Add central Widget struct + clean up code

In particular, move all termbox2 usage to TerminalBuffer.zig &
keyboard.zig

Signed-off-by: AnErrupTion <anerruption@disroot.org>
This commit is contained in:
AnErrupTion
2026-02-10 00:22:27 +01:00
parent 99dba44e46
commit 207b352888
23 changed files with 1456 additions and 1029 deletions

150
src/tui/Widget.zig Normal file
View File

@@ -0,0 +1,150 @@
const Widget = @This();
const keyboard = @import("keyboard.zig");
const TerminalBuffer = @import("TerminalBuffer.zig");
const VTable = struct {
deinit_fn: *const fn (ptr: *anyopaque) void,
realloc_fn: *const fn (ptr: *anyopaque) anyerror!void,
draw_fn: *const fn (ptr: *anyopaque) void,
update_fn: *const fn (ptr: *anyopaque, ctx: *anyopaque) anyerror!void,
handle_fn: *const fn (ptr: *anyopaque, maybe_key: ?keyboard.Key, insert_mode: bool) anyerror!void,
};
pointer: *anyopaque,
vtable: VTable,
pub fn init(
pointer: anytype,
comptime deinit_fn: ?fn (ptr: @TypeOf(pointer)) void,
comptime realloc_fn: ?fn (ptr: @TypeOf(pointer)) anyerror!void,
comptime draw_fn: ?fn (ptr: @TypeOf(pointer)) void,
comptime update_fn: ?fn (ptr: @TypeOf(pointer), ctx: *anyopaque) anyerror!void,
comptime handle_fn: ?fn (ptr: @TypeOf(pointer), maybe_key: ?keyboard.Key, insert_mode: bool) anyerror!void,
) Widget {
const Pointer = @TypeOf(pointer);
const Impl = struct {
pub fn deinitImpl(ptr: *anyopaque) void {
const impl: Pointer = @ptrCast(@alignCast(ptr));
if (deinit_fn) |func| {
return @call(
.always_inline,
func,
.{impl},
);
}
}
pub fn reallocImpl(ptr: *anyopaque) !void {
const impl: Pointer = @ptrCast(@alignCast(ptr));
if (realloc_fn) |func| {
return @call(
.always_inline,
func,
.{impl},
);
}
}
pub fn drawImpl(ptr: *anyopaque) void {
const impl: Pointer = @ptrCast(@alignCast(ptr));
if (draw_fn) |func| {
return @call(
.always_inline,
func,
.{impl},
);
}
}
pub fn updateImpl(ptr: *anyopaque, ctx: *anyopaque) !void {
const impl: Pointer = @ptrCast(@alignCast(ptr));
if (update_fn) |func| {
return @call(
.always_inline,
func,
.{ impl, ctx },
);
}
}
pub fn handleImpl(ptr: *anyopaque, maybe_key: ?keyboard.Key, insert_mode: bool) !void {
const impl: Pointer = @ptrCast(@alignCast(ptr));
if (handle_fn) |func| {
return @call(
.always_inline,
func,
.{ impl, maybe_key, insert_mode },
);
}
}
const vtable = VTable{
.deinit_fn = deinitImpl,
.realloc_fn = reallocImpl,
.draw_fn = drawImpl,
.update_fn = updateImpl,
.handle_fn = handleImpl,
};
};
return .{
.pointer = pointer,
.vtable = Impl.vtable,
};
}
pub fn deinit(self: *Widget) void {
const impl: @TypeOf(self.pointer) = @ptrCast(@alignCast(self.pointer));
return @call(
.auto,
self.vtable.deinit_fn,
.{impl},
);
}
pub fn realloc(self: *Widget) !void {
const impl: @TypeOf(self.pointer) = @ptrCast(@alignCast(self.pointer));
return @call(
.auto,
self.vtable.realloc_fn,
.{impl},
);
}
pub fn draw(self: *Widget) void {
const impl: @TypeOf(self.pointer) = @ptrCast(@alignCast(self.pointer));
return @call(
.auto,
self.vtable.draw_fn,
.{impl},
);
}
pub fn update(self: *Widget, ctx: *anyopaque) !void {
const impl: @TypeOf(self.pointer) = @ptrCast(@alignCast(self.pointer));
return @call(
.auto,
self.vtable.update_fn,
.{ impl, ctx },
);
}
pub fn handle(self: *Widget, maybe_key: ?keyboard.Key, insert_mode: bool) !void {
const impl: @TypeOf(self.pointer) = @ptrCast(@alignCast(self.pointer));
return @call(
.auto,
self.vtable.handle_fn,
.{ impl, maybe_key, insert_mode },
);
}