bsdgames (2.11-1) unstable; urgency=low * New upstream. -- Joey Hess Wed, 19 Apr 2000 14:30:22 -0700 bsdgames (2.10-3) unstable; urgency=low * Modified asian capitals quiz with some corrections. Closes: #62078 -- Joey Hess Sun, 9 Apr 2000 15:16:40 -0700 bsdgames (2.10-2) unstable; urgency=low * Fixed countmail man page, Closes: #61846 -- Joey Hess Wed, 5 Apr 2000 13:42:58 -0700 bsdgames (2.10-1) unstable; urgency=low * New upstream release. -- Joey Hess Sat, 12 Feb 2000 16:35:11 -0800 bsdgames (2.9-4) unstable; urgency=low * Built with ncurses5, Closes: #55448 -- Joey Hess Fri, 21 Jan 2000 15:26:56 -0800 bsdgames (2.9-3) unstable; urgency=low * Download directory update. -- Joey Hess Tue, 11 Jan 2000 15:53:35 -0800 bsdgames (2.9-2) unstable; urgency=low * Build deps. Boggle is now forced to always build with wgenlish as it's word list, for consitency. Unfortunatly, it cannot use the currnelt install word list because it hashes it at install time. -- Joey Hess Sat, 4 Dec 1999 00:13:01 -0800 bsdgames (2.9-1) unstable; urgency=low * New upstream version. * Patch from Malcolm to fix tetris-bsd score formatting if there are more than 10 scores. (Closes: #50031) * Include /var/games/bsdgames/sail, (Closes: #50074) * Fixed robots spelling mistake, (Closes: #50075) * tetris-bsd now uses its name, (Closes: #50077) * Fixed phantasia/characs permissions so it's not world-readable (passwords) (Closes: #50076) -- Joey Hess Sat, 13 Nov 1999 14:14:34 -0800 bsdgames (2.8-5) unstable; urgency=low * Patch from Malcolm Parsons to fix robots -A score problem. (Closes: #49894) * Patch from Malcolm to fix robots so it asks if you want a new game after each game. (Closes: #49897) -- Joey Hess Thu, 11 Nov 1999 11:28:52 -0800 bsdgames (2.8-4) unstable; urgency=low * Fixed rot13 test suite to work before the package is installed. Closes: #48559 -- Joey Hess Thu, 28 Oct 1999 11:35:49 -0700 bsdgames (2.8-3) unstable; urgency=low * Patch from William Brioschi to make random work on alpha. Closes: #47903 (forwared upstream) -- Joey Hess Sun, 24 Oct 1999 16:27:54 -0700 bsdgames (2.8-2) unstable; urgency=low * Corrected the capital of Monaco. (Closes: #46119) -- Joey Hess Mon, 27 Sep 1999 12:53:20 -0700 bsdgames (2.8-1) unstable; urgency=low * New upstream release. * Updated copyright based on the updated COPYING file * RUn the regression tests at build time. -- Joey Hess Sun, 26 Sep 1999 14:30:06 -0700 bsdgames (2.7-3) unstable; urgency=low * FHS. This involves moving to /var/games for all game data. Score files are moved to there in the postinst now. * Removed bashisms in debian/rules -- Joey Hess Wed, 8 Sep 1999 17:02:12 -0700 bsdgames (2.7-2) unstable; urgency=low * Removed 2 patches I made that are no longer necessary. -- Joey Hess Wed, 7 Apr 1999 14:53:52 -0700 bsdgames (2.7-1) unstable; urgency=low * New upstream release. -- Joey Hess Tue, 6 Apr 1999 23:50:51 -0700 bsdgames (2.6-2) unstable; urgency=low * Fixed backgammon to correctly calculate the game value, patch from sjl@debian.lib.monash.edu.au (Stuart Lamble) (#35038) -- Joey Hess Thu, 25 Mar 1999 13:33:07 -0800 bsdgames (2.6-1) unstable; urgency=low * New upstream release. -- Joey Hess Sun, 20 Dec 1998 00:24:18 -0500 bsdgames (2.5-4) frozen unstable; urgency=low * Commented out a bogus sprintf prototype in sail/sync.c, makes sail not segfault on startup. (#30246). -- Joey Hess Tue, 1 Dec 1998 12:52:14 -0800 bsdgames (2.5-3) unstable; urgency=low * Built with newest debhelper to change how sgid binaries are registered. -- Joey Hess Tue, 27 Oct 1998 20:59:48 -0800 bsdgames (2.5-2) unstable; urgency=low * Removed bougs wordlist | wenglish dependancy. -- Joey Hess Thu, 1 Oct 1998 12:59:53 -0700 bsdgames (2.5-1) unstable; urgency=low * New upstream release - boggle is now free. -- Joey Hess Thu, 24 Sep 1998 17:17:32 -0700 bsdgames (2.4-1) unstable; urgency=low * New upstream release. -- Joey Hess Sat, 5 Sep 1998 15:49:53 -0700 bsdgames (2.3-2) unstable; urgency=low * Make NEWS be a symlink to the upstream changelog, so the file name is preserved. -- Joey Hess Thu, 20 Aug 1998 15:57:14 -0700 bsdgames (2.3-1) unstable; urgency=low * New upstream release, that fixes a file in /tmp security hole in sail and also integrates many security fixes from OpenBSD intended to let the games run sgid games. * Given those fixes, I've re-enabled the sgid games bit on the games that need it, and removed the README.Debian about this. * Reworked how configure script is run, following the author's new docs in PACKAGING. * Applied patch from upstream to fix #25933, segfault in number if given a negative value. * Re-enabled bell in robots, it seems to work ok in an xterm now. -- Joey Hess Wed, 19 Aug 1998 14:54:48 -0700 bsdgames (2.1-8) unstable; urgency=low * Use single = in postrm (#25512). -- Joey Hess Fri, 7 Aug 1998 12:14:35 -0700 bsdgames (2.1-7) unstable; urgency=low * Fixed menu file so adventure will show up. -- Joey Hess Wed, 5 Aug 1998 14:21:20 -0700 bsdgames (2.1-6) unstable; urgency=low * Once more rebuilt with newer ncurses lib to fix worm and mille segfaults. Why is ncusrses doing this to me? -- Joey Hess Wed, 22 Jul 1998 20:22:01 -0700 bsdgames (2.1-5) unstable; urgency=low * Rebuilt with fakeroot to fix libtricks breakage. -- Joey Hess Thu, 16 Jul 1998 11:03:20 -0700 bsdgames (2.1-4) unstable; urgency=low * Fixed minor spelling error in quiz/europe (#24586), reported by Branden Robinson. -- Joey Hess Tue, 14 Jul 1998 23:02:23 -0700 bsdgames (2.1-3) frozen unstable; urgency=medium * Reluctantly removed all sgid bits from all games in the package. I have found at least 2 easy exploits of a sgid bit that get you sgid games shells, and there are probably many more. See the TODO, which has a security audit as it's first priority, but explains the difficulties of one. * Added a README.Debian exaplaining this in greater detail. -- Joey Hess Thu, 18 Jun 1998 10:06:54 -0700 bsdgames (2.1-2) frozen unstable; urgency=low * Just rebuilt with newer ncurses lib to fix worm and mille segfaults. -- Joey Hess Sun, 7 Jun 1998 09:17:11 -0400 bsdgames (2.1-1) frozen unstable; urgency=low * New upstream bugfix release: - adds man page for wargames to upstream source. - uses .Bstar for battlestar save game file (a change I made long ago to the debian version) - changes to build process that don't affect us. - bugfixes. -- Joey Hess Mon, 30 Mar 1998 12:03:30 -0800 bsdgames (2.0-4) unstable; urgency=low * No high score files are conffiles now. * For phantasia's "monsters" and "void" files, which cannot be simply touched in the postinst, I now copy them over from /usr/share/games/bsdgames/phantasia in the postinst, if they don't already exist. -- Joey Hess Tue, 10 Mar 1998 18:08:51 -0800 bsdgames (2.0-3) unstable; urgency=low * Added a man page for wargames. (Wow, never thought my movie guide book would be useful in debian development!) -- Joey Hess Sun, 22 Feb 1998 18:42:17 -0800 bsdgames (2.0-2) unstable; urgency=low * Updated standards-version. -- Joey Hess Mon, 9 Feb 1998 15:09:56 -0800 bsdgames (2.0-1) unstable; urgency=low * New upstream release. * Sail works again now, added back to package. Now all games are properly working with libc6, at last. * Removed hunt from the debian menu - for now, you need to manually run huntd, and then hunt. -- Joey Hess Fri, 26 Dec 1997 13:34:34 -0500 bsdgames (1.5-4) unstable; urgency=low * Sparc fixes: - Removed strcpy(), strncpy() prototypes. - Modified snake/snake/move.c to not redefine raw(). - Modified worms.c to not redefine random. -- Joey Hess Thu, 11 Dec 1997 12:10:17 -0500 bsdgames (1.5-3) unstable; urgency=low * Fixed adventure to work again, and added it back into the package. Thanks, Culus! * Moved screen savers into Screen/Save/Text menu. -- Joey Hess Fri, 21 Nov 1997 16:22:14 -0500 bsdgames (1.5-2) unstable; urgency=low * Removed the factor program, which is also in shellutils (#14676). * Modified primes.6 man page, so it only documents the primes program (used to document factor and primes). * Install factor.6 as primes.6, instead of making a symlink. * Use debhelper. -- Joey Hess Sun, 9 Nov 1997 14:13:05 -0500 bsdgames (1.5-1) unstable; urgency=low * New upstream release. - new games: adventure, phantasia, pig, quiz, random. - updated other games to new versions. * Libc6 at last. - however, adventure and sail are currently broken under libc6, and not included in the binary package. * Changed how the configure script is run during building, new method is more robust. * Fixed menu file entry for go fish to pause after end of game so the user can see who won. * Make tetris-bsd score file a conffile. * Use pristine upstream source. -- Joey Hess Sat, 19 Jul 1997 12:25:03 -0400 bsdgames (1.4-1) unstable; urgency=low * New upstream release, incorporates many of the changes I made for debian. * No longer have to delete bog and paranioa out of the upstream source, they have been split out into a bsdgames-nonfree package. * Tetris is now part of the upstream source, no need for tetris.shar. * /usr/games/tetris renamed to /usr/games/tetris-bsd * /usr/share used for arch-independant data. * Reccommends: wordlist | wenglish; closes #8487 -- Joey Hess Thu, 1 May 1997 23:07:46 -0400 bsdgames (1.3-8) unstable; urgency=low * Removed fortune from descrition, as fortune is not included in this package (#9168). * Converted menufile to menu-1 format. -- Joey Hess Mon, 28 Apr 1997 13:25:24 -0400 bsdgames (1.3-7) frozen unstable; urgency=low * Fixed problem with including tetris in the source package. Tetris is now included as a shar archive. -- Joey Hess Wed, 16 Apr 1997 18:39:31 -0400 bsdgames (1.3-6) frozen unstable; urgency=low * Fixed segfault in backgammon if any command line options were given. * Use backgammon -pb in the debian menu file. -- Joey Hess Tue, 15 Apr 1997 14:27:04 -0400 bsdgames (1.3-5) frozen unstable; urgency=low * Hacked around in mille to fix bug #8556. -- Joey Hess Tue, 8 Apr 1997 20:03:23 -0400 bsdgames (1.3-4) unstable; urgency=low * Fixed sparse files problem (#8488) -- the package should install in much less space now. * Routine update of debian/rules: Run dpkg-gencontrol after debstd, and delete substvars during clean. -- Joey Hess Fri, 4 Apr 1997 19:48:12 -0500 bsdgames (1.3-3) unstable; urgency=low * Fixed problems in source package: * Removed binaries in hangman directory. * dpkg-source -x would not work with version 1.3-2. Fixed this. * Corrected typo in hangman's man page. -- Joey Hess Wed, 26 Mar 1997 14:02:24 -0500 bsdgames (1.3-2) unstable; urgency=low * robots: if player cannot move, don't print junk characters in xterm when trying to beep. * Routine update of debian/rules: Run dpkg-gencontrol after debstd, and delete substvars during clean. * Added tetris, thanks to David Frey . -- Joey Hess Sun, 23 Mar 1997 18:05:41 -0500 bsdgames (1.3-1) unstable; urgency=low * First release. * Link with -ncurses instead of -termcap. * "rm -r bog paranioa" to remove them from the source package. Their copyright doesn't let them be in debian. * Many changes to get it all to compile. * More changes for debian packaging; moved score files into /var, made some programs sgid games so they could write to score files, etc. * Fixed up man pages. * battlestar: renamed save file to ~/.Bstar * cribbage: display help properly even if PAGER is not set to an absolute pathname of the pager. * snscore: don't segfault if the score file is empty. * snscore: don't give "too many players" error. -- Joey Hess Thu, 20 Mar 1997 23:31:16 -0500 Local variables: mode: debian-changelog End: