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Adds support for durdraw's .dur file format. Supports ascii, animations, and 16/256 color display. Reviewed-on: https://codeberg.org/fairyglade/ly/pulls/833 Reviewed-by: AnErrupTion <anerruption@disroot.org> Co-authored-by: hynak <hynak@noreply.codeberg.org> Co-committed-by: hynak <hynak@noreply.codeberg.org>
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@@ -24,6 +24,7 @@ allow_empty_password = true
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# matrix -> CMatrix
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# colormix -> Color mixing shader
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# gameoflife -> John Conway's Game of Life
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# dur_file -> .dur file format (https://github.com/cmang/durdraw/tree/master)
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animation = none
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# Stop the animation after some time
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@@ -163,6 +164,15 @@ doom_middle_color = 0x00C78F17
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# DOOM animation custom bottom color (high intensity flames)
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doom_bottom_color = 0x00FFFFFF
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# Dur file path
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dur_file_path = $CONFIG_DIRECTORY/ly/example.dur
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# Dur offset x direction
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dur_x_offset = 0
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# Dur offset y direction
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dur_y_offset = 0
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# Set margin to the edges of the DM (useful for curved monitors)
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edge_margin = 0
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@@ -190,6 +200,8 @@ fg = 0x00FFFFFF
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# TB_WHITE 0x0008
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# If full color is off, the styling options still work. The colors are
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# always 32-bit values with the styling in the most significant byte.
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# Note: If using the dur_file animation option and the dur file's color range
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# is saved as 256 with this option disabled, the file will not be drawn.
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full_color = true
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# Game of Life entropy interval (0 = disabled, >0 = add entropy every N generations)
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