copy in from cvs; cvs2svn fucked up big time

git-svn-id: file:///srv/svn/joey/trunk/src/packages/bsdgames@9775 a4a2c43b-8ac3-0310-8836-e0e880c912e2
This commit is contained in:
joey
2003-12-19 19:12:08 +00:00
parent 351c8ca204
commit 51eabc017b
310 changed files with 7852 additions and 5005 deletions

View File

@@ -1,4 +1,4 @@
/* $NetBSD: trade.c,v 1.4 1997/10/12 17:45:27 christos Exp $ */
/* $NetBSD: trade.c,v 1.7 1999/09/30 18:01:32 jsm Exp $ */
/*
* Copyright (c) 1980, 1993
@@ -38,7 +38,7 @@
#if 0
static char sccsid[] = "@(#)trade.c 8.1 (Berkeley) 5/31/93";
#else
__RCSID("$NetBSD: trade.c,v 1.4 1997/10/12 17:45:27 christos Exp $");
__RCSID("$NetBSD: trade.c,v 1.7 1999/09/30 18:01:32 jsm Exp $");
#endif
#endif /* not lint */
@@ -53,7 +53,7 @@ struct trd_st { /* how much to give to other player */
typedef struct trd_st TRADE;
static char *plist[MAX_PRP+2];
static const char *plist[MAX_PRP+2];
static int used[MAX_PRP];
@@ -68,8 +68,7 @@ static void move_em __P((TRADE *, TRADE *));
void
trade()
{
int tradee, i;
int tradee, i;
trading = TRUE;
for (i = 0; i < 2; i++) {
@@ -101,20 +100,20 @@ over:
if (getyn("Is the trade ok? ") == 0)
do_trade();
}
/*
* This routine gets the list of things to be trader for the
* player, and puts in the structure given.
*/
static void
get_list(struct_no, play_no)
int struct_no, play_no;
int struct_no, play_no;
{
int sn, pn;
PLAY *pp;
int numin, prop, num_prp;
OWN *op;
TRADE *tp;
int sn, pn;
PLAY *pp;
int numin, prop, num_prp;
OWN *op;
TRADE *tp;
for (numin = 0; numin < MAX_PRP; numin++)
used[numin] = FALSE;
@@ -155,16 +154,16 @@ once_more:
}
}
}
/*
* This routine sets up the list of tradable property.
*/
static int
set_list(the_list)
OWN *the_list;
OWN *the_list;
{
int i;
OWN *op;
int i;
OWN *op;
i = 0;
for (op = the_list; op; op = op->next)
@@ -174,17 +173,17 @@ OWN *the_list;
plist[i--] = 0;
return i;
}
/*
* This routine summates the trade.
*/
static void
summate()
{
bool some;
int i;
TRADE *tp;
OWN *op;
bool some;
int i;
TRADE *tp;
OWN *op;
for (i = 0; i < 2; i++) {
tp = &trades[i];
@@ -205,26 +204,26 @@ summate()
printf("\t-- Nothing --\n");
}
}
/*
* This routine actually executes the trade.
*/
static void
do_trade()
{
move_em(&trades[0], &trades[1]);
move_em(&trades[1], &trades[0]);
}
/*
* This routine does a switch from one player to another
*/
static void
move_em(from, to)
TRADE *from, *to;
TRADE *from, *to;
{
PLAY *pl_fr, *pl_to;
OWN *op;
PLAY *pl_fr, *pl_to;
OWN *op;
pl_fr = &play[from->trader];
pl_to = &play[to->trader];
@@ -240,16 +239,16 @@ TRADE *from, *to;
}
set_ownlist(to->trader);
}
/*
* This routine lets a player resign
*/
void
resign()
{
int i, new_own;
OWN *op;
SQUARE *sqp;
int i, new_own;
OWN *op;
SQUARE *sqp;
if (cur_p->money <= 0) {
switch (board[cur_p->loc].type) {