copy in from cvs; cvs2svn fucked up big time

git-svn-id: file:///srv/svn/joey/trunk/src/packages/bsdgames@9775 a4a2c43b-8ac3-0310-8836-e0e880c912e2
This commit is contained in:
joey
2003-12-19 19:12:08 +00:00
parent 351c8ca204
commit 51eabc017b
310 changed files with 7852 additions and 5005 deletions

View File

@@ -1,4 +1,4 @@
/* $NetBSD: pl_6.c,v 1.4 1997/10/13 19:45:33 christos Exp $ */
/* $NetBSD: pl_6.c,v 1.10 2001/02/05 01:10:11 christos Exp $ */
/*
* Copyright (c) 1983, 1993
@@ -38,14 +38,18 @@
#if 0
static char sccsid[] = "@(#)pl_6.c 8.1 (Berkeley) 5/31/93";
#else
__RCSID("$NetBSD: pl_6.c,v 1.4 1997/10/13 19:45:33 christos Exp $");
__RCSID("$NetBSD: pl_6.c,v 1.10 2001/02/05 01:10:11 christos Exp $");
#endif
#endif /* not lint */
#include <signal.h>
#include "extern.h"
#include "player.h"
static int turned(void);
void
repair()
repair(void)
{
char c;
char *repairs;
@@ -81,7 +85,7 @@ repair()
int max = ptr->guns/4;
if (ptr->hull < max) {
FIX(hull, max);
Write(W_HULL, ms, 0, ptr->hull, 0, 0, 0);
Write(W_HULL, ms, ptr->hull, 0, 0, 0);
}
break;
}
@@ -90,14 +94,14 @@ repair()
int max = ptr->guns/5 - ptr->carL;
if (ptr->gunL < max) {
FIX(gunL, max);
Write(W_GUNL, ms, 0, ptr->gunL,
Write(W_GUNL, ms, ptr->gunL,
ptr->carL, 0, 0);
}
} else {
int max = ptr->guns/5 - ptr->carR;
if (ptr->gunR < max) {
FIX(gunR, max);
Write(W_GUNR, ms, 0, ptr->gunR,
Write(W_GUNR, ms, ptr->gunR,
ptr->carR, 0, 0);
}
}
@@ -106,19 +110,19 @@ repair()
#define X 2
if (ptr->rig4 >= 0 && ptr->rig4 < X) {
FIX(rig4, X);
Write(W_RIG4, ms, 0, ptr->rig4, 0, 0, 0);
Write(W_RIG4, ms, ptr->rig4, 0, 0, 0);
}
if (count && ptr->rig3 < X) {
FIX(rig3, X);
Write(W_RIG3, ms, 0, ptr->rig3, 0, 0, 0);
Write(W_RIG3, ms, ptr->rig3, 0, 0, 0);
}
if (count && ptr->rig2 < X) {
FIX(rig2, X);
Write(W_RIG2, ms, 0, ptr->rig2, 0, 0, 0);
Write(W_RIG2, ms, ptr->rig2, 0, 0, 0);
}
if (count && ptr->rig1 < X) {
FIX(rig1, X);
Write(W_RIG1, ms, 0, ptr->rig1, 0, 0, 0);
Write(W_RIG1, ms, ptr->rig1, 0, 0, 0);
}
break;
}
@@ -138,8 +142,8 @@ repair()
repaired = 1;
}
int
turned()
static int
turned(void)
{
char *p;
@@ -150,7 +154,7 @@ turned()
}
void
loadplayer()
loadplayer(void)
{
char c;
int loadL, loadR, ready, load;