/* signal.h - bsd-games wrapper for */ #include #ifndef __GLIBC__ #define __USE_BSD_SIGNAL 1 /* Get BSD signal semantics with libc5 */ #endif #include_next #ifndef __GLIBC__ /* glibc 2 has this; with libc5 we want to avoid * . */ #ifndef LINUX_BSD_GAMES_DEFINED_SIG_T typedef __sighandler_t sig_t; #define LINUX_BSD_GAMES_DEFINED_SIG_T 1 #endif #endif