mirror of
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new upstream
git-svn-id: file:///srv/svn/joey/trunk/src/packages/bsdgames@10080 a4a2c43b-8ac3-0310-8836-e0e880c912e2
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122
trek/trek.h
122
trek/trek.h
@@ -1,4 +1,4 @@
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/* $NetBSD: trek.h,v 1.9 2003/08/07 09:37:55 agc Exp $ */
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/* $NetBSD: trek.h,v 1.10 2004/01/27 20:30:31 jsm Exp $ */
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/*
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* Copyright (c) 1980, 1993
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@@ -374,155 +374,155 @@ extern struct Etc_struct Etc;
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extern int Trace;
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/* abandon.c */
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void abandon __P((int));
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void abandon(int);
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/* attack.c */
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void attack __P((int));
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void attack(int);
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/* autover.c */
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void autover __P((void));
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void autover(void);
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/* capture.c */
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void capture __P((int));
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struct kling *selectklingon __P((void));
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void capture(int);
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struct kling *selectklingon(void);
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/* cgetc.c */
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char cgetc __P((int));
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char cgetc(int);
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/* check_out.c */
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int check_out __P((int));
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int check_out(int);
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/* checkcond.c */
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void checkcond __P((void));
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void checkcond(void);
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/* compkl.c */
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void compkldist __P((int));
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void compkldist(int);
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/* computer.c */
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void computer __P((int));
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void computer(int);
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/* damage.c */
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void damage __P((int, double));
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void damage(int, double);
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/* damaged.c */
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int damaged __P((int));
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int damaged(int);
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/* dcrept.c */
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void dcrept __P((int));
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void dcrept(int);
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/* destruct.c */
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void destruct __P((int));
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void destruct(int);
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/* dock.c */
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void dock __P((int));
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void undock __P((int));
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void dock(int);
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void undock(int);
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/* dumpgame.c */
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void dumpgame __P((int));
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int restartgame __P((void));
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void dumpgame(int);
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int restartgame(void);
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/* dumpme.c */
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void dumpme __P((int));
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void dumpme(int);
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/* dumpssradio.c */
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int dumpssradio __P((void));
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int dumpssradio(void);
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/* events.c */
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int events __P((int));
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int events(int);
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/* externs.c */
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/* getcodi.c */
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int getcodi __P((int *, double *));
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int getcodi(int *, double *);
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/* help.c */
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void help __P((int));
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void help(int);
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/* impulse.c */
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void impulse __P((int));
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void impulse(int);
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/* initquad.c */
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void initquad __P((int));
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void sector __P((int *, int *));
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void initquad(int);
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void sector(int *, int *);
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/* kill.c */
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void killk __P((int, int ));
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void killb __P((int, int ));
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void kills __P((int, int , int));
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void killd __P((int, int , int));
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void killk(int, int );
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void killb(int, int );
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void kills(int, int , int);
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void killd(int, int , int);
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/* klmove.c */
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void klmove __P((int));
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void klmove(int);
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/* lose.c */
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void lose __P((int)) __attribute__((__noreturn__));
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void lose(int) __attribute__((__noreturn__));
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/* lrscan.c */
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void lrscan __P((int));
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void lrscan(int);
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/* move.c */
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double move __P((int, int, double, double));
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double move(int, int, double, double);
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/* nova.c */
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void nova __P((int, int ));
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void nova(int, int );
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/* out.c */
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void out __P((int));
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void out(int);
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/* phaser.c */
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void phaser __P((int));
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void phaser(int);
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/* play.c */
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void myreset __P((int)) __attribute__((__noreturn__));
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void play __P((void)) __attribute__((__noreturn__));
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void myreset(int) __attribute__((__noreturn__));
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void play(void) __attribute__((__noreturn__));
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/* ram.c */
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void ram __P((int, int ));
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void ram(int, int );
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/* ranf.c */
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int ranf __P((int));
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double franf __P((void));
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int ranf(int);
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double franf(void);
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/* rest.c */
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void rest __P((int));
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void rest(int);
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/* schedule.c */
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struct event *schedule __P((int, double, int, int , int));
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void reschedule __P((struct event *, double));
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void unschedule __P((struct event *));
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struct event *xsched __P((int, int, int, int , int ));
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void xresched __P((struct event *, int, int));
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struct event *schedule(int, double, int, int , int);
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void reschedule(struct event *, double);
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void unschedule(struct event *);
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struct event *xsched(int, int, int, int , int );
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void xresched(struct event *, int, int);
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/* score.c */
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long score __P((void));
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long score(void);
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/* setup.c */
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void setup __P((void));
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void setup(void);
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/* setwarp.c */
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void setwarp __P((int));
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void setwarp(int);
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/* shield.c */
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void shield __P((int));
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void shield(int);
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/* snova.c */
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void snova __P((int, int ));
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void snova(int, int );
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/* srscan.c */
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void srscan __P((int));
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void srscan(int);
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/* systemname.c */
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const char *systemname __P((const struct quad *));
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const char *systemname(const struct quad *);
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/* torped.c */
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void torped __P((int));
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void torped(int);
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/* visual.c */
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void visual __P((int));
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void visual(int);
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/* warp.c */
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void dowarp __P((int));
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void warp __P((int, int, double));
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void dowarp(int);
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void warp(int, int, double);
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/* win.c */
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void win __P((void)) __attribute__((__noreturn__));
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void win(void) __attribute__((__noreturn__));
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