copy in from cvs; cvs2svn fucked up big time

git-svn-id: file:///srv/svn/joey/trunk/src/packages/bsdgames@9775 a4a2c43b-8ac3-0310-8836-e0e880c912e2
This commit is contained in:
joey
2003-12-19 19:12:08 +00:00
parent 351c8ca204
commit 51eabc017b
310 changed files with 7852 additions and 5005 deletions

View File

@@ -1,4 +1,4 @@
/* $NetBSD: hdr.h,v 1.5 1998/08/29 20:19:56 hubertf Exp $ */
/* $NetBSD: hdr.h,v 1.9 2001/02/05 00:20:05 christos Exp $ */
/*-
* Copyright (c) 1991, 1993
@@ -51,15 +51,18 @@
*
* The data file distributed with the fortran source is assumed to be called
* "glorkz" in the directory where the program is first run.
*
* The original FORTRAN version can be found at
* <URL:ftp://ftp.gmd.de/if-archive/games/source/advent-original.tar.gz>.
*/
/* hdr.h: included by c advent files */
#include <signal.h>
int datfd; /* message file descriptor */
volatile sig_atomic_t delhit;
int yea;
extern int datfd; /* message file descriptor */
extern volatile sig_atomic_t delhit;
extern int yea;
extern char data_file[]; /* Virtual data file */
#define TAB 011
@@ -67,81 +70,77 @@ extern char data_file[]; /* Virtual data file */
#define FLUSHLINE do { int flushline_ch; while ((flushline_ch = getchar()) != EOF && flushline_ch != '\n'); } while (0)
#define FLUSHLF while (next()!=LF)
int loc, newloc, oldloc, oldlc2, wzdark, gaveup, kq, k, k2;
char *wd1, *wd2; /* the complete words */
int verb, obj, spk;
extern int loc, newloc, oldloc, oldlc2, wzdark, gaveup, kq, k, k2;
extern char *wd1, *wd2; /* the complete words */
extern int verb, obj, spk;
extern int blklin;
int saved, savet, mxscor, latncy;
extern int saveday, savet, mxscor, latncy;
#define SHORT 50 /* How short is a demo game? */
#define MAXSTR 20 /* max length of user's words */
#define HTSIZE 512 /* max number of vocab words */
struct hashtab { /* hash table for vocabulary */
extern struct hashtab { /* hash table for vocabulary */
int val; /* word type &index (ktab) */
char *atab; /* pointer to actual string */
} voc[HTSIZE];
#define SEED 1815622 /* "Encryption" seed */
struct text
#ifdef OLDSTUFF
{
int seekadr; /* DATFILE must be < 2**16 */
#endif /* OLDSTUFF */
{
char *seekadr;/* Msg start in virtual disk */
int txtlen; /* length of msg starting here */
};
#define RTXSIZ 205
struct text rtext[RTXSIZ]; /* random text messages */
extern struct text rtext[RTXSIZ]; /* random text messages */
#define MAGSIZ 35
struct text mtext[MAGSIZ]; /* magic messages */
extern struct text mtext[MAGSIZ]; /* magic messages */
int clsses;
extern int clsses;
#define CLSMAX 12
struct text ctext[CLSMAX]; /* classes of adventurer */
int cval[CLSMAX];
extern struct text ctext[CLSMAX]; /* classes of adventurer */
extern int cval[CLSMAX];
struct text ptext[101]; /* object descriptions */
extern struct text ptext[101]; /* object descriptions */
#define LOCSIZ 141 /* number of locations */
struct text ltext[LOCSIZ]; /* long loc description */
struct text stext[LOCSIZ]; /* short loc descriptions */
extern struct text ltext[LOCSIZ]; /* long loc description */
extern struct text stext[LOCSIZ]; /* short loc descriptions */
struct travlist { /* direcs & conditions of travel */
extern struct travlist { /* direcs & conditions of travel */
struct travlist *next; /* ptr to next list entry */
int conditions; /* m in writeup (newloc / 1000) */
int tloc; /* n in writeup (newloc % 1000) */
int tverb; /* the verb that takes you there */
} *travel[LOCSIZ], *tkk; /* travel is closer to keys(...) */
int atloc[LOCSIZ];
extern int atloc[LOCSIZ];
int plac[101]; /* initial object placement */
int fixd[101], fixed[101]; /* location fixed? */
extern int plac[101]; /* initial object placement */
extern int fixd[101], fixed[101]; /* location fixed? */
int actspk[35]; /* rtext msg for verb <n> */
extern int actspk[35]; /* rtext msg for verb <n> */
int cond[LOCSIZ]; /* various condition bits */
extern int cond[LOCSIZ]; /* various condition bits */
extern int setbit[16]; /* bit defn masks 1,2,4,... */
int hntmax;
int hints[20][5]; /* info on hints */
int hinted[20], hintlc[20];
extern int hntmax;
extern int hints[20][5]; /* info on hints */
extern int hinted[20], hintlc[20];
int place[101], prop[101], links[201];
int abb[LOCSIZ];
extern int place[101], prop[101], links[201];
extern int abb[LOCSIZ];
int maxtrs, tally, tally2; /* treasure values */
extern int maxtrs, tally, tally2; /* treasure values */
#define FALSE 0
#define TRUE 1
int keys, lamp, grate, cage, rod, rod2, steps, /* mnemonics */
extern int keys, lamp, grate, cage, rod, rod2, steps, /* mnemonics */
bird, door, pillow, snake, fissur, tablet, clam, oyster,
magzin, dwarf, knife, food, bottle, water, oil, plant, plant2,
axe, mirror, dragon, chasm, troll, troll2, bear, messag,
@@ -150,15 +149,15 @@ struct text
null, entrnc, dprssn, enter, stream, pour, say, lock, throw,
find, invent;
int chloc, chloc2, dseen[7], dloc[7], /* dwarf stuff */
extern int chloc, chloc2, dseen[7], dloc[7], /* dwarf stuff */
odloc[7], dflag, daltlc;
int tk[21], stick, dtotal, attack;
int turns, lmwarn, iwest, knfloc, detail, /* various flags and
extern int tk[21], stick, dtotal, attack;
extern int turns, lmwarn, iwest, knfloc, detail, /* various flags and
* counters */
abbnum, maxdie, numdie, holdng, dkill, foobar, bonus, clock1,
clock2, saved, closng, panic, closed, scorng;
int demo, newloc, limit;
extern int demo, limit;
#define DECR(a,b,c,d,e) decr(a+'+',b+'-',c+'#',d+'&',e+'%')