copy in from cvs; cvs2svn fucked up big time

git-svn-id: file:///srv/svn/joey/trunk/src/packages/bsdgames@9775 a4a2c43b-8ac3-0310-8836-e0e880c912e2
This commit is contained in:
joey
2003-12-19 19:12:08 +00:00
parent 351c8ca204
commit 51eabc017b
310 changed files with 7852 additions and 5005 deletions

View File

@@ -1,4 +1,4 @@
/* $NetBSD: extern.c,v 1.4 1997/10/12 14:09:56 lukem Exp $ */
/* $NetBSD: extern.c,v 1.7 1999/09/18 19:38:53 jsm Exp $ */
/*
* Copyright (c) 1980, 1993
@@ -38,7 +38,7 @@
#if 0
static char sccsid[] = "@(#)extern.c 8.1 (Berkeley) 5/31/93";
#else
__RCSID("$NetBSD: extern.c,v 1.4 1997/10/12 14:09:56 lukem Exp $");
__RCSID("$NetBSD: extern.c,v 1.7 1999/09/18 19:38:53 jsm Exp $");
#endif
#endif /* not lint */
@@ -52,6 +52,7 @@ bool Newscore; /* There was a new score added */
bool Pattern_roll = FALSE; /* Auto play for YHBJNLUK pattern */
#endif
bool Real_time = FALSE; /* Play in real time? */
bool Auto_bot = FALSE; /* Automatic mover */
bool Running = FALSE; /* Currently in the middle of a run */
#ifdef FANCY
bool Stand_still = FALSE; /* Auto play for standing still pattern */
@@ -62,15 +63,17 @@ bool Was_bonus = FALSE; /* Was a bonus last level */
char Cnt_move; /* Command which has preceded the count */
char Field[Y_FIELDSIZE][X_FIELDSIZE]; /* the playing field itslef */
char *Next_move; /* Next move to be used in the pattern */
char *Move_list = "YHBJNLUK";/* List of moves in the pattern */
const char *Next_move; /* Next move to be used in the pattern */
const char *Move_list = "YHBJNLUK";/* List of moves in the pattern */
char Run_ch; /* Character for the direction we are running */
int Count = 0; /* Command count */
int Level; /* Current level */
int Num_robots; /* Number of robots left */
int Num_scrap; /* Number of scrap heaps */
int Num_scores; /* Number of scores posted */
int Score; /* Current score */
int Num_games; /* Number of games to play */
u_int32_t Score; /* Current score */
int Start_level = 1; /* Level on which to start */
int Wait_bonus; /* bonus for waiting */
@@ -78,5 +81,6 @@ COORD Max; /* Max area robots take up */
COORD Min; /* Min area robots take up */
COORD My_pos; /* Player's current position */
COORD Robots[MAXROBOTS]; /* Robots' current positions */
COORD Scrap[MAXROBOTS]; /* ScrapHeap' current position */
jmp_buf End_move; /* Jump to on Real_time */