mirror of
https://github.com/vattam/BSDGames.git
synced 2025-12-22 03:44:49 +00:00
* Fixed bad merge (that's why sail was broken).
git-svn-id: file:///srv/svn/joey/bsdgames-trunk@5177 a4a2c43b-8ac3-0310-8836-e0e880c912e2
This commit is contained in:
@@ -6,3 +6,12 @@ a.out
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phantasia
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setup
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pathnames.h
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gold
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lastdead
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mess
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monsters
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motd
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void
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scoreboard
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characs
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scorefiles.stamp
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@@ -1,6 +1,6 @@
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# Makefrag - makefile fragment for phantasia
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#
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# Copyright (c) 1997, 1998 Joseph Samuel Myers.
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# Copyright (c) 1997, 1998, 1999, 2001 Joseph Samuel Myers.
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# All rights reserved.
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#
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# Redistribution and use in source and binary forms, with or without
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@@ -27,16 +27,25 @@
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# SUCH DAMAGE.
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phantasia_DIRS := $(GAMESDIR) $(MAN6DIR) $(PHANTASIA_DIR)
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phantasia_VFILES := gold lastdead mess monsters motd scoreboard void
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phantasia_DEFS := -D_GNU_SOURCE
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phantasia_VFILES1 := gold lastdead mess monsters motd void
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phantasia_VFILES2 := scoreboard characs
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phantasia_CLEANFILES := $(phantasia_VFILES1) $(phantasia_VFILES2) scorefiles.stamp
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phantasia_all: phantasia/phantasia phantasia/setup phantasia/monsters.asc phantasia/phantasia.6
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phantasia_all: phantasia/phantasia phantasia/phantasia.6 phantasia/scorefiles.stamp
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phantasia/scorefiles.stamp: phantasia/setup phantasia/monsters.asc
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cd phantasia && ./setup -m monsters.asc
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touch phantasia/scorefiles.stamp
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phantasia_install: phantasia_all
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$(INSTALL_SCORE_GAME) phantasia/phantasia $(INSTALL_PREFIX)$(GAMESDIR)/phantasia
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$(HIDE_GAME) phantasia
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DESTDIR=$(INSTALL_PREFIX) phantasia/setup -m phantasia/monsters.asc
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(set -e; for f in $(phantasia_VFILES); do $(INSTALL_SCORE_FILE) \
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$(PHANTASIA_DIR)/$$f; done; \
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(set -e; for f in $(phantasia_VFILES1); do \
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cp phantasia/$$f $(INSTALL_PREFIX)$(PHANTASIA_DIR)/$$f; \
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$(INSTALL_SCORE_FILE) $(PHANTASIA_DIR)/$$f; done)
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(set -e; for f in $(phantasia_VFILES2); do \
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if [ ! -e $(PHANTASIA_DIR)/$$f ]; then \
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cp phantasia/$$f $(INSTALL_PREFIX)$(PHANTASIA_DIR)/$$f; fi; done; \
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$(INSTALL_SCORE_FILE) $(PHANTASIA_DIR)/scoreboard; \
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$(INSTALL_SCORE_FILE) -p $(PHANTASIA_DIR)/characs)
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$(INSTALL_MANUAL) phantasia/phantasia.6
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@@ -1,9 +1,8 @@
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/* $NetBSD: setup.c,v 1.10 1999/09/19 18:14:52 jsm Exp $ */
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/* $NetBSD: setup.c,v 1.11 2001/03/27 02:23:28 simonb Exp $ */
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/*
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* setup.c - set up all files for Phantasia
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*/
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#include <stdio.h>
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#include <sys/param.h>
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#include <sys/stat.h>
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#include <fcntl.h>
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@@ -64,16 +63,12 @@ main(argc, argv)
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int argc;
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char *argv[];
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{
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register const char *const *filename; /* for pointing to file names */
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register int fd; /* file descriptor */
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FILE *fp; /* for opening files */
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const char *const *filename; /* for pointing to file names */
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int fd; /* file descriptor */
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FILE *fp; /* for opening files */
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struct stat fbuf; /* for getting files statistics */
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int ch;
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#if defined(__GLIBC__)
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char *path, *prefix;
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#else
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char path[MAXPATHLEN], *prefix;
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#endif
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char *path;
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while ((ch = getopt(argc, argv, "m:")) != -1)
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switch(ch) {
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@@ -91,39 +86,15 @@ main(argc, argv)
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umask(0117); /* only owner can read/write created files */
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prefix = getenv("DESTDIR");
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/* try to create data files */
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filename = &files[0];
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while (*filename != NULL)
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/* create each file */
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{
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#if defined(__GLIBC__)
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path = NULL;
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asprintf(&path, "%s%s", prefix?prefix:"", *filename);
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if (!path)
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Error ("Not enough memory to store filename.", "");
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/*NOTREACHED*/
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#else
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snprintf(path, sizeof(path), "%s%s", prefix?prefix:"", *filename);
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#endif
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path = strrchr(*filename, '/') + 1;
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if (stat(path, &fbuf) == 0)
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/* file exists; remove it */
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{
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if (!strcmp(*filename, _PATH_PEOPLE))
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/* do not reset character file if it already exists */
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{
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++filename;
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continue;
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}
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if (!strcmp(*filename, _PATH_SCORE))
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/* do not reset score file if it already exists */
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{
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++filename;
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continue;
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}
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if (unlink(path) < 0)
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Error("Cannot unlink %s.\n", path);
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/*NOTREACHED*/
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@@ -136,24 +107,13 @@ main(argc, argv)
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close(fd); /* close newly created file */
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++filename; /* process next file */
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#if defined(__GLIBC__)
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free (path);
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#endif
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}
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/* put holy grail info into energy void file */
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Enrgyvoid.ev_active = TRUE;
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Enrgyvoid.ev_x = ROLL(-1.0e6, 2.0e6);
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Enrgyvoid.ev_y = ROLL(-1.0e6, 2.0e6);
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#if defined(__GLIBC__)
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path = NULL;
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asprintf (&path, "%s%s", prefix?prefix:"", _PATH_VOID);
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if (!path)
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Error ("Not enough memory to store filename.", "");
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/*NOTREACHED*/
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#else
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snprintf(path, sizeof(path), "%s%s", prefix?prefix:"", _PATH_VOID);
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#endif
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path = strrchr(_PATH_VOID, '/') + 1;
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if ((fp = fopen(path, "w")) == NULL)
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Error("Cannot update %s.\n", path);
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else
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@@ -164,20 +124,9 @@ main(argc, argv)
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Error("Writing %s.\n", path);
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fclose(fp);
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}
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#if defined(__GLIBC__)
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free (path);
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#endif
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/* create binary monster data base */
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#if defined(__GLIBC__)
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path = NULL;
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asprintf (&path, "%s%s", prefix?prefix:"", _PATH_MONST);
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if (!path)
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Error ("Not enough memory to store filename.", "");
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/*NOTREACHED*/
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#else
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snprintf(path, sizeof(path), "%s%s", prefix?prefix:"", _PATH_MONST);
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#endif
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path = strrchr(_PATH_MONST, '/') + 1;
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if ((Monstfp = fopen(path, "w")) == NULL)
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Error("Cannot update %s.\n", path);
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else
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@@ -215,24 +164,13 @@ main(argc, argv)
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fclose(Monstfp);
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}
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}
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#if defined(__GLIBC__)
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free (path);
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#endif
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#ifdef MAKE_INSTALLS_THIS_AND_DOESNT_WANT_TO_HEAR_ABOUT_IT
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/* write to motd file */
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printf("One line 'motd' ? ");
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if (fgets(Databuf, SZ_DATABUF, stdin) == NULL)
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Databuf[0] = '\0';
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#if defined(__GLIBC__)
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path = NULL;
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asprintf (&path, "%s%s", prefix?prefix:"", _PATH_MOTD);
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if (!path)
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Error ("Not enough memory to store filename.", "");
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/*NOTREACHED*/
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#else
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snprintf(path, sizeof(path), "%s%s", prefix?prefix:"", _PATH_MOTD);
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#endif
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path = strrchr(_PATH_MOTD, '/') + 1;
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if ((fp = fopen(path, "w")) == NULL)
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Error("Cannot update %s.\n", path);
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else
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@@ -240,9 +178,6 @@ main(argc, argv)
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fwrite(Databuf, sizeof(char), strlen(Databuf), fp);
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fclose(fp);
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}
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#if defined(__GLIBC__)
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free (path);
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#endif
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/* report compile-time options */
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printf("Compiled options:\n\n");
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