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Fix merge conflict issues
Signed-off-by: AnErrupTion <anerruption@disroot.org>
This commit is contained in:
@@ -323,8 +323,8 @@ offset_alignment: DurOffsetAlignment,
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offset: IVec2,
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// if the user has an even number of columns or rows, we will default to the left or higher position (e.g. 4 columns center = .x..)
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fn center(v: u32) i64 {
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return @intCast((v / 2) + (v % 2));
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fn center(v: i64) i64 {
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return @intCast(@divTrunc(v, 2) + @mod(v, 2));
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}
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fn calc_start_position(terminal_buffer: *TerminalBuffer, dur_movie: *DurFormat, offset_alignment: DurOffsetAlignment, offset: IVec2) IVec2 {
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@@ -443,12 +443,12 @@ fn draw(self: *DurFile) void {
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const current_frame = self.dur_movie.frames.items[self.frames];
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// y is used as an iterator in the durformat, while cell_y gives us the correct placement for the cell (same for x)
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for (0..@intCast(self.dur_movie.lines)) |y| {
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for (0..@intCast(self.dur_movie.lines.?)) |y| {
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const cell_y = @as(i32, @intCast(y)) + self.start_pos[VEC_Y];
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var iter = std.unicode.Utf8View.initUnchecked(current_frame.contents[y]).iterator();
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for (0..@intCast(self.dur_movie.columns)) |x| {
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for (0..@intCast(self.dur_movie.columns.?)) |x| {
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const cell_x = @as(i32, @intCast(x)) + self.start_pos[VEC_X];
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const codepoint: u21 = iter.nextCodepoint().?;
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