mirror of
https://git.robbyzambito.me/zaprus
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Include license and readme in build output
This is probably required for GPL compliance :-D
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@@ -4,3 +4,8 @@ This is an implementation of the [Saprus protocol](https://gitlab.com/c2-games/r
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It is useful for developing clients either in Zig, or in any other language using the C bindings.
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It is useful for developing clients either in Zig, or in any other language using the C bindings.
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Binary releases can be downloaded [here](https://cloud.zambito.xyz/s/7jJPTm68Zp3mN8F).
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Binary releases can be downloaded [here](https://cloud.zambito.xyz/s/7jJPTm68Zp3mN8F).
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The code for this can be found here:
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- https://tangled.org/zambyte.robbyzambito.me/zaprus
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- https://git.robbyzambito.me/zaprus
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@@ -7,6 +7,9 @@ const std = @import("std");
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// build runner to parallelize the build automatically (and the cache system to
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// build runner to parallelize the build automatically (and the cache system to
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// know when a step doesn't need to be re-run).
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// know when a step doesn't need to be re-run).
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pub fn build(b: *std.Build) void {
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pub fn build(b: *std.Build) void {
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// Ensure the license is included in the output directory
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b.installFile("LICENSE.md", "LICENSE.md");
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b.installFile("README.md", "README.md");
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// Standard target options allow the person running `zig build` to choose
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// Standard target options allow the person running `zig build` to choose
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// what target to build for. Here we do not override the defaults, which
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// what target to build for. Here we do not override the defaults, which
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// means any target is allowed, and the default is native. Other options
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// means any target is allowed, and the default is native. Other options
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