Nobody expects the Ziguanas (#517)

* Add build.zig, remove makefile, add .idea directory to .gitignore

* Remove submodules, add projects directly

* Remove submodules

* Add projects

* Rename sub/ to dep/, remove makefiles

* Rewrite main.c

* Remove Argoat dependency

* Remove unused dependencies

* Rewrite config.c

* Add files

* Change default fg to 8 in config.ini

* Partially rewrite utils.c

* Use Zig package manager

* Rewrite INPUTS enum in Zig

* Commit unfinished full rewrite (Zig 0.11.0)
What needs to be dealt with:
- Matrix animation
- Authentication part
- Testing on actual TTY (not just virtual console)

Signed-off-by: AnErrupTion <anerruption@disroot.org>

* Implement more (untested) authentication code

Signed-off-by: AnErrupTion <anerruption@disroot.org>

* Fix some bugs (hopefully)

Signed-off-by: AnErrupTion <anerruption@disroot.org>

* Try to fix some more bugs

Signed-off-by: AnErrupTion <anerruption@disroot.org>

* Oops, forgot to allocate hehe

Signed-off-by: AnErrupTion <anerruption@disroot.org>

* Changes in the Zig rewrite (#596)

* Everything

* make matrix.zig a bit cleaner

* make long lines shorter and add changelog

* vi mode

* update changelog

* get errors from child process and (hopefully) fix some other things

* fix utmp entry

* run authentication in a child process

* update changelog

* small code improvements

* change that

* clear terminal on SIGTERM

* Remove LogFile

* moved ini to a lib, fixed alternative langs

* fix logging out

* oops

* code improvements

* consistency

* clearing the env isn't needed anymore (afaik)

* replace vi_mode with a bool

* type aliases, avoiding zeroes(), breaking a long line

* lowercase insert/normal, merge conditionals, code improvements

* Add experimental save file migrator + bug fixes + add "-dev" version suffix

Signed-off-by: AnErrupTion <anerruption@disroot.org>

* Resolve conflicts

Signed-off-by: AnErrupTion <anerruption@disroot.org>

* Clean up when SIGTERM is received (#597)

* clean up child processes on SIGTERM

* small code improvement

* consistency.. i guess?

* Properly set XDG_CURRENT_DESKTOP

Signed-off-by: AnErrupTion <anerruption@disroot.org>

* Zig 0.12.0 and more! (#599)

* less alloc, update migrator, get DesktopNames from .desktop

* small cleanup

* Update zigini to improve compatibility with old config

* Code improvements

* Update to zig version 0.12.0

* Some fixes

* tiny changes

* remove useless comment

* migrator changes, and small things

* set XDG env vars differently

* free memory on error when appending environments

* Fix out of bounds issue when using the Delete key

Signed-off-by: AnErrupTion <anerruption@disroot.org>

* Update zig-ini to fix configuration issue (#603)

* Mention display-manager-init for Gentoo/OpenRC in readme.md

Signed-off-by: AnErrupTion <anerruption@disroot.org>

* Tidy up readme.md

Signed-off-by: AnErrupTion <anerruption@disroot.org>

* Fix authentication in a few edge cases (#604)

* fix loginConv and auth

* fix potential mem leak with configs

* BIG changes

---------

Signed-off-by: AnErrupTion <anerruption@disroot.org>
Co-authored-by: アシュ <120780645+Kawaii-Ash@users.noreply.github.com>
This commit is contained in:
ShiningLea
2024-05-09 15:30:12 +02:00
committed by GitHub
parent 4ee2b3ecc7
commit d8d2d5a8bf
65 changed files with 6636 additions and 3763 deletions

84
src/animations/Doom.zig Normal file
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const std = @import("std");
const Allocator = std.mem.Allocator;
const TerminalBuffer = @import("../tui/TerminalBuffer.zig");
const utils = @import("../tui/utils.zig");
const interop = @import("../interop.zig");
const termbox = interop.termbox;
const Doom = @This();
pub const STEPS = 13;
pub const FIRE = [_]termbox.tb_cell{
utils.initCell(' ', 9, 0),
utils.initCell(0x2591, 2, 0), // Red
utils.initCell(0x2592, 2, 0), // Red
utils.initCell(0x2593, 2, 0), // Red
utils.initCell(0x2588, 2, 0), // Red
utils.initCell(0x2591, 4, 2), // Yellow
utils.initCell(0x2592, 4, 2), // Yellow
utils.initCell(0x2593, 4, 2), // Yellow
utils.initCell(0x2588, 4, 2), // Yellow
utils.initCell(0x2591, 8, 4), // White
utils.initCell(0x2592, 8, 4), // White
utils.initCell(0x2593, 8, 4), // White
utils.initCell(0x2588, 8, 4), // White
};
allocator: Allocator,
terminal_buffer: *TerminalBuffer,
buffer: []u8,
pub fn init(allocator: Allocator, terminal_buffer: *TerminalBuffer) !Doom {
const buffer = try allocator.alloc(u8, terminal_buffer.width * terminal_buffer.height);
initBuffer(buffer, terminal_buffer.width);
return .{
.allocator = allocator,
.terminal_buffer = terminal_buffer,
.buffer = buffer,
};
}
pub fn deinit(self: Doom) void {
self.allocator.free(self.buffer);
}
pub fn realloc(self: *Doom) !void {
const buffer = try self.allocator.realloc(self.buffer, self.terminal_buffer.width * self.terminal_buffer.height);
initBuffer(buffer, self.terminal_buffer.width);
self.buffer = buffer;
}
pub fn draw(self: Doom) void {
for (0..self.terminal_buffer.width) |x| {
for (1..self.terminal_buffer.height) |y| {
const source = y * self.terminal_buffer.width + x;
const random = (self.terminal_buffer.random.int(u16) % 7) & 3;
var dest = source - random + 1;
if (self.terminal_buffer.width > dest) dest = 0 else dest -= self.terminal_buffer.width;
const buffer_source = self.buffer[source];
const buffer_dest_offset = random & 1;
if (buffer_source < buffer_dest_offset) continue;
var buffer_dest = buffer_source - buffer_dest_offset;
if (buffer_dest > 12) buffer_dest = 0;
self.buffer[dest] = @intCast(buffer_dest);
self.terminal_buffer.buffer[dest] = FIRE[buffer_dest];
self.terminal_buffer.buffer[source] = FIRE[buffer_source];
}
}
}
fn initBuffer(buffer: []u8, width: u64) void {
const length = buffer.len - width;
const slice_start = buffer[0..length];
const slice_end = buffer[length..];
@memset(slice_start, 0);
@memset(slice_end, STEPS - 1);
}

181
src/animations/Matrix.zig Normal file
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const std = @import("std");
const Allocator = std.mem.Allocator;
const Random = std.rand.Random;
const TerminalBuffer = @import("../tui/TerminalBuffer.zig");
const interop = @import("../interop.zig");
const termbox = interop.termbox;
pub const FRAME_DELAY: u64 = 8;
// Allowed codepoints
pub const MIN_CODEPOINT: isize = 33;
pub const MAX_CODEPOINT: isize = 123 - MIN_CODEPOINT;
// Characters change mid-scroll
pub const MID_SCROLL_CHANGE = true;
const Matrix = @This();
pub const Dot = struct {
value: isize,
is_head: bool,
};
pub const Line = struct {
space: isize,
length: isize,
update: isize,
};
allocator: Allocator,
terminal_buffer: *TerminalBuffer,
dots: []Dot,
lines: []Line,
frame: u64,
count: u64,
pub fn init(allocator: Allocator, terminal_buffer: *TerminalBuffer) !Matrix {
const dots = try allocator.alloc(Dot, terminal_buffer.width * (terminal_buffer.height + 1));
const lines = try allocator.alloc(Line, terminal_buffer.width);
initBuffers(dots, lines, terminal_buffer.width, terminal_buffer.height, terminal_buffer.random);
return .{
.allocator = allocator,
.terminal_buffer = terminal_buffer,
.dots = dots,
.lines = lines,
.frame = 3,
.count = 0,
};
}
pub fn deinit(self: Matrix) void {
self.allocator.free(self.dots);
self.allocator.free(self.lines);
}
pub fn realloc(self: *Matrix) !void {
const dots = try self.allocator.realloc(self.dots, self.terminal_buffer.width * (self.terminal_buffer.height + 1));
const lines = try self.allocator.realloc(self.lines, self.terminal_buffer.width);
initBuffers(dots, lines, self.terminal_buffer.width, self.terminal_buffer.height, self.terminal_buffer.random);
self.dots = dots;
self.lines = lines;
}
pub fn draw(self: *Matrix) void {
const buf_height = self.terminal_buffer.height;
const buf_width = self.terminal_buffer.width;
self.count += 1;
if (self.count > FRAME_DELAY) {
self.frame += 1;
if (self.frame > 4) self.frame = 1;
self.count = 0;
var x: u64 = 0;
while (x < self.terminal_buffer.width) : (x += 2) {
var tail: u64 = 0;
var line = &self.lines[x];
if (self.frame <= line.update) continue;
if (self.dots[x].value == -1 and self.dots[self.terminal_buffer.width + x].value == ' ') {
if (line.space > 0) {
line.space -= 1;
} else {
const randint = self.terminal_buffer.random.int(i16);
const h: isize = @intCast(self.terminal_buffer.height);
line.length = @mod(randint, h - 3) + 3;
self.dots[x].value = @mod(randint, MAX_CODEPOINT) + MIN_CODEPOINT;
line.space = @mod(randint, h + 1);
}
}
var y: u64 = 0;
var first_col = true;
var seg_len: u64 = 0;
height_it: while (y <= buf_height) : (y += 1) {
var dot = &self.dots[buf_width * y + x];
// Skip over spaces
while (y <= buf_height and (dot.value == ' ' or dot.value == -1)) {
y += 1;
if (y > buf_height) break :height_it;
dot = &self.dots[buf_width * y + x];
}
// Find the head of this column
tail = y;
seg_len = 0;
while (y <= buf_height and dot.value != ' ' and dot.value != -1) {
dot.is_head = false;
if (MID_SCROLL_CHANGE) {
const randint = self.terminal_buffer.random.int(i16);
if (@mod(randint, 8) == 0) {
dot.value = @mod(randint, MAX_CODEPOINT) + MIN_CODEPOINT;
}
}
y += 1;
seg_len += 1;
// Head's down offscreen
if (y > buf_height) {
self.dots[buf_width * tail + x].value = ' ';
break :height_it;
}
dot = &self.dots[buf_width * y + x];
}
const randint = self.terminal_buffer.random.int(i16);
dot.value = @mod(randint, MAX_CODEPOINT) + MIN_CODEPOINT;
dot.is_head = true;
if (seg_len > line.length or !first_col) {
self.dots[buf_width * tail + x].value = ' ';
self.dots[x].value = -1;
}
first_col = false;
}
}
}
var x: u64 = 0;
while (x < buf_width) : (x += 2) {
var y: u64 = 1;
while (y <= self.terminal_buffer.height) : (y += 1) {
const dot = self.dots[buf_width * y + x];
var fg: u32 = @intCast(termbox.TB_GREEN);
if (dot.value == -1 or dot.value == ' ') {
termbox.tb_change_cell(@intCast(x), @intCast(y - 1), ' ', fg, termbox.TB_DEFAULT);
continue;
}
if (dot.is_head) fg = @intCast(termbox.TB_WHITE | termbox.TB_BOLD);
termbox.tb_change_cell(@intCast(x), @intCast(y - 1), @intCast(dot.value), fg, termbox.TB_DEFAULT);
}
}
}
fn initBuffers(dots: []Dot, lines: []Line, width: u64, height: u64, random: Random) void {
var y: u64 = 0;
while (y <= height) : (y += 1) {
var x: u64 = 0;
while (x < width) : (x += 2) {
dots[y * width + x].value = -1;
}
}
var x: u64 = 0;
while (x < width) : (x += 2) {
var line = lines[x];
const h: isize = @intCast(height);
line.space = @mod(random.int(i16), h) + 1;
line.length = @mod(random.int(i16), h - 3) + 3;
line.update = @mod(random.int(i16), 3) + 1;
lines[x] = line;
dots[width + x].value = ' ';
}
}