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Refactor active_input field-jumping logic (#873)
Reviewed-on: https://codeberg.org/fairyglade/ly/pulls/873 Reviewed-by: AnErrupTion <anerruption@disroot.org> Co-authored-by: radsammyt <radsammyt@noreply.codeberg.org> Co-committed-by: radsammyt <radsammyt@noreply.codeberg.org>
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@@ -1,3 +1,4 @@
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const std = @import("std");
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pub const Animation = enum {
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none,
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doom,
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@@ -19,6 +20,26 @@ pub const Input = enum {
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session,
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login,
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password,
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/// Moves the current Input forwards by one entry. If `reverse`, then the Input
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/// moves backwards. If `wrap` is true, then the entry will wrap back around
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pub fn move(self: *Input, reverse: bool, wrap: bool) void {
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const maxNum = @typeInfo(Input).@"enum".fields.len - 1;
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const selfNum = @intFromEnum(self.*);
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if (reverse) {
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if (wrap) {
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self.* = @enumFromInt(selfNum -% 1);
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} else if (selfNum != 0) {
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self.* = @enumFromInt(selfNum - 1);
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}
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} else {
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if (wrap) {
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self.* = @enumFromInt(selfNum +% 1);
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} else if (selfNum != maxNum) {
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self.* = @enumFromInt(selfNum + 1);
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}
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}
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}
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};
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pub const ViMode = enum {
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38
src/main.zig
38
src/main.zig
@@ -938,37 +938,19 @@ pub fn main() !void {
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update = true;
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},
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termbox.TB_KEY_CTRL_K, termbox.TB_KEY_ARROW_UP => {
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active_input = switch (active_input) {
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.session, .info_line => .info_line,
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.login => .session,
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.password => .login,
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};
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active_input.move(true, false);
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update = true;
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},
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termbox.TB_KEY_CTRL_J, termbox.TB_KEY_ARROW_DOWN => {
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active_input = switch (active_input) {
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.info_line => .session,
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.session => .login,
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.login, .password => .password,
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};
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active_input.move(false, false);
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update = true;
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},
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termbox.TB_KEY_TAB => {
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active_input = switch (active_input) {
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.info_line => .session,
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.session => .login,
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.login => .password,
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.password => .info_line,
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};
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active_input.move(false, true);
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update = true;
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},
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termbox.TB_KEY_BACK_TAB => {
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active_input = switch (active_input) {
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.info_line => .password,
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.session => .info_line,
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.login => .session,
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.password => .login,
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};
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active_input.move(true, true);
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update = true;
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},
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termbox.TB_KEY_ENTER => authenticate: {
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@@ -1125,20 +1107,12 @@ pub fn main() !void {
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if (!insert_mode) {
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switch (event.ch) {
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'k' => {
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active_input = switch (active_input) {
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.session, .info_line => .info_line,
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.login => .session,
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.password => .login,
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};
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active_input.move(true, false);
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update = true;
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continue;
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},
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'j' => {
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active_input = switch (active_input) {
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.info_line => .session,
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.session => .login,
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.login, .password => .password,
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};
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active_input.move(false, false);
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update = true;
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continue;
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},
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