mirror of
https://github.com/vattam/BSDGames.git
synced 2025-12-21 11:24:49 +00:00
copy in from cvs; cvs2svn fucked up big time
git-svn-id: file:///srv/svn/joey/trunk/src/packages/bsdgames@9775 a4a2c43b-8ac3-0310-8836-e0e880c912e2
This commit is contained in:
@@ -1,4 +1,4 @@
|
||||
.\" $NetBSD: battlestar.6,v 1.6 1998/09/10 21:50:35 frueauf Exp $
|
||||
.\" $NetBSD: battlestar.6,v 1.12 2002/09/26 18:31:59 wiz Exp $
|
||||
.\"
|
||||
.\" Copyright (c) 1983, 1993
|
||||
.\" The Regents of the University of California. All rights reserved.
|
||||
@@ -33,7 +33,7 @@
|
||||
.\"
|
||||
.\" @(#)battlestar.6 8.1 (Berkeley) 5/31/93
|
||||
.\"
|
||||
.Dd May 31, 1993
|
||||
.Dd September 7, 2000
|
||||
.Dt BATTLESTAR 6
|
||||
.Os
|
||||
.Sh NAME
|
||||
@@ -42,17 +42,15 @@
|
||||
.Sh SYNOPSIS
|
||||
.Nm
|
||||
.Op Fl r
|
||||
.Op saved-file
|
||||
.Op Ar saved-file
|
||||
.Sh DESCRIPTION
|
||||
.Nm
|
||||
is an adventure game in the classic style. However, it's slightly less
|
||||
of a
|
||||
puzzle and more a game of exploration. There are a few magical words
|
||||
in the game, but on the whole, simple English
|
||||
is an adventure game in the classic style.
|
||||
However, it's slightly less of a puzzle and more a game of exploration.
|
||||
There are a few magical words in the game, but on the whole, simple English
|
||||
should suffice to make one's desires understandable to the parser.
|
||||
.Sh THE SETTING
|
||||
In the days before the darkness came, when battlestars ruled the
|
||||
heavens...
|
||||
In the days before the darkness came, when battlestars ruled the heavens...
|
||||
.Bd -literal -offset indent
|
||||
Three He made and gave them to His daughters,
|
||||
Beautiful nymphs, the goddesses of the waters.
|
||||
@@ -61,19 +59,18 @@ Two to wash the lands and churn the waves asunder,
|
||||
Three to rule the world and purge the skies with thunder.
|
||||
.Ed
|
||||
.Pp
|
||||
In those times great wizards were known and their powers were beyond
|
||||
belief. They could take any object from thin air, and, uttering the
|
||||
word
|
||||
In those times great wizards were known and their powers were beyond belief.
|
||||
They could take any object from thin air, and, uttering the word
|
||||
.Sq su
|
||||
could disappear.
|
||||
.Pp
|
||||
In those times men were known for their lust of gold and desire to
|
||||
wear fine weapons. Swords and coats of mail were fashioned that could
|
||||
withstand a laser blast.
|
||||
wear fine weapons.
|
||||
Swords and coats of mail were fashioned that could withstand a laser blast.
|
||||
.Pp
|
||||
But when the darkness fell, the rightful reigns were toppled. Swords
|
||||
and helms and heads of state went rolling across the grass. The entire
|
||||
fleet of battlestars was reduced to a single ship.
|
||||
But when the darkness fell, the rightful reigns were toppled.
|
||||
Swords and helms and heads of state went rolling across the grass.
|
||||
The entire fleet of battlestars was reduced to a single ship.
|
||||
.Sh SAMPLE COMMANDS
|
||||
.Bd -literal -offset indent
|
||||
take --- take an object
|
||||
@@ -85,19 +82,19 @@ draw --- carry an object you are wearing
|
||||
puton --- take an object and wear it
|
||||
take off -- draw an object and drop it
|
||||
|
||||
throw <object> <direction>
|
||||
throw \*[Lt]object\*[Gt] \*[Lt]direction\*[Gt]
|
||||
|
||||
! <shell esc>
|
||||
! \*[Lt]shell esc\*[Gt]
|
||||
.Ed
|
||||
.Sh IMPLIED OBJECTS
|
||||
.Bd -literal -offset indent
|
||||
>-: take watermelon
|
||||
\*[Gt]-: take watermelon
|
||||
watermelon:
|
||||
Taken.
|
||||
>-: eat
|
||||
\*[Gt]-: eat
|
||||
watermelon:
|
||||
Eaten.
|
||||
>-: take knife and sword and apple, drop all
|
||||
\*[Gt]-: take knife and sword and apple, drop all
|
||||
knife:
|
||||
Taken.
|
||||
broadsword:
|
||||
@@ -110,31 +107,49 @@ broadsword:
|
||||
Dropped.
|
||||
apple:
|
||||
Dropped.
|
||||
>-: get
|
||||
\*[Gt]-: get
|
||||
knife:
|
||||
Taken.
|
||||
.Ed
|
||||
.Pp
|
||||
Notice that the "shadow" of the next word stays around if you
|
||||
want to take advantage of it. That is, saying "take knife" and then
|
||||
"drop"
|
||||
want to take advantage of it.
|
||||
That is, saying "take knife" and then "drop"
|
||||
will drop the knife you just took.
|
||||
.Sh SCORE & INVEN
|
||||
The two commands "score" and "inven" will print out your current status
|
||||
in the game.
|
||||
.Sh SCORE \*[Am] INVEN
|
||||
The two commands
|
||||
.Dq score
|
||||
and
|
||||
.Dq inven
|
||||
will print out your current status in the game.
|
||||
.Sh SAVING A GAME
|
||||
The command "save" will save your game in a file, by default called
|
||||
".Bstar" in your home directory. You
|
||||
can recover a saved game by using the
|
||||
The command
|
||||
.Dq save
|
||||
will save your game in a file called
|
||||
.Pa .Bstar
|
||||
in your home directory by default.
|
||||
You can recover a saved game by using the
|
||||
.Fl r
|
||||
option when you start up the
|
||||
game, or by giving the name of the saved file as an argument.
|
||||
Save files will be saved to and restored from your home directory unless a
|
||||
path is specified - i.e.,
|
||||
.Dq Li battlestar -r savedgame
|
||||
will look for
|
||||
.Pa savedgame
|
||||
in your home directory, but
|
||||
.Dq Li battlestar -r ./savedgame
|
||||
will look in the current directory.
|
||||
.Dq Li battlestar -r
|
||||
will look for the default file,
|
||||
.Pa .Bstar
|
||||
in your home directory.
|
||||
.Sh DIRECTIONS
|
||||
The compass directions N, S, E, and W can be used if you have a compass.
|
||||
If you don't have a compass, you'll have to say R, L, A, or B, which
|
||||
stand for Right, Left, Ahead, and Back.
|
||||
Directions printed in room descriptions are
|
||||
always printed in R, L, A, & B relative directions.
|
||||
always printed in R, L, A, and B relative directions.
|
||||
.Sh HISTORY
|
||||
I wrote Battlestar in 1979 in order to experiment with the niceties of
|
||||
the C Language.
|
||||
@@ -142,8 +157,8 @@ Most interesting things that happen in the game are hardwired into the
|
||||
code, so don't send me any hate mail about it!
|
||||
Instead, enjoy art for art's sake!
|
||||
.Sh AUTHOR
|
||||
David Riggle
|
||||
.Sh INSPIRATION & ASSISTANCE
|
||||
.An David Riggle
|
||||
.Sh INSPIRATION \*[Am] ASSISTANCE
|
||||
.Bl -item -compact
|
||||
.It
|
||||
Chris Guthrie
|
||||
@@ -153,8 +168,8 @@ Peter Da Silva
|
||||
Kevin Brown
|
||||
.It
|
||||
Edward Wang
|
||||
.It
|
||||
Ken Arnold & Company
|
||||
.It
|
||||
Ken Arnold \*[Am] Company
|
||||
.El
|
||||
.Sh BUGS
|
||||
Countless.
|
||||
|
||||
Reference in New Issue
Block a user