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* Pause after tetris-bsd exits when run from the menu, to give a chance
for the high scores to be seen. Closes: #96999 git-svn-id: file:///srv/svn/joey/bsdgames-trunk@5148 a4a2c43b-8ac3-0310-8836-e0e880c912e2
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7
debian/changelog
vendored
7
debian/changelog
vendored
@@ -1,3 +1,10 @@
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bsdgames (2.12-6) unstable; urgency=low
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* Pause after tetris-bsd exits when run from the menu, to give a chance
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for the high scores to be seen. Closes: #96999
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-- Joey Hess <joeyh@debian.org> Thu, 10 May 2001 21:49:37 -0400
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bsdgames (2.12-5) unstable; urgency=low
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bsdgames (2.12-5) unstable; urgency=low
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* Added AIUI, Closes: #90973
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* Added AIUI, Closes: #90973
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2
debian/control
vendored
2
debian/control
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@@ -3,7 +3,7 @@ Section: games
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Priority: optional
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Priority: optional
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Build-Depends: debhelper (>= 3), libncurses5-dev, flex, bison, wenglish
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Build-Depends: debhelper (>= 3), libncurses5-dev, flex, bison, wenglish
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Maintainer: Joey Hess <joeyh@debian.org>
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Maintainer: Joey Hess <joeyh@debian.org>
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Standards-Version: 3.5.2.0
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Standards-Version: 3.5.4.0
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Package: bsdgames
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Package: bsdgames
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Architecture: any
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Architecture: any
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2
debian/menu
vendored
2
debian/menu
vendored
@@ -36,7 +36,7 @@
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title="Hunt the Wumpus" command="/usr/games/wump"
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title="Hunt the Wumpus" command="/usr/games/wump"
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?package(bsdgames):needs="text" section="Games/Tetris-like" \
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?package(bsdgames):needs="text" section="Games/Tetris-like" \
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title="Bsd Tetris" \
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title="Bsd Tetris" \
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command="/usr/games/tetris-bsd"
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command="sh -c '/usr/games/tetris-bsd;echo;echo PRESS ENTER;read'"
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?package(bsdgames):needs="text" section="Games/Board" \
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?package(bsdgames):needs="text" section="Games/Board" \
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title="Gomoku" \
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title="Gomoku" \
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command="/usr/games/gomoku"
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command="/usr/games/gomoku"
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