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copy in from cvs; cvs2svn fucked up big time
git-svn-id: file:///srv/svn/joey/trunk/src/packages/bsdgames@9775 a4a2c43b-8ac3-0310-8836-e0e880c912e2
This commit is contained in:
60
sail/misc.c
60
sail/misc.c
@@ -1,4 +1,4 @@
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/* $NetBSD: misc.c,v 1.5 1997/10/13 19:44:38 christos Exp $ */
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/* $NetBSD: misc.c,v 1.12 2001/02/05 01:10:10 christos Exp $ */
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/*
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* Copyright (c) 1983, 1993
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@@ -38,23 +38,26 @@
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#if 0
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static char sccsid[] = "@(#)misc.c 8.2 (Berkeley) 4/28/95";
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#else
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__RCSID("$NetBSD: misc.c,v 1.5 1997/10/13 19:44:38 christos Exp $");
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__RCSID("$NetBSD: misc.c,v 1.12 2001/02/05 01:10:10 christos Exp $");
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#endif
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#endif /* not lint */
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#include <fcntl.h>
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#include <stdlib.h>
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#include <ctype.h>
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#include <stdio.h>
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#include <sys/file.h>
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#include <unistd.h>
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#include <stdlib.h>
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#include <string.h>
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#include "extern.h"
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#include "pathnames.h"
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#define distance(x,y) (abs(x) >= abs(y) ? abs(x) + abs(y)/2 : abs(y) + abs(x)/2)
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static int angle(int, int);
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/* XXX */
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int
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range(from, to)
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struct ship *from, *to;
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range(struct ship *from, struct ship *to)
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{
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int bow1r, bow1c, bow2r, bow2c;
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int stern1r, stern1c, stern2c, stern2r;
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@@ -81,9 +84,7 @@ struct ship *from, *to;
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}
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struct ship *
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closestenemy(from, side, anyship)
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struct ship *from;
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char side, anyship;
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closestenemy(struct ship *from, int side, int anyship)
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{
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struct ship *sp;
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char a;
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@@ -109,9 +110,8 @@ char side, anyship;
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return closest;
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}
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int
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angle(dr, dc)
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int dr, dc;
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static int
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angle(int dr, int dc)
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{
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int i;
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@@ -137,9 +137,9 @@ int dr, dc;
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return i % 8 + 1;
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}
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/* checks for target bow or stern */
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int
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gunsbear(from, to) /* checks for target bow or stern */
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struct ship *from, *to;
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gunsbear(struct ship *from, struct ship *to)
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{
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int Dr, Dc, i;
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int ang;
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@@ -159,11 +159,10 @@ struct ship *from, *to;
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return 0;
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}
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/* returns true if fromship is shooting at onship's starboard side */
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int
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portside(from, on, quick)
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struct ship *from, *on;
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int quick; /* returns true if fromship is */
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{ /* shooting at onship's starboard side */
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portside(struct ship *from, struct ship *on, int quick)
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{
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int ang;
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int Dr, Dc;
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@@ -181,8 +180,7 @@ int quick; /* returns true if fromship is */
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}
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int
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colours(sp)
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struct ship *sp;
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colours(struct ship *sp)
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{
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char flag = '\0';
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@@ -199,8 +197,7 @@ struct ship *sp;
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}
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void
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logger(s)
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struct ship *s;
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logger(struct ship *s)
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{
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FILE *fp;
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int persons;
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@@ -227,27 +224,24 @@ struct ship *s;
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= lp->l_gamenum = lp->l_netpoints = 0;
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rewind(fp);
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if (persons < 0)
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(void) putw(1, fp);
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putw(1, fp);
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else
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(void) putw(persons + 1, fp);
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putw(persons + 1, fp);
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for (lp = log; lp < &log[NLOG]; lp++)
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if (net > (float)lp->l_netpoints
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/ scene[lp->l_gamenum].ship[lp->l_shipnum].specs->pts) {
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(void) fwrite((char *)log,
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sizeof (struct logs), lp - log, fp);
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(void) strcpy(log[NLOG-1].l_name, s->file->captain);
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fwrite((char *)log, sizeof (struct logs), lp - log, fp);
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strcpy(log[NLOG-1].l_name, s->file->captain);
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log[NLOG-1].l_uid = getuid();
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log[NLOG-1].l_shipnum = s->file->index;
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log[NLOG-1].l_gamenum = game;
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log[NLOG-1].l_netpoints = s->file->points;
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(void) fwrite((char *)&log[NLOG-1],
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sizeof (struct logs), 1, fp);
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(void) fwrite((char *)lp,
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sizeof (struct logs), &log[NLOG-1] - lp, fp);
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fwrite((char *)&log[NLOG-1], sizeof (struct logs), 1, fp);
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fwrite((char *)lp, sizeof (struct logs), &log[NLOG-1] - lp, fp);
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break;
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}
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#ifdef LOCK_EX
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(void) flock(fileno(fp), LOCK_UN);
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flock(fileno(fp), LOCK_UN);
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#endif
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(void) fclose(fp);
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fclose(fp);
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}
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