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color mix animation
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@@ -30,9 +30,10 @@
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# config) will be used by Ly for fg = 0x0008.
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# The active animation
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# none -> Nothing
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# doom -> PSX DOOM fire
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# matrix -> CMatrix
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# none -> Nothing
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# doom -> PSX DOOM fire
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# matrix -> CMatrix
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# colormix -> Color mixing shader
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animation = none
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# Stop the animation after some time
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@@ -90,6 +91,15 @@ clock = null
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# CMatrix animation foreground color id
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cmatrix_fg = 0x0003
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# Color mixing animation first color id
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colormix_col1 = 0x0002
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# Color mixing animation second color id
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colormix_col2 = 0x0005
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# Color mixing animation third color id
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colormix_col3 = 0x0001
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# Console path
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console_dev = /dev/console
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