reimplements PSX Doom fire animation; adds flame height control

This commit is contained in:
Matthew Rothlisberger
2025-06-18 09:59:20 -04:00
parent 1bcbb08202
commit ab23631e66
4 changed files with 61 additions and 20 deletions

View File

@@ -104,13 +104,20 @@ colormix_col3 = 0x20000000
# Available inputs: info_line, session, login, password
default_input = login
# DOOM animation top color (low intensity flames)
# DOOM animation fire height (1 thru 9)
doom_fire_height = 6
# DOOM animation use natural fire colors
# If false, below custom colors used
doom_default_colors = true
# DOOM animation custom top color (low intensity flames)
doom_top_color = 0x00FF0000
# DOOM animation middle color (medium intensity flames)
# DOOM animation custom middle color (medium intensity flames)
doom_middle_color = 0x00FFFF00
# DOOM animation bottom color (high intensity flames)
# DOOM animation custom bottom color (high intensity flames)
doom_bottom_color = 0x00FFFFFF
# Error background color id