Files
BSDGames/debian/changelog
joey 2dfa5490e5 Added all debian changes
git-svn-id: file:///srv/svn/joey/bsdgames-trunk@5093 a4a2c43b-8ac3-0310-8836-e0e880c912e2
1999-09-09 03:07:57 +00:00

301 lines
10 KiB
Plaintext

bsdgames (2.6-3) unstable; urgency=low
* FHS. This involves moving to /var/games for all game data. Score files
are moved to there in the postinst now.
-- Joey Hess <joeyh@master.debian.org> Wed, 8 Sep 1999 17:02:12 -0700
bsdgames (2.6-2) unstable; urgency=low
* Fixed backgammon to correctly calculate the game value, patch from
sjl@debian.lib.monash.edu.au (Stuart Lamble) (#35038)
-- Joey Hess <joeyh@master.debian.org> Thu, 25 Mar 1999 13:33:07 -0800
bsdgames (2.6-1) unstable; urgency=low
* New upstream release.
-- Joey Hess <joeyh@master.debian.org> Sun, 20 Dec 1998 00:24:18 -0500
bsdgames (2.5-4) frozen unstable; urgency=low
* Commented out a bogus sprintf prototype in sail/sync.c, makes sail
not segfault on startup. (#30246).
-- Joey Hess <joeyh@master.debian.org> Tue, 1 Dec 1998 12:52:14 -0800
bsdgames (2.5-3) unstable; urgency=low
* Built with newest debhelper to change how sgid binaries are registered.
-- Joey Hess <joeyh@master.debian.org> Tue, 27 Oct 1998 20:59:48 -0800
bsdgames (2.5-2) unstable; urgency=low
* Removed bougs wordlist | wenglish dependancy.
-- Joey Hess <joeyh@master.debian.org> Thu, 1 Oct 1998 12:59:53 -0700
bsdgames (2.5-1) unstable; urgency=low
* New upstream release - boggle is now free.
-- Joey Hess <joeyh@master.debian.org> Thu, 24 Sep 1998 17:17:32 -0700
bsdgames (2.4-1) unstable; urgency=low
* New upstream release.
-- Joey Hess <joeyh@master.debian.org> Sat, 5 Sep 1998 15:49:53 -0700
bsdgames (2.3-2) unstable; urgency=low
* Make NEWS be a symlink to the upstream changelog, so the file name is
preserved.
-- Joey Hess <joeyh@master.debian.org> Thu, 20 Aug 1998 15:57:14 -0700
bsdgames (2.3-1) unstable; urgency=low
* New upstream release, that fixes a file in /tmp security hole in sail
and also integrates many security fixes from OpenBSD intended to let the
games run sgid games.
* Given those fixes, I've re-enabled the sgid games bit on the games
that need it, and removed the README.Debian about this.
* Reworked how configure script is run, following the author's new docs in
PACKAGING.
* Applied patch from upstream to fix #25933, segfault in number if given a
negative value.
* Re-enabled bell in robots, it seems to work ok in an xterm now.
-- Joey Hess <joeyh@master.debian.org> Wed, 19 Aug 1998 14:54:48 -0700
bsdgames (2.1-8) unstable; urgency=low
* Use single = in postrm (#25512).
-- Joey Hess <joeyh@master.debian.org> Fri, 7 Aug 1998 12:14:35 -0700
bsdgames (2.1-7) unstable; urgency=low
* Fixed menu file so adventure will show up.
-- Joey Hess <joeyh@master.debian.org> Wed, 5 Aug 1998 14:21:20 -0700
bsdgames (2.1-6) unstable; urgency=low
* Once more rebuilt with newer ncurses lib to fix worm and mille
segfaults. Why is ncusrses doing this to me?
-- Joey Hess <joeyh@master.debian.org> Wed, 22 Jul 1998 20:22:01 -0700
bsdgames (2.1-5) unstable; urgency=low
* Rebuilt with fakeroot to fix libtricks breakage.
-- Joey Hess <joeyh@master.debian.org> Thu, 16 Jul 1998 11:03:20 -0700
bsdgames (2.1-4) unstable; urgency=low
* Fixed minor spelling error in quiz/europe (#24586), reported by Branden
Robinson.
-- Joey Hess <joeyh@master.debian.org> Tue, 14 Jul 1998 23:02:23 -0700
bsdgames (2.1-3) frozen unstable; urgency=medium
* Reluctantly removed all sgid bits from all games in the package.
I have found at least 2 easy exploits of a sgid bit that get you sgid
games shells, and there are probably many more. See the TODO, which has
a security audit as it's first priority, but explains the difficulties
of one.
* Added a README.Debian exaplaining this in greater detail.
-- Joey Hess <joeyh@master.debian.org> Thu, 18 Jun 1998 10:06:54 -0700
bsdgames (2.1-2) frozen unstable; urgency=low
* Just rebuilt with newer ncurses lib to fix worm and mille segfaults.
-- Joey Hess <joeyh@master.debian.org> Sun, 7 Jun 1998 09:17:11 -0400
bsdgames (2.1-1) frozen unstable; urgency=low
* New upstream bugfix release:
- adds man page for wargames to upstream source.
- uses .Bstar for battlestar save game file (a change I made long ago to
the debian version)
- changes to build process that don't affect us.
- bugfixes.
-- Joey Hess <joeyh@master.debian.org> Mon, 30 Mar 1998 12:03:30 -0800
bsdgames (2.0-4) unstable; urgency=low
* No high score files are conffiles now.
* For phantasia's "monsters" and "void" files, which cannot be simply
touched in the postinst, I now copy them over from
/usr/share/games/bsdgames/phantasia in the postinst, if they don't
already exist.
-- Joey Hess <joeyh@master.debian.org> Tue, 10 Mar 1998 18:08:51 -0800
bsdgames (2.0-3) unstable; urgency=low
* Added a man page for wargames. (Wow, never thought my movie guide book
would be useful in debian development!)
-- Joey Hess <joeyh@master.debian.org> Sun, 22 Feb 1998 18:42:17 -0800
bsdgames (2.0-2) unstable; urgency=low
* Updated standards-version.
-- Joey Hess <joeyh@master.debian.org> Mon, 9 Feb 1998 15:09:56 -0800
bsdgames (2.0-1) unstable; urgency=low
* New upstream release.
* Sail works again now, added back to package. Now all games are properly
working with libc6, at last.
* Removed hunt from the debian menu - for now, you need to manually run
huntd, and then hunt.
-- Joey Hess <joeyh@master.debian.org> Fri, 26 Dec 1997 13:34:34 -0500
bsdgames (1.5-4) unstable; urgency=low
* Sparc fixes:
- Removed strcpy(), strncpy() prototypes.
- Modified snake/snake/move.c to not redefine raw().
- Modified worms.c to not redefine random.
-- Joey Hess <joeyh@master.debian.org> Thu, 11 Dec 1997 12:10:17 -0500
bsdgames (1.5-3) unstable; urgency=low
* Fixed adventure to work again, and added it back into the package.
Thanks, Culus!
* Moved screen savers into Screen/Save/Text menu.
-- Joey Hess <joeyh@master.debian.org> Fri, 21 Nov 1997 16:22:14 -0500
bsdgames (1.5-2) unstable; urgency=low
* Removed the factor program, which is also in shellutils (#14676).
* Modified primes.6 man page, so it only documents the primes program
(used to document factor and primes).
* Install factor.6 as primes.6, instead of making a symlink.
* Use debhelper.
-- Joey Hess <joeyh@master.debian.org> Sun, 9 Nov 1997 14:13:05 -0500
bsdgames (1.5-1) unstable; urgency=low
* New upstream release.
- new games: adventure, phantasia, pig, quiz, random.
- updated other games to new versions.
* Libc6 at last.
- however, adventure and sail are currently broken under libc6,
and not included in the binary package.
* Changed how the configure script is run during building, new method
is more robust.
* Fixed menu file entry for go fish to pause after end of game so the user
can see who won.
* Make tetris-bsd score file a conffile.
* Use pristine upstream source.
-- Joey Hess <joeyh@master.debian.org> Sat, 19 Jul 1997 12:25:03 -0400
bsdgames (1.4-1) unstable; urgency=low
* New upstream release, incorporates many of the changes I made for
debian.
* No longer have to delete bog and paranioa out of the upstream source,
they have been split out into a bsdgames-nonfree package.
* Tetris is now part of the upstream source, no need for tetris.shar.
* /usr/games/tetris renamed to /usr/games/tetris-bsd
* /usr/share used for arch-independant data.
* Reccommends: wordlist | wenglish; closes #8487
-- Joey Hess <joeyh@master.debian.org> Thu, 1 May 1997 23:07:46 -0400
bsdgames (1.3-8) unstable; urgency=low
* Removed fortune from descrition, as fortune is not included in this
package (#9168).
* Converted menufile to menu-1 format.
-- Joey Hess <joeyh@master.debian.org> Mon, 28 Apr 1997 13:25:24 -0400
bsdgames (1.3-7) frozen unstable; urgency=low
* Fixed problem with including tetris in the source package. Tetris is now
included as a shar archive.
-- Joey Hess <joeyh@master.debian.org> Wed, 16 Apr 1997 18:39:31 -0400
bsdgames (1.3-6) frozen unstable; urgency=low
* Fixed segfault in backgammon if any command line options were given.
* Use backgammon -pb in the debian menu file.
-- Joey Hess <joeyh@master.debian.org> Tue, 15 Apr 1997 14:27:04 -0400
bsdgames (1.3-5) frozen unstable; urgency=low
* Hacked around in mille to fix bug #8556.
-- Joey Hess <joeyh@master.debian.org> Tue, 8 Apr 1997 20:03:23 -0400
bsdgames (1.3-4) unstable; urgency=low
* Fixed sparse files problem (#8488) -- the package should install in much
less space now.
* Routine update of debian/rules:
Run dpkg-gencontrol after debstd, and delete substvars during clean.
-- Joey Hess <joeyh@master.debian.org> Fri, 4 Apr 1997 19:48:12 -0500
bsdgames (1.3-3) unstable; urgency=low
* Fixed problems in source package:
* Removed binaries in hangman directory.
* dpkg-source -x would not work with version 1.3-2. Fixed this.
* Corrected typo in hangman's man page.
-- Joey Hess <joeyh@master.debian.org> Wed, 26 Mar 1997 14:02:24 -0500
bsdgames (1.3-2) unstable; urgency=low
* robots: if player cannot move, don't print junk characters in xterm when
trying to beep.
* Routine update of debian/rules:
Run dpkg-gencontrol after debstd, and delete substvars during clean.
* Added tetris, thanks to David Frey <david@eos.lugs.ch>.
-- Joey Hess <joeyh@master.debian.org> Sun, 23 Mar 1997 18:05:41 -0500
bsdgames (1.3-1) unstable; urgency=low
* First release.
* Link with -ncurses instead of -termcap.
* "rm -r bog paranioa" to remove them from the source package. Their
copyright doesn't let them be in debian.
* Many changes to get it all to compile.
* More changes for debian packaging; moved score files into /var, made
some programs sgid games so they could write to score files, etc.
* Fixed up man pages.
* battlestar: renamed save file to ~/.Bstar
* cribbage: display help properly even if PAGER is not set to an absolute
pathname of the pager.
* snscore: don't segfault if the score file is empty.
* snscore: don't give "too many players" error.
-- Joey Hess <joeyh@master.debian.org> Thu, 20 Mar 1997 23:31:16 -0500
Local variables:
mode: debian-changelog
End: