From b05333c9fe22a9c862f78e516b95c7006df5976c Mon Sep 17 00:00:00 2001 From: joey Date: Sat, 29 Dec 2001 04:08:50 +0000 Subject: [PATCH] * New upstream release. * Patched sail/sync.c to build (lots of missing includes and other trivial mistakes). git-svn-id: file:///srv/svn/joey/bsdgames-trunk@5176 a4a2c43b-8ac3-0310-8836-e0e880c912e2 --- debian/changelog | 8 ++++++++ debian/copyright | 2 +- debian/rules | 1 - debian/watch | 1 + sail/sync.c | 4 ++++ 5 files changed, 14 insertions(+), 2 deletions(-) create mode 100644 debian/watch diff --git a/debian/changelog b/debian/changelog index 84e6b5c..88fb30a 100644 --- a/debian/changelog +++ b/debian/changelog @@ -1,3 +1,11 @@ +bsdgames (2.13-1) unstable; urgency=low + + * New upstream release. + * Patched sail/sync.c to build (lots of missing includes and other trivial + mistakes). + + -- Joey Hess Fri, 28 Dec 2001 18:15:41 -0500 + bsdgames (2.12-11) unstable; urgency=low * Added menu hints for backgammon and gomoku, Closes: #121012, #121012 diff --git a/debian/copyright b/debian/copyright index 61a56eb..6b5c302 100644 --- a/debian/copyright +++ b/debian/copyright @@ -2,5 +2,5 @@ This is a Debian prepackaged version of the BSD games package. This package was put together by Joey Hess , using sources from: - ftp://sunsite.unc.edu/pub/Linux/games/bsd-games-*.tar.gz + ftp://sunsite.unc.edu/pub/Linux/games/ diff --git a/debian/rules b/debian/rules index 7ee3213..f936447 100755 --- a/debian/rules +++ b/debian/rules @@ -96,7 +96,6 @@ binary-arch: build dh_installdeb dh_shlibdeps dh_gencontrol -# dh_makeshlibs dh_md5sums dh_builddeb diff --git a/debian/watch b/debian/watch new file mode 100644 index 0000000..d0d6b0d --- /dev/null +++ b/debian/watch @@ -0,0 +1 @@ +ftp://sunsite.unc.edu /pub/Linux/games/ bsd-games-([0-9]+.*).tar.gz debian diff --git a/sail/sync.c b/sail/sync.c index b9e825d..b18e6de 100644 --- a/sail/sync.c +++ b/sail/sync.c @@ -57,9 +57,13 @@ __RCSID("$NetBSD: sync.c,v 1.14 2000/02/09 22:27:56 jsm Exp $"); #include #include "extern.h" #include "pathnames.h" +#include +#include #define BUFSIZE 4096 +int sync_update(type, ship, astr, a, b, c, d); + static const char SF[] = _PATH_SYNC; static const char LF[] = _PATH_LOCK; static char sync_buf[BUFSIZE];