exp $");
|
||||
#endif
|
||||
#endif /* not lint */
|
||||
|
||||
#include "monop.ext"
|
||||
#include <fcntl.h>
|
||||
#include <stdlib.h>
|
||||
#include <unistd.h>
|
||||
#include <sys/types.h>
|
||||
#include <sys/stat.h>
|
||||
#include <sys/time.h>
|
||||
|
||||
# define SEGSIZE 8192
|
||||
|
||||
typedef struct stat STAT;
|
||||
typedef struct tm TIME;
|
||||
|
||||
static char buf[257];
|
||||
|
||||
static bool new_play; /* set if move on to new player */
|
||||
|
||||
static void show_move __P((void));
|
||||
|
||||
/*
|
||||
* This routine executes the given command by index number
|
||||
*/
|
||||
void
|
||||
execute(com_num)
|
||||
int com_num;
|
||||
{
|
||||
|
||||
new_play = FALSE; /* new_play is true if fixing */
|
||||
(*func[com_num])();
|
||||
notify();
|
||||
force_morg();
|
||||
if (new_play)
|
||||
next_play();
|
||||
else if (num_doub)
|
||||
printf("%s rolled doubles. Goes again\n", cur_p->name);
|
||||
}
|
||||
/*
|
||||
* This routine moves a piece around.
|
||||
*/
|
||||
void
|
||||
do_move()
|
||||
{
|
||||
|
||||
int r1, r2;
|
||||
bool was_jail;
|
||||
|
||||
new_play = was_jail = FALSE;
|
||||
printf("roll is %d, %d\n", r1=roll(1, 6), r2=roll(1, 6));
|
||||
if (cur_p->loc == JAIL) {
|
||||
was_jail++;
|
||||
if (!move_jail(r1, r2)) {
|
||||
new_play++;
|
||||
goto ret;
|
||||
}
|
||||
}
|
||||
else {
|
||||
if (r1 == r2 && ++num_doub == 3) {
|
||||
printf("That's 3 doubles. You go to jail\n");
|
||||
goto_jail();
|
||||
new_play++;
|
||||
goto ret;
|
||||
}
|
||||
move(r1+r2);
|
||||
}
|
||||
if (r1 != r2 || was_jail)
|
||||
new_play++;
|
||||
ret:
|
||||
return;
|
||||
}
|
||||
/*
|
||||
* This routine moves a normal move
|
||||
*/
|
||||
void
|
||||
move(rl)
|
||||
int rl;
|
||||
{
|
||||
|
||||
int old_loc;
|
||||
|
||||
old_loc = cur_p->loc;
|
||||
cur_p->loc = (cur_p->loc + rl) % N_SQRS;
|
||||
if (cur_p->loc < old_loc && rl > 0) {
|
||||
cur_p->money += 200;
|
||||
printf("You pass %s and get $200\n", board[0].name);
|
||||
}
|
||||
show_move();
|
||||
}
|
||||
/*
|
||||
* This routine shows the results of a move
|
||||
*/
|
||||
static void
|
||||
show_move()
|
||||
{
|
||||
|
||||
SQUARE *sqp;
|
||||
|
||||
sqp = &board[cur_p->loc];
|
||||
printf("That puts you on %s\n", sqp->name);
|
||||
switch (sqp->type) {
|
||||
case SAFE:
|
||||
printf("That is a safe place\n");
|
||||
break;
|
||||
case CC:
|
||||
cc(); break;
|
||||
case CHANCE:
|
||||
chance(); break;
|
||||
case INC_TAX:
|
||||
inc_tax(); break;
|
||||
case GOTO_J:
|
||||
goto_jail(); break;
|
||||
case LUX_TAX:
|
||||
lux_tax(); break;
|
||||
case PRPTY:
|
||||
case RR:
|
||||
case UTIL:
|
||||
if (sqp->owner < 0) {
|
||||
printf("That would cost $%d\n", sqp->cost);
|
||||
if (getyn("Do you want to buy? ") == 0) {
|
||||
buy(player, sqp);
|
||||
cur_p->money -= sqp->cost;
|
||||
}
|
||||
else if (num_play > 2)
|
||||
bid();
|
||||
}
|
||||
else if (sqp->owner == player)
|
||||
printf("You own it.\n");
|
||||
else
|
||||
rent(sqp);
|
||||
}
|
||||
}
|
||||
/*
|
||||
* This routine saves the current game for use at a later date
|
||||
*/
|
||||
void
|
||||
save()
|
||||
{
|
||||
|
||||
char *sp;
|
||||
int outf, num;
|
||||
time_t t;
|
||||
struct stat sb;
|
||||
char *start, *end;
|
||||
|
||||
printf("Which file do you wish to save it in? ");
|
||||
sp = buf;
|
||||
while ((*sp++=getchar()) != '\n')
|
||||
continue;
|
||||
*--sp = '\0';
|
||||
|
||||
/*
|
||||
* check for existing files, and confirm overwrite if needed
|
||||
*/
|
||||
|
||||
if (stat(buf, &sb) > -1
|
||||
&& getyn("File exists. Do you wish to overwrite? ") > 0)
|
||||
return;
|
||||
|
||||
if ((outf=creat(buf, 0644)) < 0) {
|
||||
perror(buf);
|
||||
return;
|
||||
}
|
||||
printf("\"%s\" ", buf);
|
||||
time(&t); /* get current time */
|
||||
strcpy(buf, ctime(&t));
|
||||
for (sp = buf; *sp != '\n'; sp++)
|
||||
continue;
|
||||
*sp = '\0';
|
||||
start = 0;
|
||||
end = sbrk(0);
|
||||
while (start < end) { /* write out entire data space */
|
||||
num = start + 16 * 1024 > end ? end - start : 16 * 1024;
|
||||
write(outf, start, num);
|
||||
start += num;
|
||||
}
|
||||
close(outf);
|
||||
printf("[%s]\n", buf);
|
||||
}
|
||||
/*
|
||||
* This routine restores an old game from a file
|
||||
*/
|
||||
void
|
||||
restore()
|
||||
{
|
||||
|
||||
char *sp;
|
||||
|
||||
printf("Which file do you wish to restore from? ");
|
||||
for (sp = buf; (*sp=getchar()) != '\n'; sp++)
|
||||
continue;
|
||||
*sp = '\0';
|
||||
rest_f(buf);
|
||||
}
|
||||
/*
|
||||
* This does the actual restoring. It returns TRUE if the
|
||||
* backup was successful, else false.
|
||||
*/
|
||||
int
|
||||
rest_f(file)
|
||||
char *file;
|
||||
{
|
||||
|
||||
char *sp;
|
||||
int inf, num;
|
||||
char buf[80];
|
||||
char *start, *end;
|
||||
STAT sbuf;
|
||||
|
||||
if ((inf=open(file, O_RDONLY)) < 0) {
|
||||
perror(file);
|
||||
return FALSE;
|
||||
}
|
||||
printf("\"%s\" ", file);
|
||||
if (fstat(inf, &sbuf) < 0) { /* get file stats */
|
||||
perror(file);
|
||||
exit(1);
|
||||
}
|
||||
start = 0;
|
||||
brk(end = start + sbuf.st_size);
|
||||
while (start < end) { /* write out entire data space */
|
||||
num = start + 16 * 1024 > end ? end - start : 16 * 1024;
|
||||
read(inf, start, num);
|
||||
start += num;
|
||||
}
|
||||
close(inf);
|
||||
strcpy(buf, ctime(&sbuf.st_mtime));
|
||||
for (sp = buf; *sp != '\n'; sp++)
|
||||
continue;
|
||||
*sp = '\0';
|
||||
printf("[%s]\n", buf);
|
||||
return TRUE;
|
||||
}
|
||||
Reference in New Issue
Block a user