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git-svn-id: file:///srv/svn/joey/bsdgames-trunk@5198 a4a2c43b-8ac3-0310-8836-e0e880c912e2
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hack/def.objclass.h
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hack/def.objclass.h
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/* $NetBSD: def.objclass.h,v 1.5 2001/03/25 20:43:58 jsm Exp $ */
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/*
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* Copyright (c) 1985, Stichting Centrum voor Wiskunde en Informatica,
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* Amsterdam
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met:
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*
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* - Redistributions of source code must retain the above copyright notice,
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* this list of conditions and the following disclaimer.
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*
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* - Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* - Neither the name of the Stichting Centrum voor Wiskunde en
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* Informatica, nor the names of its contributors may be used to endorse or
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* promote products derived from this software without specific prior
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* written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
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* IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
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* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
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* PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER
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* OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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/*
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* Copyright (c) 1982 Jay Fenlason <hack@gnu.org>
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* 3. The name of the author may not be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES,
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* INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY
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* AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL
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* THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
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* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
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* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
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* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#ifndef _DEF_OBJCLASS_H_
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#define _DEF_OBJCLASS_H_
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/* definition of a class of objects */
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struct objclass {
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const char *oc_name; /* actual name */
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const char *oc_descr; /* description when name unknown */
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char *oc_uname; /* called by user */
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Bitfield(oc_name_known,1);
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Bitfield(oc_merge,1); /* merge otherwise equal objects */
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char oc_olet;
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schar oc_prob; /* probability for mkobj() */
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schar oc_delay; /* delay when using such an object */
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uchar oc_weight;
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schar oc_oc1, oc_oc2;
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int oc_oi;
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#define nutrition oc_oi /* for foods */
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#define a_ac oc_oc1 /* for armors - only used in ARM_BONUS */
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#define ARM_BONUS(obj) ((10 - objects[obj->otyp].a_ac) + obj->spe)
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#define a_can oc_oc2 /* for armors */
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#define bits oc_oc1 /* for wands and rings */
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/* wands */
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#define NODIR 1
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#define IMMEDIATE 2
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#define RAY 4
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/* rings */
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#define SPEC 1 /* +n is meaningful */
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#define wldam oc_oc1 /* for weapons and PICK_AXE */
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#define wsdam oc_oc2 /* for weapons and PICK_AXE */
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#define g_val oc_oi /* for gems: value on exit */
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};
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extern struct objclass objects[];
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/* definitions of all object-symbols */
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#define ILLOBJ_SYM '\\'
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#define AMULET_SYM '"'
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#define FOOD_SYM '%'
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#define WEAPON_SYM ')'
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#define TOOL_SYM '('
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#define BALL_SYM '0'
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#define CHAIN_SYM '_'
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#define ROCK_SYM '`'
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#define ARMOR_SYM '['
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#define POTION_SYM '!'
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#define SCROLL_SYM '?'
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#define WAND_SYM '/'
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#define RING_SYM '='
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#define GEM_SYM '*'
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/* Other places with explicit knowledge of object symbols:
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* ....shk.c: char shtypes[] = "=/)%?![";
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* mklev.c: "=/)%?![<>"
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* hack.mkobj.c: char mkobjstr[] = "))[[!!!!????%%%%/=**";
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* hack.apply.c: otmp = getobj("0#%", "put in");
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* hack.eat.c: otmp = getobj("%", "eat");
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* hack.invent.c: if(index("!%?[)=*(0/\"", sym)){
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* hack.invent.c: || index("%?!*",otmp->olet))){
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*/
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#endif /* _DEF_OBJCLASS_H_ */
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