mirror of
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battlestar if you say "wear knfo" or similar nonsensical things.
(Patch also sent upstream.) Closes: #70465
git-svn-id: file:///srv/svn/joey/bsdgames-trunk@5128 a4a2c43b-8ac3-0310-8836-e0e880c912e2
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416 lines
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bsdgames (2.11-2) unstable; urgency=low
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* Patch from pmaydell@chiark.greenend.org.uk to fix a segfault in
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battlestar if you say "wear knfo" or similar nonsensical things.
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(Patch also sent upstream.) Closes: #70465
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-- Joey Hess <joeyh@debian.org> Mon, 28 Aug 2000 17:16:27 -0700
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bsdgames (2.11-1) unstable; urgency=low
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* New upstream.
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-- Joey Hess <joeyh@debian.org> Wed, 19 Apr 2000 14:30:22 -0700
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bsdgames (2.10-3) unstable; urgency=low
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* Modified asian capitals quiz with some corrections. Closes: #62078
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-- Joey Hess <joeyh@debian.org> Sun, 9 Apr 2000 15:16:40 -0700
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bsdgames (2.10-2) unstable; urgency=low
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* Fixed countmail man page, Closes: #61846
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-- Joey Hess <joeyh@debian.org> Wed, 5 Apr 2000 13:42:58 -0700
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bsdgames (2.10-1) unstable; urgency=low
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* New upstream release.
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-- Joey Hess <joeyh@debian.org> Sat, 12 Feb 2000 16:35:11 -0800
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bsdgames (2.9-4) unstable; urgency=low
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* Built with ncurses5, Closes: #55448
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-- Joey Hess <joeyh@debian.org> Fri, 21 Jan 2000 15:26:56 -0800
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bsdgames (2.9-3) unstable; urgency=low
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* Download directory update.
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-- Joey Hess <joeyh@debian.org> Tue, 11 Jan 2000 15:53:35 -0800
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bsdgames (2.9-2) unstable; urgency=low
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* Build deps. Boggle is now forced to always build with wgenlish as it's
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word list, for consitency. Unfortunatly, it cannot use the currnelt
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install word list because it hashes it at install time.
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-- Joey Hess <joeyh@debian.org> Sat, 4 Dec 1999 00:13:01 -0800
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bsdgames (2.9-1) unstable; urgency=low
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* New upstream version.
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* Patch from Malcolm to fix tetris-bsd score formatting if there are more
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than 10 scores. (Closes: #50031)
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* Include /var/games/bsdgames/sail, (Closes: #50074)
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* Fixed robots spelling mistake, (Closes: #50075)
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* tetris-bsd now uses its name, (Closes: #50077)
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* Fixed phantasia/characs permissions so it's not world-readable
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(passwords) (Closes: #50076)
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-- Joey Hess <joeyh@debian.org> Sat, 13 Nov 1999 14:14:34 -0800
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bsdgames (2.8-5) unstable; urgency=low
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* Patch from Malcolm Parsons <malcolm@bits.bris.ac.uk> to fix robots -A
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score problem. (Closes: #49894)
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* Patch from Malcolm to fix robots so it asks if you want a new game after
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each game. (Closes: #49897)
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-- Joey Hess <joeyh@debian.org> Thu, 11 Nov 1999 11:28:52 -0800
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bsdgames (2.8-4) unstable; urgency=low
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* Fixed rot13 test suite to work before the package is installed.
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Closes: #48559
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-- Joey Hess <joeyh@debian.org> Thu, 28 Oct 1999 11:35:49 -0700
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bsdgames (2.8-3) unstable; urgency=low
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* Patch from William Brioschi to make random work on alpha. Closes: #47903
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(forwared upstream)
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-- Joey Hess <joeyh@debian.org> Sun, 24 Oct 1999 16:27:54 -0700
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bsdgames (2.8-2) unstable; urgency=low
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* Corrected the capital of Monaco. (Closes: #46119)
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-- Joey Hess <joeyh@debian.org> Mon, 27 Sep 1999 12:53:20 -0700
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bsdgames (2.8-1) unstable; urgency=low
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* New upstream release.
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* Updated copyright based on the updated COPYING file
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* RUn the regression tests at build time.
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-- Joey Hess <joeyh@debian.org> Sun, 26 Sep 1999 14:30:06 -0700
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bsdgames (2.7-3) unstable; urgency=low
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* FHS. This involves moving to /var/games for all game data. Score files
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are moved to there in the postinst now.
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* Removed bashisms in debian/rules
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-- Joey Hess <joeyh@debian.org> Wed, 8 Sep 1999 17:02:12 -0700
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bsdgames (2.7-2) unstable; urgency=low
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* Removed 2 patches I made that are no longer necessary.
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-- Joey Hess <joeyh@debian.org> Wed, 7 Apr 1999 14:53:52 -0700
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bsdgames (2.7-1) unstable; urgency=low
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* New upstream release.
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-- Joey Hess <joeyh@debian.org> Tue, 6 Apr 1999 23:50:51 -0700
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bsdgames (2.6-2) unstable; urgency=low
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* Fixed backgammon to correctly calculate the game value, patch from
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sjl@debian.lib.monash.edu.au (Stuart Lamble) (#35038)
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-- Joey Hess <joeyh@debian.org> Thu, 25 Mar 1999 13:33:07 -0800
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bsdgames (2.6-1) unstable; urgency=low
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* New upstream release.
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-- Joey Hess <joeyh@debian.org> Sun, 20 Dec 1998 00:24:18 -0500
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bsdgames (2.5-4) frozen unstable; urgency=low
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* Commented out a bogus sprintf prototype in sail/sync.c, makes sail
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not segfault on startup. (#30246).
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-- Joey Hess <joeyh@debian.org> Tue, 1 Dec 1998 12:52:14 -0800
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bsdgames (2.5-3) unstable; urgency=low
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* Built with newest debhelper to change how sgid binaries are registered.
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-- Joey Hess <joeyh@debian.org> Tue, 27 Oct 1998 20:59:48 -0800
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bsdgames (2.5-2) unstable; urgency=low
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* Removed bougs wordlist | wenglish dependancy.
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-- Joey Hess <joeyh@debian.org> Thu, 1 Oct 1998 12:59:53 -0700
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bsdgames (2.5-1) unstable; urgency=low
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* New upstream release - boggle is now free.
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-- Joey Hess <joeyh@debian.org> Thu, 24 Sep 1998 17:17:32 -0700
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bsdgames (2.4-1) unstable; urgency=low
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* New upstream release.
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-- Joey Hess <joeyh@debian.org> Sat, 5 Sep 1998 15:49:53 -0700
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bsdgames (2.3-2) unstable; urgency=low
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* Make NEWS be a symlink to the upstream changelog, so the file name is
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preserved.
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-- Joey Hess <joeyh@debian.org> Thu, 20 Aug 1998 15:57:14 -0700
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bsdgames (2.3-1) unstable; urgency=low
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* New upstream release, that fixes a file in /tmp security hole in sail
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and also integrates many security fixes from OpenBSD intended to let the
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games run sgid games.
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* Given those fixes, I've re-enabled the sgid games bit on the games
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that need it, and removed the README.Debian about this.
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* Reworked how configure script is run, following the author's new docs in
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PACKAGING.
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* Applied patch from upstream to fix #25933, segfault in number if given a
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negative value.
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* Re-enabled bell in robots, it seems to work ok in an xterm now.
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-- Joey Hess <joeyh@debian.org> Wed, 19 Aug 1998 14:54:48 -0700
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bsdgames (2.1-8) unstable; urgency=low
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* Use single = in postrm (#25512).
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-- Joey Hess <joeyh@debian.org> Fri, 7 Aug 1998 12:14:35 -0700
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bsdgames (2.1-7) unstable; urgency=low
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* Fixed menu file so adventure will show up.
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-- Joey Hess <joeyh@debian.org> Wed, 5 Aug 1998 14:21:20 -0700
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bsdgames (2.1-6) unstable; urgency=low
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* Once more rebuilt with newer ncurses lib to fix worm and mille
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segfaults. Why is ncusrses doing this to me?
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-- Joey Hess <joeyh@debian.org> Wed, 22 Jul 1998 20:22:01 -0700
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bsdgames (2.1-5) unstable; urgency=low
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* Rebuilt with fakeroot to fix libtricks breakage.
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-- Joey Hess <joeyh@debian.org> Thu, 16 Jul 1998 11:03:20 -0700
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bsdgames (2.1-4) unstable; urgency=low
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* Fixed minor spelling error in quiz/europe (#24586), reported by Branden
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Robinson.
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-- Joey Hess <joeyh@debian.org> Tue, 14 Jul 1998 23:02:23 -0700
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bsdgames (2.1-3) frozen unstable; urgency=medium
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* Reluctantly removed all sgid bits from all games in the package.
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I have found at least 2 easy exploits of a sgid bit that get you sgid
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games shells, and there are probably many more. See the TODO, which has
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a security audit as it's first priority, but explains the difficulties
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of one.
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* Added a README.Debian exaplaining this in greater detail.
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-- Joey Hess <joeyh@debian.org> Thu, 18 Jun 1998 10:06:54 -0700
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bsdgames (2.1-2) frozen unstable; urgency=low
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* Just rebuilt with newer ncurses lib to fix worm and mille segfaults.
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-- Joey Hess <joeyh@debian.org> Sun, 7 Jun 1998 09:17:11 -0400
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bsdgames (2.1-1) frozen unstable; urgency=low
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* New upstream bugfix release:
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- adds man page for wargames to upstream source.
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- uses .Bstar for battlestar save game file (a change I made long ago to
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the debian version)
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- changes to build process that don't affect us.
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- bugfixes.
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-- Joey Hess <joeyh@debian.org> Mon, 30 Mar 1998 12:03:30 -0800
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bsdgames (2.0-4) unstable; urgency=low
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* No high score files are conffiles now.
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* For phantasia's "monsters" and "void" files, which cannot be simply
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touched in the postinst, I now copy them over from
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/usr/share/games/bsdgames/phantasia in the postinst, if they don't
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already exist.
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-- Joey Hess <joeyh@debian.org> Tue, 10 Mar 1998 18:08:51 -0800
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bsdgames (2.0-3) unstable; urgency=low
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* Added a man page for wargames. (Wow, never thought my movie guide book
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would be useful in debian development!)
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-- Joey Hess <joeyh@debian.org> Sun, 22 Feb 1998 18:42:17 -0800
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bsdgames (2.0-2) unstable; urgency=low
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* Updated standards-version.
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-- Joey Hess <joeyh@debian.org> Mon, 9 Feb 1998 15:09:56 -0800
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bsdgames (2.0-1) unstable; urgency=low
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* New upstream release.
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* Sail works again now, added back to package. Now all games are properly
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working with libc6, at last.
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* Removed hunt from the debian menu - for now, you need to manually run
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huntd, and then hunt.
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-- Joey Hess <joeyh@debian.org> Fri, 26 Dec 1997 13:34:34 -0500
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bsdgames (1.5-4) unstable; urgency=low
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* Sparc fixes:
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- Removed strcpy(), strncpy() prototypes.
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- Modified snake/snake/move.c to not redefine raw().
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- Modified worms.c to not redefine random.
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-- Joey Hess <joeyh@debian.org> Thu, 11 Dec 1997 12:10:17 -0500
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bsdgames (1.5-3) unstable; urgency=low
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* Fixed adventure to work again, and added it back into the package.
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Thanks, Culus!
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* Moved screen savers into Screen/Save/Text menu.
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-- Joey Hess <joeyh@debian.org> Fri, 21 Nov 1997 16:22:14 -0500
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bsdgames (1.5-2) unstable; urgency=low
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* Removed the factor program, which is also in shellutils (#14676).
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* Modified primes.6 man page, so it only documents the primes program
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(used to document factor and primes).
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* Install factor.6 as primes.6, instead of making a symlink.
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* Use debhelper.
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-- Joey Hess <joeyh@debian.org> Sun, 9 Nov 1997 14:13:05 -0500
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bsdgames (1.5-1) unstable; urgency=low
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* New upstream release.
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- new games: adventure, phantasia, pig, quiz, random.
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- updated other games to new versions.
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* Libc6 at last.
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- however, adventure and sail are currently broken under libc6,
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and not included in the binary package.
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* Changed how the configure script is run during building, new method
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is more robust.
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* Fixed menu file entry for go fish to pause after end of game so the user
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can see who won.
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* Make tetris-bsd score file a conffile.
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* Use pristine upstream source.
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-- Joey Hess <joeyh@debian.org> Sat, 19 Jul 1997 12:25:03 -0400
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bsdgames (1.4-1) unstable; urgency=low
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* New upstream release, incorporates many of the changes I made for
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debian.
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* No longer have to delete bog and paranioa out of the upstream source,
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they have been split out into a bsdgames-nonfree package.
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* Tetris is now part of the upstream source, no need for tetris.shar.
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* /usr/games/tetris renamed to /usr/games/tetris-bsd
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* /usr/share used for arch-independant data.
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* Reccommends: wordlist | wenglish; closes #8487
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-- Joey Hess <joeyh@debian.org> Thu, 1 May 1997 23:07:46 -0400
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bsdgames (1.3-8) unstable; urgency=low
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* Removed fortune from descrition, as fortune is not included in this
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package (#9168).
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* Converted menufile to menu-1 format.
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-- Joey Hess <joeyh@debian.org> Mon, 28 Apr 1997 13:25:24 -0400
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bsdgames (1.3-7) frozen unstable; urgency=low
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* Fixed problem with including tetris in the source package. Tetris is now
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included as a shar archive.
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-- Joey Hess <joeyh@debian.org> Wed, 16 Apr 1997 18:39:31 -0400
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bsdgames (1.3-6) frozen unstable; urgency=low
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* Fixed segfault in backgammon if any command line options were given.
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* Use backgammon -pb in the debian menu file.
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-- Joey Hess <joeyh@debian.org> Tue, 15 Apr 1997 14:27:04 -0400
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bsdgames (1.3-5) frozen unstable; urgency=low
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* Hacked around in mille to fix bug #8556.
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-- Joey Hess <joeyh@debian.org> Tue, 8 Apr 1997 20:03:23 -0400
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bsdgames (1.3-4) unstable; urgency=low
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* Fixed sparse files problem (#8488) -- the package should install in much
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less space now.
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* Routine update of debian/rules:
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Run dpkg-gencontrol after debstd, and delete substvars during clean.
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-- Joey Hess <joeyh@debian.org> Fri, 4 Apr 1997 19:48:12 -0500
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bsdgames (1.3-3) unstable; urgency=low
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* Fixed problems in source package:
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* Removed binaries in hangman directory.
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* dpkg-source -x would not work with version 1.3-2. Fixed this.
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* Corrected typo in hangman's man page.
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-- Joey Hess <joeyh@debian.org> Wed, 26 Mar 1997 14:02:24 -0500
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bsdgames (1.3-2) unstable; urgency=low
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* robots: if player cannot move, don't print junk characters in xterm when
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trying to beep.
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* Routine update of debian/rules:
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Run dpkg-gencontrol after debstd, and delete substvars during clean.
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* Added tetris, thanks to David Frey <david@eos.lugs.ch>.
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-- Joey Hess <joeyh@debian.org> Sun, 23 Mar 1997 18:05:41 -0500
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bsdgames (1.3-1) unstable; urgency=low
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* First release.
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* Link with -ncurses instead of -termcap.
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* "rm -r bog paranioa" to remove them from the source package. Their
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copyright doesn't let them be in debian.
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* Many changes to get it all to compile.
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* More changes for debian packaging; moved score files into /var, made
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some programs sgid games so they could write to score files, etc.
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* Fixed up man pages.
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* battlestar: renamed save file to ~/.Bstar
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* cribbage: display help properly even if PAGER is not set to an absolute
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pathname of the pager.
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* snscore: don't segfault if the score file is empty.
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* snscore: don't give "too many players" error.
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-- Joey Hess <joeyh@debian.org> Thu, 20 Mar 1997 23:31:16 -0500
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Local variables:
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mode: debian-changelog
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End:
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