mirror of
https://github.com/vattam/BSDGames.git
synced 2025-12-21 03:14:50 +00:00
Added all debian changes
git-svn-id: file:///srv/svn/joey/bsdgames-trunk@5095 a4a2c43b-8ac3-0310-8836-e0e880c912e2
This commit is contained in:
@@ -1,4 +1,4 @@
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|||||||
/* $NetBSD: main.c,v 1.8 1998/09/15 13:43:34 frueauf Exp $ */
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/* $NetBSD: main.c,v 1.9 1999/02/10 12:29:47 hubertf Exp $ */
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/*
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/*
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* Copyright (c) 1980, 1993
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* Copyright (c) 1980, 1993
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@@ -43,7 +43,7 @@ __COPYRIGHT("@(#) Copyright (c) 1980, 1993\n\
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#if 0
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#if 0
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static char sccsid[] = "@(#)main.c 8.1 (Berkeley) 5/31/93";
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static char sccsid[] = "@(#)main.c 8.1 (Berkeley) 5/31/93";
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#else
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#else
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__RCSID("$NetBSD: main.c,v 1.8 1998/09/15 13:43:34 frueauf Exp $");
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__RCSID("$NetBSD: main.c,v 1.9 1999/02/10 12:29:47 hubertf Exp $");
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#endif
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#endif
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#endif /* not lint */
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#endif /* not lint */
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@@ -53,7 +53,6 @@ __RCSID("$NetBSD: main.c,v 1.8 1998/09/15 13:43:34 frueauf Exp $");
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#include <time.h>
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#include <time.h>
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#define MVPAUSE 5 /* time to sleep when stuck */
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#define MVPAUSE 5 /* time to sleep when stuck */
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#define MAXUSERS 35 /* maximum number of users */
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extern const char *const instr[]; /* text of instructions */
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extern const char *const instr[]; /* text of instructions */
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extern const char *const message[]; /* update message */
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extern const char *const message[]; /* update message */
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@@ -73,18 +72,8 @@ const char *const contin[] = { /* pause message */
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"",
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"",
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0
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0
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};
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};
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#if 0
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static char user1a[] =
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"Sorry, you cannot play backgammon when there are more than ";
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static char user1b[] =
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" users\non the system.";
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static char user2a[] =
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"\nThere are now more than ";
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static char user2b[] =
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" users on the system, so you cannot play\nanother game. ";
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#endif
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static const char rules[] = "\nDo you want the rules of the game?";
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static const char rules[] = "\nDo you want the rules of the game?";
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static const char noteach[] = "Teachgammon not available!\n\007";
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static const char noteach[] = "Teachgammon not available!\n\a";
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static const char need[] = "Do you need instructions for this program?";
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static const char need[] = "Do you need instructions for this program?";
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static const char askcol[] =
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static const char askcol[] =
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"Enter 'r' to play red, 'w' to play white, 'b' to play both:";
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"Enter 'r' to play red, 'w' to play white, 'b' to play both:";
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@@ -106,7 +95,7 @@ static char pbuf[10];
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int
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int
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main(argc, argv)
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main(argc, argv)
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int argc __attribute__((unused));
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int argc __attribute__((__unused__));
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char **argv;
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char **argv;
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{
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{
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int i; /* non-descript index */
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int i; /* non-descript index */
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@@ -128,16 +117,6 @@ main(argc, argv)
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bg_raw.c_lflag &= ~ICANON; /* set up modes */
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bg_raw.c_lflag &= ~ICANON; /* set up modes */
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ospeed = cfgetospeed(&old); /* for termlib */
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ospeed = cfgetospeed(&old); /* for termlib */
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/* check user count */
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#ifdef CORY
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if (ucount() > MAXUSERS) {
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writel(user1a);
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wrint(MAXUSERS);
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writel(user1b);
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getout(0);
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}
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#endif
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/* get terminal capabilities, and decide if it can cursor address */
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/* get terminal capabilities, and decide if it can cursor address */
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tflag = getcaps(getenv("TERM"));
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tflag = getcaps(getenv("TERM"));
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/* use whole screen for text */
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/* use whole screen for text */
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@@ -489,37 +468,26 @@ main(argc, argv)
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if (tflag)
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if (tflag)
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refresh();
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refresh();
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/*
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/* backgammon? */
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* If any men have been born off, it's a single game,
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mflag = 0;
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* regardless of where other men are.
|
l = bar + 7 * cturn;
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*/
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for (i = bar; i != l; i += cturn)
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if (board[i] * cturn)
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if (*offptr > 0) {
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mflag++;
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// Single game.
|
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} else {
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/* backgammon? */
|
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mflag = 0;
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l = bar + 7 * cturn;
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for (i = bar; i != l; i += cturn)
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if (board[i] * cturn)
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mflag++;
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|
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/* compute game value */
|
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if (tflag)
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curmove(20, 0);
|
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if (*offopp == 15) {
|
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if (mflag) {
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writel(bgammon);
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gvalue *= 3;
|
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} else
|
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if (*offptr <= 0) {
|
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writel(gammon);
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gvalue *= 2;
|
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}
|
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}
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}
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|
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/* report situation */
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/* compute game value */
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|
if (tflag)
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curmove(20, 0);
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if (*offopp == 15 && *offptr <= 0) {
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if (mflag) {
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writel(bgammon);
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gvalue *= 3;
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|
} else {
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writel(gammon);
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gvalue *= 2;
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|
}
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|
}
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|
/* report situation */
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if (cturn == -1) {
|
if (cturn == -1) {
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writel("Red wins ");
|
writel("Red wins ");
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rscore += gvalue;
|
rscore += gvalue;
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@@ -536,17 +504,6 @@ main(argc, argv)
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/* write score */
|
/* write score */
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wrscore();
|
wrscore();
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|
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/* check user count */
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#ifdef CORY
|
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if (ucount() > MAXUSERS) {
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writel(user2a);
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wrint(MAXUSERS);
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writel(user2b);
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rfl = 1;
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break;
|
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}
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#endif
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|
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/* see if he wants another game */
|
/* see if he wants another game */
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writel(again);
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writel(again);
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if ((i = yorn('S')) == 0)
|
if ((i = yorn('S')) == 0)
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@@ -11,11 +11,16 @@ bsd_games_cfg_no_build_dirs="dm banner fortune factor"
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# change this later.
|
# change this later.
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bsd_games_cfg_sbindir=/usr/sbin
|
bsd_games_cfg_sbindir=/usr/sbin
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# Use /usr/man still. Debian doesn't use this part of FHS yet.
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bsd_games_cfg_man8dir=/usr/man/man8
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bsd_games_cfg_man6dir=/usr/man/man6
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bsd_games_cfg_man5dir=/usr/man/man5
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|
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# Debian doesn't like cluttering up the /usr/*/games/ dirs too much,
|
# Debian doesn't like cluttering up the /usr/*/games/ dirs too much,
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# use a subdir. /var too.
|
# use a subdir. /var too.
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bsd_games_cfg_usrlibdir=/usr/lib/games/bsdgames
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bsd_games_cfg_usrlibdir=/usr/lib/games/bsdgames
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bsd_games_cfg_sharedir=/usr/share/games/bsdgames
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bsd_games_cfg_sharedir=/usr/share/games/bsdgames
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bsd_games_cfg_varlibdir=/var/games/bsdgames
|
bsd_games_cfg_varlibdir=/var/lib/games/bsdgames
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# Do not do chown now, we arn't running as root.
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# Do not do chown now, we arn't running as root.
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bsd_games_cfg_do_chown=n
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bsd_games_cfg_do_chown=n
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7
debian/changelog
vendored
7
debian/changelog
vendored
@@ -1,9 +1,8 @@
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bsdgames (2.6-3) unstable; urgency=low
|
bsdgames (2.7-1) unstable; urgency=low
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|
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* FHS. This involves moving to /var/games for all game data. Score files
|
* New upstream release.
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are moved to there in the postinst now.
|
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|
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||||||
-- Joey Hess <joeyh@master.debian.org> Wed, 8 Sep 1999 17:02:12 -0700
|
-- Joey Hess <joeyh@master.debian.org> Tue, 6 Apr 1999 23:50:51 -0700
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|
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bsdgames (2.6-2) unstable; urgency=low
|
bsdgames (2.6-2) unstable; urgency=low
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|
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2
debian/control
vendored
2
debian/control
vendored
@@ -2,7 +2,7 @@ Source: bsdgames
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Section: games
|
Section: games
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Priority: optional
|
Priority: optional
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||||||
Maintainer: Joey Hess <joeyh@master.debian.org>
|
Maintainer: Joey Hess <joeyh@master.debian.org>
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Standards-Version: 3.0.1.1
|
Standards-Version: 2.5.0.0
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|
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Package: bsdgames
|
Package: bsdgames
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Architecture: any
|
Architecture: any
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2
debian/copyright
vendored
2
debian/copyright
vendored
@@ -5,7 +5,7 @@ sources from:
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|||||||
ftp://sunsite.unc.edu/pub/Linux/Incoming/bsd-games-2.5.tar.gz
|
ftp://sunsite.unc.edu/pub/Linux/Incoming/bsd-games-2.5.tar.gz
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||||||
|
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||||||
Most programs in this package have the standard BSD copyright. See
|
Most programs in this package have the standard BSD copyright. See
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/usr/share/common-licenses/BSD for the text of this copyright. There are some
|
/usr/doc/copyrigght/BSD for the text of this copyright. There are some
|
||||||
exceptions, as follows:
|
exceptions, as follows:
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||||||
|
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||||||
atc:
|
atc:
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||||||
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60
debian/postinst
vendored
60
debian/postinst
vendored
@@ -1,50 +1,32 @@
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#!/bin/sh -e
|
#!/bin/sh -e
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||||||
|
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SCOREFILES="
|
SCOREFILES="
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/var/games/bsdgames/atc_score
|
/var/lib/games/bsdgames/atc_score
|
||||||
/var/games/bsdgames/battlestar.log
|
/var/lib/games/bsdgames/battlestar.log
|
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/var/games/bsdgames/cfscores
|
/var/lib/games/bsdgames/cfscores
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||||||
/var/games/bsdgames/criblog
|
/var/lib/games/bsdgames/criblog
|
||||||
/var/games/bsdgames/robots_roll
|
/var/lib/games/bsdgames/robots_roll
|
||||||
/var/games/bsdgames/saillog
|
/var/lib/games/bsdgames/saillog
|
||||||
/var/games/bsdgames/snake.log
|
/var/lib/games/bsdgames/snake.log
|
||||||
/var/games/bsdgames/snakerawscores
|
/var/lib/games/bsdgames/snakerawscores
|
||||||
/var/games/bsdgames/tetris-bsd.scores
|
/var/lib/games/bsdgames/tetris-bsd.scores
|
||||||
/var/games/bsdgames/phantasia/characs
|
/var/lib/games/bsdgames/phantasia/characs
|
||||||
/var/games/bsdgames/phantasia/gold
|
/var/lib/games/bsdgames/phantasia/gold
|
||||||
/var/games/bsdgames/phantasia/lastdead
|
/var/lib/games/bsdgames/phantasia/lastdead
|
||||||
/var/games/bsdgames/phantasia/mess
|
/var/lib/games/bsdgames/phantasia/mess
|
||||||
/var/games/bsdgames/phantasia/motd
|
/var/lib/games/bsdgames/phantasia/motd
|
||||||
/var/games/bsdgames/phantasia/scoreboard
|
/var/lib/games/bsdgames/phantasia/scoreboard
|
||||||
/var/games/bsdgames/phantasia/void
|
/var/lib/games/bsdgames/phantasia/void
|
||||||
/var/games/bsdgames/phantasia/monsters"
|
/var/lib/games/bsdgames/phantasia/monsters"
|
||||||
|
|
||||||
# We used to keep score files in /var/lib/games, and if files are there,
|
|
||||||
# move them into the new location.
|
|
||||||
if [ -d /var/lib/games ]; then
|
|
||||||
for file in $SCOREFILES; do
|
|
||||||
oldfile=`echo $file | sed s:/var/games/:/var/lib/games/:`
|
|
||||||
if [ -e $oldfile ]; then
|
|
||||||
if [ ! -e $file ]; then
|
|
||||||
mv -f $oldfile $file
|
|
||||||
else
|
|
||||||
rm -f $oldfile
|
|
||||||
fi
|
|
||||||
fi
|
|
||||||
done
|
|
||||||
|
|
||||||
# Delete the old directory hierarchy.
|
|
||||||
rm -rf /var/lib/games/bsdgames
|
|
||||||
fi
|
|
||||||
|
|
||||||
# These files cannot just be zero-byte files:
|
# These files cannot just be zero-byte files:
|
||||||
if [ ! -e /var/games/bsdgames/phantasia/void ]; then
|
if [ ! -e /var/lib/games/bsdgames/phantasia/void ]; then
|
||||||
cp /usr/share/games/bsdgames/phantasia/void \
|
cp /usr/share/games/bsdgames/phantasia/void \
|
||||||
/var/games/bsdgames/phantasia/void
|
/var/lib/games/bsdgames/phantasia/void
|
||||||
fi
|
fi
|
||||||
if [ ! -e /var/games/bsdgames/phantasia/monsters ] ; then
|
if [ ! -e /var/lib/games/bsdgames/phantasia/monsters ] ; then
|
||||||
cp /usr/share/games/bsdgames/phantasia/monsters \
|
cp /usr/share/games/bsdgames/phantasia/monsters \
|
||||||
/var/games/bsdgames/phantasia/monsters
|
/var/lib/games/bsdgames/phantasia/monsters
|
||||||
fi
|
fi
|
||||||
|
|
||||||
touch $SCOREFILES
|
touch $SCOREFILES
|
||||||
|
|||||||
38
debian/postrm
vendored
38
debian/postrm
vendored
@@ -1,30 +1,30 @@
|
|||||||
#!/bin/sh -e
|
#!/bin/sh -e
|
||||||
|
|
||||||
SCOREFILES="
|
SCOREFILES="
|
||||||
/var/games/bsdgames/atc_score
|
/var/lib/games/bsdgames/atc_score
|
||||||
/var/games/bsdgames/battlestar.log
|
/var/lib/games/bsdgames/battlestar.log
|
||||||
/var/games/bsdgames/cfscores
|
/var/lib/games/bsdgames/cfscores
|
||||||
/var/games/bsdgames/criblog
|
/var/lib/games/bsdgames/criblog
|
||||||
/var/games/bsdgames/robots_roll
|
/var/lib/games/bsdgames/robots_roll
|
||||||
/var/games/bsdgames/saillog
|
/var/lib/games/bsdgames/saillog
|
||||||
/var/games/bsdgames/snake.log
|
/var/lib/games/bsdgames/snake.log
|
||||||
/var/games/bsdgames/snakerawscores
|
/var/lib/games/bsdgames/snakerawscores
|
||||||
/var/games/bsdgames/tetris-bsd.scores
|
/var/lib/games/bsdgames/tetris-bsd.scores
|
||||||
/var/games/bsdgames/phantasia/characs
|
/var/lib/games/bsdgames/phantasia/characs
|
||||||
/var/games/bsdgames/phantasia/gold
|
/var/lib/games/bsdgames/phantasia/gold
|
||||||
/var/games/bsdgames/phantasia/lastdead
|
/var/lib/games/bsdgames/phantasia/lastdead
|
||||||
/var/games/bsdgames/phantasia/mess
|
/var/lib/games/bsdgames/phantasia/mess
|
||||||
/var/games/bsdgames/phantasia/motd
|
/var/lib/games/bsdgames/phantasia/motd
|
||||||
/var/games/bsdgames/phantasia/scoreboard
|
/var/lib/games/bsdgames/phantasia/scoreboard
|
||||||
/var/games/bsdgames/phantasia/void
|
/var/lib/games/bsdgames/phantasia/void
|
||||||
/var/games/bsdgames/phantasia/monsters"
|
/var/lib/games/bsdgames/phantasia/monsters"
|
||||||
|
|
||||||
# Remove high score files on purge.
|
# Remove high score files on purge.
|
||||||
if [ "$1" = "purge" ]; then
|
if [ "$1" = "purge" ]; then
|
||||||
rm -f $SCOREFILES
|
rm -f $SCOREFILES
|
||||||
fi
|
fi
|
||||||
|
|
||||||
rmdir /var/games/bsdgames/phantasia /var/games/bsdgames \
|
rmdir /var/lib/games/bsdgames/phantasia /var/lib/games/bsdgames \
|
||||||
/var/games 2>/dev/null || true
|
/var/lib/games 2>/dev/null || true
|
||||||
|
|
||||||
#DEBHELPER#
|
#DEBHELPER#
|
||||||
|
|||||||
29
debian/rules
vendored
29
debian/rules
vendored
@@ -27,24 +27,23 @@ binary-arch: build
|
|||||||
dh_testdir
|
dh_testdir
|
||||||
dh_testroot
|
dh_testroot
|
||||||
dh_clean
|
dh_clean
|
||||||
dh_installdirs usr/share/doc/bsdgames \
|
dh_installdirs usr/doc/bsdgames usr/share/games/bsdgames/phantasia
|
||||||
usr/share/games/bsdgames/phantasia
|
|
||||||
|
|
||||||
$(MAKE) install
|
$(MAKE) install
|
||||||
cp atc/BUGS debian/tmp/usr/share/doc/bsdgames/BUGS.atc
|
cp atc/BUGS debian/tmp/usr/doc/bsdgames/BUGS.atc
|
||||||
cp hunt/README debian/tmp/usr/share/doc/bsdgames/README.hunt
|
cp hunt/README debian/tmp/usr/doc/bsdgames/README.hunt
|
||||||
cp hunt/README.linux debian/tmp/usr/share/doc/bsdgames/README.linux.hunt
|
cp hunt/README.linux debian/tmp/usr/doc/bsdgames/README.linux.hunt
|
||||||
cp phantasia/README debian/tmp/usr/share/doc/bsdgames/README.phantasia
|
cp phantasia/README debian/tmp/usr/doc/bsdgames/README.phantasia
|
||||||
cp boggle/README debian/tmp/usr/share/doc/bsdgames/README.boggle
|
cp boggle/README debian/tmp/usr/doc/bsdgames/README.boggle
|
||||||
cp boggle/README.linux debian/tmp/usr/share/doc/bsdgames/README.linux.boggle
|
cp boggle/README.linux debian/tmp/usr/doc/bsdgames/README.linux.boggle
|
||||||
# Since factor is not installed, and primes.6 is a symlink to
|
# Since factor is not installed, and primes.6 is a symlink to
|
||||||
# factor.6, I need to change that to the actual man page.
|
# factor.6, I need to change that to the actual man page.
|
||||||
-rm -f debian/tmp/usr/share/man/man6/factor.6.gz \
|
-rm -f debian/tmp/usr/man/man6/factor.6.gz \
|
||||||
debian/tmp/usr/share/man/man6/primes.6
|
debian/tmp/usr/man/man6/primes.6
|
||||||
cp factor/factor.6 debian/tmp/usr/share/man/man6/primes.6
|
cp factor/factor.6 debian/tmp/usr/man/man6/primes.6
|
||||||
# Move phantasia's binary state files into /usr, they are copied
|
# Move phantasia's binary state files into /usr, they are copied
|
||||||
# back to /var in the postinst.
|
# back to /var in the postinst.
|
||||||
mv debian/tmp/var/games/bsdgames/phantasia/{monsters,void} \
|
mv debian/tmp/var/lib/games/bsdgames/phantasia/{monsters,void} \
|
||||||
debian/tmp/usr/share/games/bsdgames/phantasia/
|
debian/tmp/usr/share/games/bsdgames/phantasia/
|
||||||
|
|
||||||
dh_installdocs ChangeLog ChangeLog.0 TODO README \
|
dh_installdocs ChangeLog ChangeLog.0 TODO README \
|
||||||
@@ -65,9 +64,9 @@ binary-arch: build
|
|||||||
chmod g+s debian/tmp/usr/games/{atc,battlestar,canfield,cribbage,robots,snake,tetris-bsd,phantasia,sail}
|
chmod g+s debian/tmp/usr/games/{atc,battlestar,canfield,cribbage,robots,snake,tetris-bsd,phantasia,sail}
|
||||||
# The game directories need to be sgid too, and let's
|
# The game directories need to be sgid too, and let's
|
||||||
# remove all the zero byte score files in them.
|
# remove all the zero byte score files in them.
|
||||||
chown root.games debian/tmp/var/games/bsdgames/{,phantasia}
|
chown root.games debian/tmp/var/lib/games/bsdgames/{,phantasia}
|
||||||
chmod g+rws debian/tmp/var/games/bsdgames/{,phantasia}
|
chmod g+rws debian/tmp/var/lib/games/bsdgames/{,phantasia}
|
||||||
find debian/tmp/var/games/bsdgames -size 0 -exec rm {} \;
|
find debian/tmp/var/lib/games/bsdgames -size 0 -exec rm {} \;
|
||||||
|
|
||||||
dh_suidregister
|
dh_suidregister
|
||||||
|
|
||||||
|
|||||||
@@ -751,7 +751,7 @@ bad_ver()
|
|||||||
*/
|
*/
|
||||||
SIGNAL_TYPE
|
SIGNAL_TYPE
|
||||||
sigterm(dummy)
|
sigterm(dummy)
|
||||||
int dummy __attribute__((unused));
|
int dummy __attribute__((__unused__));
|
||||||
{
|
{
|
||||||
leave(0, (char *) NULL);
|
leave(0, (char *) NULL);
|
||||||
/* NOTREACHED */
|
/* NOTREACHED */
|
||||||
@@ -764,7 +764,7 @@ sigterm(dummy)
|
|||||||
*/
|
*/
|
||||||
SIGNAL_TYPE
|
SIGNAL_TYPE
|
||||||
sigemt(dummy)
|
sigemt(dummy)
|
||||||
int dummy __attribute__((unused));
|
int dummy __attribute__((__unused__));
|
||||||
{
|
{
|
||||||
leave(1, "Unable to start driver. Try again.");
|
leave(1, "Unable to start driver. Try again.");
|
||||||
/* NOTREACHED */
|
/* NOTREACHED */
|
||||||
@@ -777,7 +777,7 @@ sigemt(dummy)
|
|||||||
*/
|
*/
|
||||||
SIGNAL_TYPE
|
SIGNAL_TYPE
|
||||||
sigalrm(dummy)
|
sigalrm(dummy)
|
||||||
int dummy __attribute__((unused));
|
int dummy __attribute__((__unused__));
|
||||||
{
|
{
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
@@ -804,7 +804,7 @@ rmnl(s)
|
|||||||
*/
|
*/
|
||||||
SIGNAL_TYPE
|
SIGNAL_TYPE
|
||||||
intr(dummy)
|
intr(dummy)
|
||||||
int dummy __attribute__((unused));
|
int dummy __attribute__((__unused__));
|
||||||
{
|
{
|
||||||
int ch;
|
int ch;
|
||||||
int explained;
|
int explained;
|
||||||
|
|||||||
@@ -184,7 +184,7 @@ main(ac, av)
|
|||||||
*/
|
*/
|
||||||
void
|
void
|
||||||
quit(dummy)
|
quit(dummy)
|
||||||
int dummy __attribute__((unused));
|
int dummy __attribute__((__unused__));
|
||||||
{
|
{
|
||||||
endwin();
|
endwin();
|
||||||
exit(0);
|
exit(0);
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
/* $NetBSD: sync.c,v 1.10 1998/09/11 14:15:46 hubertf Exp $ */
|
/* $NetBSD: sync.c,v 1.11 1999/02/10 00:45:46 hubertf Exp $ */
|
||||||
|
|
||||||
/*
|
/*
|
||||||
* Copyright (c) 1983, 1993
|
* Copyright (c) 1983, 1993
|
||||||
|
|||||||
Reference in New Issue
Block a user