mirror of
https://github.com/vattam/BSDGames.git
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new upstream
git-svn-id: file:///srv/svn/joey/trunk/src/packages/bsdgames@10080 a4a2c43b-8ac3-0310-8836-e0e880c912e2
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@@ -1,4 +1,4 @@
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/* $NetBSD: pl_1.c,v 1.17 2003/08/07 09:37:43 agc Exp $ */
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/* $NetBSD: pl_1.c,v 1.18 2004/01/27 20:23:36 jsm Exp $ */
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/*
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* Copyright (c) 1983, 1993
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@@ -34,7 +34,7 @@
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#if 0
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static char sccsid[] = "@(#)pl_1.c 8.1 (Berkeley) 5/31/93";
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#else
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__RCSID("$NetBSD: pl_1.c,v 1.17 2003/08/07 09:37:43 agc Exp $");
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__RCSID("$NetBSD: pl_1.c,v 1.18 2004/01/27 20:23:36 jsm Exp $");
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#endif
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#endif /* not lint */
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@@ -129,12 +129,12 @@ choke(int n __attribute__((__unused__)))
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void
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child(int n __attribute__((__unused__)))
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{
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union wait status;
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int status;
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int pid;
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signal(SIGCHLD, SIG_IGN);
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do {
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pid = wait3((int *)&status, WNOHANG, (struct rusage *)0);
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pid = wait3(&status, WNOHANG, (struct rusage *)0);
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if (pid < 0 || (pid > 0 && !WIFSTOPPED(status)))
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hasdriver = 0;
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} while (pid > 0);
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