Add animation framework

Signed-off-by: AnErrupTion <anerruption@disroot.org>
This commit is contained in:
AnErrupTion
2025-03-16 10:54:06 +01:00
parent fa0748ead2
commit e0ed1b4eb1
5 changed files with 108 additions and 49 deletions

61
src/tui/Animation.zig Normal file
View File

@@ -0,0 +1,61 @@
const Animation = @This();
const VTable = struct {
deinit_fn: *const fn (ptr: *anyopaque) void,
realloc_fn: *const fn (ptr: *anyopaque) anyerror!void,
draw_fn: *const fn (ptr: *anyopaque) void,
};
pointer: *anyopaque,
vtable: VTable,
pub fn init(
pointer: anytype,
comptime deinit_fn: fn (ptr: @TypeOf(pointer)) void,
comptime realloc_fn: fn (ptr: @TypeOf(pointer)) anyerror!void,
comptime draw_fn: fn (ptr: @TypeOf(pointer)) void,
) Animation {
const Pointer = @TypeOf(pointer);
const Impl = struct {
pub fn deinitImpl(ptr: *anyopaque) void {
const impl: Pointer = @ptrCast(@alignCast(ptr));
return @call(.always_inline, deinit_fn, .{impl});
}
pub fn reallocImpl(ptr: *anyopaque) anyerror!void {
const impl: Pointer = @ptrCast(@alignCast(ptr));
return @call(.always_inline, realloc_fn, .{impl});
}
pub fn drawImpl(ptr: *anyopaque) void {
const impl: Pointer = @ptrCast(@alignCast(ptr));
return @call(.always_inline, draw_fn, .{impl});
}
const vtable = VTable{
.deinit_fn = deinitImpl,
.realloc_fn = reallocImpl,
.draw_fn = drawImpl,
};
};
return .{
.pointer = pointer,
.vtable = Impl.vtable,
};
}
pub fn deinit(self: *Animation) void {
const impl: @TypeOf(self.pointer) = @ptrCast(@alignCast(self.pointer));
return @call(.auto, self.vtable.deinit_fn, .{impl});
}
pub fn realloc(self: *Animation) anyerror!void {
const impl: @TypeOf(self.pointer) = @ptrCast(@alignCast(self.pointer));
return @call(.auto, self.vtable.realloc_fn, .{impl});
}
pub fn draw(self: *Animation) void {
const impl: @TypeOf(self.pointer) = @ptrCast(@alignCast(self.pointer));
return @call(.auto, self.vtable.draw_fn, .{impl});
}