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Adds support for durdraw's .dur file format. Supports ascii, animations, and 16/256 color display. Reviewed-on: https://codeberg.org/fairyglade/ly/pulls/833 Reviewed-by: AnErrupTion <anerruption@disroot.org> Co-authored-by: hynak <hynak@noreply.codeberg.org> Co-committed-by: hynak <hynak@noreply.codeberg.org>
This commit is contained in:
@@ -24,6 +24,7 @@ allow_empty_password = true
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# matrix -> CMatrix
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# matrix -> CMatrix
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# colormix -> Color mixing shader
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# colormix -> Color mixing shader
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# gameoflife -> John Conway's Game of Life
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# gameoflife -> John Conway's Game of Life
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# dur_file -> .dur file format (https://github.com/cmang/durdraw/tree/master)
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animation = none
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animation = none
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# Stop the animation after some time
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# Stop the animation after some time
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@@ -163,6 +164,15 @@ doom_middle_color = 0x00C78F17
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# DOOM animation custom bottom color (high intensity flames)
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# DOOM animation custom bottom color (high intensity flames)
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doom_bottom_color = 0x00FFFFFF
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doom_bottom_color = 0x00FFFFFF
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# Dur file path
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dur_file_path = $CONFIG_DIRECTORY/ly/example.dur
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# Dur offset x direction
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dur_x_offset = 0
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# Dur offset y direction
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dur_y_offset = 0
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# Set margin to the edges of the DM (useful for curved monitors)
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# Set margin to the edges of the DM (useful for curved monitors)
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edge_margin = 0
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edge_margin = 0
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@@ -190,6 +200,8 @@ fg = 0x00FFFFFF
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# TB_WHITE 0x0008
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# TB_WHITE 0x0008
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# If full color is off, the styling options still work. The colors are
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# If full color is off, the styling options still work. The colors are
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# always 32-bit values with the styling in the most significant byte.
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# always 32-bit values with the styling in the most significant byte.
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# Note: If using the dur_file animation option and the dur file's color range
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# is saved as 256 with this option disabled, the file will not be drawn.
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full_color = true
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full_color = true
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# Game of Life entropy interval (0 = disabled, >0 = add entropy every N generations)
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# Game of Life entropy interval (0 = disabled, >0 = add entropy every N generations)
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425
src/animations/DurFile.zig
Normal file
425
src/animations/DurFile.zig
Normal file
@@ -0,0 +1,425 @@
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const std = @import("std");
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const Animation = @import("../tui/Animation.zig");
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const Cell = @import("../tui/Cell.zig");
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const TerminalBuffer = @import("../tui/TerminalBuffer.zig");
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const Color = TerminalBuffer.Color;
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const Styling = TerminalBuffer.Styling;
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const Allocator = std.mem.Allocator;
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const Json = std.json;
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const eql = std.mem.eql;
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const flate = std.compress.flate;
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fn read_decompress_file(allocator: Allocator, file_path: []const u8) ![]u8 {
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const file_buffer = std.fs.cwd().openFile(file_path, .{}) catch {
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return error.FileNotFound;
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};
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defer file_buffer.close();
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var file_reader_buffer: [4096]u8 = undefined;
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var decompress_buffer: [flate.max_window_len]u8 = undefined;
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var file_reader = file_buffer.reader(&file_reader_buffer);
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var decompress: flate.Decompress = .init(&file_reader.interface, .gzip, &decompress_buffer);
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const file_decompressed = decompress.reader.allocRemaining(allocator, .unlimited) catch {
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return error.NotValidFile;
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};
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return file_decompressed;
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}
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const Frame = struct {
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frameNumber: i32,
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delay: i32,
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contents: [][]u8,
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colorMap: [][][]i32,
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// allocator must be outside of struct as it will fail the json parser
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pub fn deinit(self: *const Frame, allocator: Allocator) void {
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for (self.contents) |con| {
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allocator.free(con);
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}
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allocator.free(self.contents);
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for (self.colorMap) |cm| {
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for (cm) |int2| {
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allocator.free(int2);
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}
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allocator.free(cm);
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}
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allocator.free(self.colorMap);
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}
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};
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// https://github.com/cmang/durdraw/blob/0.29.0/durformat.md
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const DurFormat = struct {
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allocator: Allocator,
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formatVersion: ?i64 = null,
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colorFormat: ?[]const u8 = null,
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encoding: ?[]const u8 = null,
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framerate: ?f64 = null,
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columns: ?i64 = null,
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lines: ?i64 = null,
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frames: std.ArrayList(Frame) = undefined,
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pub fn valid(self: *DurFormat) bool {
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if (self.formatVersion != null and
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self.colorFormat != null and
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self.encoding != null and
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self.framerate != null and
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self.columns != null and
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self.lines != null and
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self.frames.items.len >= 1) {
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// Oldest example in dur repo was 5 so unsure if older changes json layout
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if (self.formatVersion.? < 5) return false;
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// v8 may have breaking changes like changing the colormap xy direction
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// (https://github.com/cmang/durdraw/issues/24)
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if (self.formatVersion.? > 7) return false;
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// Code currently only supports 16 and 256 color format only
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if (!(eql(u8, "16", self.colorFormat.?) or eql(u8, "256", self.colorFormat.?)))
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return false;
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// Code currently supports only utf-8 encoding
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if (!eql(u8, self.encoding.?, "utf-8")) return false;
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// Sanity check on file
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if (self.columns.? <= 0) return false;
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if (self.lines.? <= 0) return false;
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if (self.framerate.? < 0) return false;
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return true;
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}
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return false;
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}
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fn parse_dur_from_json(self: *DurFormat, allocator: Allocator, dur_json_root: Json.Value) !void {
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var dur_movie = if (dur_json_root.object.get("DurMovie")) |dm| dm.object else return error.NotValidFile;
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// Depending on the version, a dur file can have different json object names (ie: columns vs sizeX)
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self.formatVersion = if (dur_movie.get("formatVersion"))|x| x.integer else null;
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self.colorFormat = if (dur_movie.get("colorFormat")) |x| try allocator.dupe(u8, x.string) else null;
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self.encoding = if (dur_movie.get("encoding")) |x| try allocator.dupe(u8, x.string) else null;
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self.framerate = if (dur_movie.get("framerate")) |x| x.float else null;
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self.columns = if (dur_movie.get("columns")) |x| x.integer
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else if (dur_movie.get("sizeX")) |x| x.integer else null;
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self.lines = if (dur_movie.get("lines")) |x| x.integer
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else if (dur_movie.get("sizeY")) |x| x.integer else null;
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const frames = dur_movie.get("frames") orelse return error.NotValidFile;
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self.frames = try .initCapacity(allocator, frames.array.items.len);
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for (frames.array.items) |json_frame| {
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var parsed_frame = try Json.parseFromValue(Frame, allocator, json_frame, .{});
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defer parsed_frame.deinit();
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const frame_val = parsed_frame.value;
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// copy all fields to own the ptrs for deallocation, the parsed_frame has some other
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// allocated memory making it difficult to deallocate without leaks
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const frame: Frame = .{
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.frameNumber = frame_val.frameNumber,
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.delay = frame_val.delay,
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.contents = try allocator.alloc([]u8, frame_val.contents.len),
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.colorMap = try allocator.alloc([][]i32, frame_val.colorMap.len)
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};
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for (0..frame.contents.len) |i| {
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frame.contents[i] = try allocator.dupe(u8, frame_val.contents[i]);
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}
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// colorMap is stored as an 3d array where:
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// the outer (i) most array is the horizontal position of the color
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// the middle (j) is the vertical position of the color
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// the inner (0/1) is the foreground/background color
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for (0..frame.colorMap.len) |i| {
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frame.colorMap[i] = try allocator.alloc([]i32, frame_val.colorMap[i].len);
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for (0..frame.colorMap[i].len) |j| {
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frame.colorMap[i][j] = try allocator.alloc(i32, 2);
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frame.colorMap[i][j][0] = frame_val.colorMap[i][j][0];
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frame.colorMap[i][j][1] = frame_val.colorMap[i][j][1];
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}
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}
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try self.frames.append(allocator, frame);
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}
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}
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pub fn create_from_file(self: *DurFormat, allocator: Allocator, file_path: [] const u8) !void {
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const file_decompressed = try read_decompress_file(allocator, file_path);
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defer allocator.free(file_decompressed);
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const parsed = try Json.parseFromSlice(Json.Value, allocator, file_decompressed, .{});
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defer parsed.deinit();
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try parse_dur_from_json(self, allocator, parsed.value);
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if (!self.valid()) { return error.NotValidFile; }
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}
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pub fn init(allocator: Allocator) DurFormat {
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return .{ .allocator = allocator };
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}
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pub fn deinit(self: *DurFormat) void {
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if (self.colorFormat) |str| self.allocator.free(str);
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if (self.encoding) |str| self.allocator.free(str);
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for (self.frames.items) |frame| {
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frame.deinit(self.allocator);
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}
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self.frames.deinit(self.allocator);
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}
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};
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const tb_color_16 = [16]u32{
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Color.ECOL_BLACK,
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Color.ECOL_RED,
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Color.ECOL_GREEN,
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Color.ECOL_YELLOW,
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Color.ECOL_BLUE,
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Color.ECOL_MAGENTA,
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Color.ECOL_CYAN,
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Color.ECOL_WHITE,
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Color.ECOL_BLACK | Styling.BOLD,
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Color.ECOL_RED | Styling.BOLD,
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Color.ECOL_GREEN | Styling.BOLD,
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Color.ECOL_YELLOW | Styling.BOLD,
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Color.ECOL_BLUE | Styling.BOLD,
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Color.ECOL_MAGENTA | Styling.BOLD,
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Color.ECOL_CYAN | Styling.BOLD,
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Color.ECOL_WHITE | Styling.BOLD,
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};
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// Using bold for bright colors allows for all 16 colors to be rendered on tty term
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const rgb_color_16 = [16]u32{
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Color.DEFAULT, // DEFAULT instead of TRUE_BLACK to not break compositors (the latter ignores transparency)
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Color.TRUE_DIM_RED,
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Color.TRUE_DIM_GREEN,
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Color.TRUE_DIM_YELLOW,
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Color.TRUE_DIM_BLUE,
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Color.TRUE_DIM_MAGENTA,
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Color.TRUE_DIM_CYAN,
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Color.TRUE_DIM_WHITE,
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Color.DEFAULT | Styling.BOLD,
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Color.TRUE_RED | Styling.BOLD,
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Color.TRUE_GREEN | Styling.BOLD,
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Color.TRUE_YELLOW | Styling.BOLD,
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Color.TRUE_BLUE | Styling.BOLD,
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Color.TRUE_MAGENTA | Styling.BOLD,
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Color.TRUE_CYAN | Styling.BOLD,
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Color.TRUE_WHITE | Styling.BOLD,
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};
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// Made this table from looking at colormapping in dur source, not sure whats going on with the mapping logic
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// Array indexes are dur colormappings which value maps to indexes in table above. Only needed for dur 16 color
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const durcolor_table_to_color16 = [17]u32{
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0, // 0 black
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0, // 1 nothing?? dur source did not say why 1 is unused
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4, // 2 blue
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2, // 3 green
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6, // 4 cyan
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1, // 5 red
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5, // 6 magenta
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3, // 7 yellow
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7, // 8 light gray
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8, // 9 gray
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12, // 10 bright blue
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10, // 11 bright green
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14, // 12 bright cyan
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9, // 13 bright red
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13, // 14 bright magenta
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11, // 15 bright yellow
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15, // 16 bright white
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};
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fn sixcube_to_channel(sixcube: u32) u32 {
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// Although the range top for the extended range is 0xFF, 6 is not divisible into 0xFF,
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// so we use 0xF0 instead with a scaler
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const equal_divisions = 0xF0 / 6;
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// Since the range is to 0xFF but 6 isn't divisible, we must add a scaler to get it to 0xFF at the last index (5)
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const scaler = 0xFF - (equal_divisions * 5);
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return if (sixcube > 0) (sixcube * equal_divisions) + scaler else 0;
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}
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fn convert_256_to_rgb(color_256: u32) u32 {
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var rgb_color: u32 = 0;
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// 0 - 15 is the standard color range, map to array table
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if (color_256 < 16) {
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rgb_color = rgb_color_16[color_256];
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}
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// 16 - 231 is the extended range
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else if (color_256 < 232) {
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||||||
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// For extended term range we subtract by 16 to get it in a 0..(6x6x6) cube (range of 216)
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// divide by 36 gets the depth of the cube (6x6x1)
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// divide by 6 gets the width of the cube (6x1)
|
||||||
|
// divide by 1 gets the height of the cube (divide 1 for clarity for what we are doing)
|
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// each channel can be 6 levels of brightness hence remander operation of 6
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// finally bitshift to correct rgb channel (16 for red, 8 for green, 0 for blue)
|
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|
rgb_color |= sixcube_to_channel(((color_256 - 16) / 36) % 6) << 16;
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rgb_color |= sixcube_to_channel(((color_256 - 16) / 6) % 6) << 8;
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|
rgb_color |= sixcube_to_channel(((color_256 - 16) / 1) % 6);
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}
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// 232 - 255 is the grayscale range
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else {
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||||||
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||||||
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// For grayscale we have a space of 232 - 255 (24)
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// subtract by 232 to get it into the 0..23 range
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||||||
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// standard colors will contain white and black, so we do not use them in the grayscale range (0 is 0x08, 23 is 0xEE)
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||||||
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// this results in a skip of 0x08 for the first color and divisions of 0x0A
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// example: term_col 232 = scaler + equal_divisions * (232 - 232) which becomes (scaler + 0x00) == 0x08
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// example: term_col 255 = scaler + equal_divisions * (255 - 232) which becomes (scaler + 0xE6) == 0xEE
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const scaler = 0x08;
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// to get equal parts, the equation is:
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// 0xEE = equal_divisions * 23 + scaler | top of range is 0xEE, 23 is last element value (255 minus 232)
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// reordered to solve for equal_divisions:
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const equal_divisions = (0xEE - scaler) / 23; // evals to 0x0A
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const channel = scaler + equal_divisions * (color_256 - 232);
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// gray is equal value of same channel color in rgb
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rgb_color = channel | (channel << 8) | (channel << 16);
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}
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return rgb_color;
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}
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|
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|
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const DurFile = @This();
|
||||||
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|
||||||
|
allocator: Allocator,
|
||||||
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terminal_buffer: *TerminalBuffer,
|
||||||
|
frames: u64,
|
||||||
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time_previous: i64,
|
||||||
|
x_offset: u32,
|
||||||
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y_offset: u32,
|
||||||
|
full_color: bool,
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dur_movie: DurFormat,
|
||||||
|
frame_width: u32,
|
||||||
|
frame_height: u32,
|
||||||
|
frame_time: u32,
|
||||||
|
is_color_format_16 : bool,
|
||||||
|
|
||||||
|
pub fn init(allocator: Allocator,
|
||||||
|
terminal_buffer: *TerminalBuffer,
|
||||||
|
log_writer: *std.io.Writer,
|
||||||
|
file_path: []const u8,
|
||||||
|
x_offset: u32,
|
||||||
|
y_offset: u32,
|
||||||
|
full_color: bool) !DurFile {
|
||||||
|
var dur_movie: DurFormat = .init(allocator);
|
||||||
|
|
||||||
|
// error state is recoverable when thrown to main and results in no background with Dummy in main
|
||||||
|
dur_movie.create_from_file(allocator, file_path) catch |err| switch (err) {
|
||||||
|
error.FileNotFound => {
|
||||||
|
try log_writer.print("error: dur_file was not found at: {s}\n", .{file_path});
|
||||||
|
return err;
|
||||||
|
},
|
||||||
|
error.NotValidFile => {
|
||||||
|
try log_writer.print("error: dur_file loaded was invalid or not a dur file!\n", .{});
|
||||||
|
return err;
|
||||||
|
},
|
||||||
|
else => return err,
|
||||||
|
};
|
||||||
|
|
||||||
|
// 4 bit mode with 256 color is unsupported
|
||||||
|
if (!full_color and eql(u8, dur_movie.colorFormat.?, "256")) {
|
||||||
|
try log_writer.print("error: dur_file can not be 256 color encoded when not using full_color option!\n", .{});
|
||||||
|
dur_movie.deinit();
|
||||||
|
return error.InvalidColorFormat;
|
||||||
|
}
|
||||||
|
|
||||||
|
const buf_width: u32 = @intCast(terminal_buffer.width);
|
||||||
|
const buf_height: u32 = @intCast(terminal_buffer.height);
|
||||||
|
|
||||||
|
const movie_width: u32 = @intCast(dur_movie.columns.?);
|
||||||
|
const movie_height: u32 = @intCast(dur_movie.lines.?);
|
||||||
|
|
||||||
|
// Clamp to prevent user from exceeding draw window
|
||||||
|
const x_offset_clamped = std.math.clamp(x_offset, 0, buf_width - 1);
|
||||||
|
const y_offset_clamped = std.math.clamp(y_offset, 0, buf_height - 1);
|
||||||
|
|
||||||
|
// Ensure if user offsets and frame goes offscreen, it will not overflow draw
|
||||||
|
const frame_width = if ((movie_width + x_offset_clamped) < buf_width) movie_width else buf_width - x_offset_clamped;
|
||||||
|
const frame_height = if ((movie_height + y_offset_clamped) < buf_height) movie_height else buf_height - y_offset_clamped;
|
||||||
|
|
||||||
|
// Convert dur fps to frames per ms
|
||||||
|
const frame_time: u32 = @intFromFloat(1000 / dur_movie.framerate.?);
|
||||||
|
|
||||||
|
return .{
|
||||||
|
.allocator = allocator,
|
||||||
|
.terminal_buffer = terminal_buffer,
|
||||||
|
.frames = 0,
|
||||||
|
.time_previous = std.time.milliTimestamp(),
|
||||||
|
.x_offset = x_offset_clamped,
|
||||||
|
.y_offset = y_offset_clamped,
|
||||||
|
.full_color = full_color,
|
||||||
|
.dur_movie = dur_movie,
|
||||||
|
.frame_width = frame_width,
|
||||||
|
.frame_height = frame_height,
|
||||||
|
.frame_time = frame_time,
|
||||||
|
.is_color_format_16 = eql(u8, dur_movie.colorFormat.?, "16")
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn animation(self: *DurFile) Animation {
|
||||||
|
return Animation.init(self, deinit, realloc, draw);
|
||||||
|
}
|
||||||
|
|
||||||
|
fn deinit(self: *DurFile) void {
|
||||||
|
self.dur_movie.deinit();
|
||||||
|
}
|
||||||
|
|
||||||
|
fn realloc(_: *DurFile) anyerror!void {}
|
||||||
|
|
||||||
|
fn draw(self: *DurFile) void {
|
||||||
|
const current_frame = self.dur_movie.frames.items[self.frames];
|
||||||
|
|
||||||
|
for (0..self.frame_height) |y| {
|
||||||
|
var iter = std.unicode.Utf8View.initUnchecked(current_frame.contents[y]).iterator();
|
||||||
|
|
||||||
|
for (0..self.frame_width) |x| {
|
||||||
|
const codepoint: u21 = iter.nextCodepoint().?;
|
||||||
|
|
||||||
|
var color_map_0: u32 = @intCast(current_frame.colorMap[x][y][0]);
|
||||||
|
var color_map_1: u32 = @intCast(current_frame.colorMap[x][y][1]);
|
||||||
|
|
||||||
|
if (self.is_color_format_16) {
|
||||||
|
color_map_0 = durcolor_table_to_color16[color_map_0];
|
||||||
|
color_map_1 = durcolor_table_to_color16[color_map_1 + 1]; // Add 1, dur source stores it like this for some reason
|
||||||
|
}
|
||||||
|
|
||||||
|
const fg_color = if (self.full_color) convert_256_to_rgb(color_map_0) else tb_color_16[color_map_0];
|
||||||
|
const bg_color = if (self.full_color) convert_256_to_rgb(color_map_1) else tb_color_16[color_map_1];
|
||||||
|
|
||||||
|
const cell = Cell {
|
||||||
|
.ch = @intCast(codepoint),
|
||||||
|
.fg = fg_color,
|
||||||
|
.bg = bg_color
|
||||||
|
};
|
||||||
|
|
||||||
|
cell.put(x + self.x_offset, y + self.y_offset);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
const time_current = std.time.milliTimestamp();
|
||||||
|
const delta_time = time_current - self.time_previous;
|
||||||
|
|
||||||
|
// Convert delay from sec to ms
|
||||||
|
const delay_time: u32 = @intCast(current_frame.delay * 1000);
|
||||||
|
if (delta_time > (self.frame_time + delay_time)) {
|
||||||
|
self.time_previous = time_current;
|
||||||
|
|
||||||
|
const frame_count = self.dur_movie.frames.items.len;
|
||||||
|
self.frames = (self.frames + 1) % frame_count;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -42,6 +42,9 @@ doom_fire_spread: u8 = 2,
|
|||||||
doom_top_color: u32 = 0x00FF0000,
|
doom_top_color: u32 = 0x00FF0000,
|
||||||
doom_middle_color: u32 = 0x00FFFF00,
|
doom_middle_color: u32 = 0x00FFFF00,
|
||||||
doom_bottom_color: u32 = 0x00FFFFFF,
|
doom_bottom_color: u32 = 0x00FFFFFF,
|
||||||
|
dur_file_path: []const u8 = build_options.config_directory ++ "/ly/example.dur",
|
||||||
|
dur_x_offset: u32 = 0,
|
||||||
|
dur_y_offset: u32 = 0,
|
||||||
edge_margin: u8 = 0,
|
edge_margin: u8 = 0,
|
||||||
error_bg: u32 = 0x00000000,
|
error_bg: u32 = 0x00000000,
|
||||||
error_fg: u32 = 0x01FF0000,
|
error_fg: u32 = 0x01FF0000,
|
||||||
|
|||||||
@@ -5,6 +5,7 @@ pub const Animation = enum {
|
|||||||
matrix,
|
matrix,
|
||||||
colormix,
|
colormix,
|
||||||
gameoflife,
|
gameoflife,
|
||||||
|
dur_file,
|
||||||
};
|
};
|
||||||
|
|
||||||
pub const DisplayServer = enum {
|
pub const DisplayServer = enum {
|
||||||
|
|||||||
@@ -13,6 +13,7 @@ const Doom = @import("animations/Doom.zig");
|
|||||||
const Dummy = @import("animations/Dummy.zig");
|
const Dummy = @import("animations/Dummy.zig");
|
||||||
const Matrix = @import("animations/Matrix.zig");
|
const Matrix = @import("animations/Matrix.zig");
|
||||||
const GameOfLife = @import("animations/GameOfLife.zig");
|
const GameOfLife = @import("animations/GameOfLife.zig");
|
||||||
|
const DurFile = @import("animations/DurFile.zig");
|
||||||
const Animation = @import("tui/Animation.zig");
|
const Animation = @import("tui/Animation.zig");
|
||||||
const TerminalBuffer = @import("tui/TerminalBuffer.zig");
|
const TerminalBuffer = @import("tui/TerminalBuffer.zig");
|
||||||
const Session = @import("tui/components/Session.zig");
|
const Session = @import("tui/components/Session.zig");
|
||||||
@@ -572,6 +573,10 @@ pub fn main() !void {
|
|||||||
var game_of_life = try GameOfLife.init(allocator, &buffer, config.gameoflife_fg, config.gameoflife_entropy_interval, config.gameoflife_frame_delay, config.gameoflife_initial_density);
|
var game_of_life = try GameOfLife.init(allocator, &buffer, config.gameoflife_fg, config.gameoflife_entropy_interval, config.gameoflife_frame_delay, config.gameoflife_initial_density);
|
||||||
animation = game_of_life.animation();
|
animation = game_of_life.animation();
|
||||||
},
|
},
|
||||||
|
.dur_file => {
|
||||||
|
var dur = try DurFile.init(allocator, &buffer, log_writer, config.dur_file_path, config.dur_x_offset, config.dur_y_offset, config.full_color);
|
||||||
|
animation = dur.animation();
|
||||||
|
},
|
||||||
}
|
}
|
||||||
defer animation.deinit();
|
defer animation.deinit();
|
||||||
|
|
||||||
|
|||||||
@@ -38,6 +38,13 @@ pub const Color = struct {
|
|||||||
pub const TRUE_MAGENTA = 0x00FF00FF;
|
pub const TRUE_MAGENTA = 0x00FF00FF;
|
||||||
pub const TRUE_CYAN = 0x0000FFFF;
|
pub const TRUE_CYAN = 0x0000FFFF;
|
||||||
pub const TRUE_WHITE = 0x00FFFFFF;
|
pub const TRUE_WHITE = 0x00FFFFFF;
|
||||||
|
pub const TRUE_DIM_RED = 0x00800000;
|
||||||
|
pub const TRUE_DIM_GREEN = 0x00008000;
|
||||||
|
pub const TRUE_DIM_YELLOW = 0x00808000;
|
||||||
|
pub const TRUE_DIM_BLUE = 0x00000080;
|
||||||
|
pub const TRUE_DIM_MAGENTA = 0x00800080;
|
||||||
|
pub const TRUE_DIM_CYAN = 0x00008080;
|
||||||
|
pub const TRUE_DIM_WHITE = 0x00C0C0C0;
|
||||||
pub const ECOL_BLACK = 1;
|
pub const ECOL_BLACK = 1;
|
||||||
pub const ECOL_RED = 2;
|
pub const ECOL_RED = 2;
|
||||||
pub const ECOL_GREEN = 3;
|
pub const ECOL_GREEN = 3;
|
||||||
|
|||||||
Reference in New Issue
Block a user