// Copyright 2026 Robby Zambito // // This file is part of zaprus. // // Zaprus is free software: you can redistribute it and/or modify it under the // terms of the GNU General Public License as published by the Free Software // Foundation, either version 3 of the License, or (at your option) any later // version. // // Zaprus is distributed in the hope that it will be useful, but WITHOUT ANY // WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR // A PARTICULAR PURPOSE. See the GNU General Public License for more details. // // You should have received a copy of the GNU General Public License along with // Zaprus. If not, see . //! The Zaprus library is useful for implementing clients that interact with the [Saprus Protocol](https://gitlab.com/c2-games/red-team/saprus). //! //! The main entrypoint into this library is the `Client` type. //! It can be used to send fire and forget messages, and establish persistent connections. //! It is up to the consumer of this library to handle non-management message payloads. //! The library handles management messages automatically (right now, just ping). pub const Client = @import("Client.zig"); pub const Connection = @import("Connection.zig"); pub const Message = @import("message.zig").Message; test { @import("std").testing.refAllDecls(@This()); }