mirror of
https://github.com/vattam/BSDGames.git
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Added all debian changes
git-svn-id: file:///srv/svn/joey/bsdgames-trunk@5088 a4a2c43b-8ac3-0310-8836-e0e880c912e2
This commit is contained in:
35
config.params
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35
config.params
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@@ -0,0 +1,35 @@
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# Don't run configure interactively.
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bsd_games_cfg_non_interactive=y
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# Install into here for building the package.
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bsd_games_cfg_install_prefix=`pwd`/debian/tmp
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# Do not build or install these games:
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bsd_games_cfg_no_build_dirs="dm banner fortune factor"
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# Keep huntd in /usr/sbin as it was in the past. I may
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# change this later.
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bsd_games_cfg_sbindir=/usr/sbin
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# Use /usr/man still. Debian doesn't use this part of FHS yet.
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bsd_games_cfg_man8dir=/usr/man/man8
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bsd_games_cfg_man6dir=/usr/man/man6
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bsd_games_cfg_man5dir=/usr/man/man5
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# Debian doesn't like cluttering up the /usr/*/games/ dirs too much,
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# use a subdir. /var too.
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bsd_games_cfg_usrlibdir=/usr/lib/games/bsdgames
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bsd_games_cfg_sharedir=/usr/share/games/bsdgames
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bsd_games_cfg_varlibdir=/var/lib/games/bsdgames
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# Do not do chown now, we arn't running as root.
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bsd_games_cfg_do_chown=n
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# Debian perfers symlinks for manpages.
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bsd_games_cfg_use_dot_so=symlinks
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# I'll handle manpage compressing.
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bsd_games_cfg_gzip_manpages=n
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# Policy says to use /usr/bin/pager by default.
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bsd_games_cfg_pager=/usr/bin/pager
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50
debian/bsdgames
vendored
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50
debian/bsdgames
vendored
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@@ -0,0 +1,50 @@
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?package(bsdgames):needs="text" section="Apps/Educational" \
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title="Arithmetic Quiz" command="/usr/games/arithmetic"
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?package(bsdgames):needs="text" section="Games/Simulation" \
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title="Air Traffic Controller" \
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command="sh -c '/usr/games/atc ; echo;echo PRESS ENTER;read'"
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?package(bsdgames):needs="text" section="Games/Adventure" \
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title="Battlestar" command="/usr/games/battlestar"
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?package(bsdgames):needs="text" section="Games/Card" \
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title="Canfield" command="/usr/games/canfield"
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?package(bsdgames):needs="text" section="Games/Card" \
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title="Cribbage" command="/usr/games/cribbage"
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?package(bsdgames):needs="text" section="Games/Card" \
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title="Go Fish" \
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command="sh -c '/usr/games/fish;echo;echo PRESS ENTER;read'"
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?package(bsdgames):needs="text" section="Games/Puzzles" \
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title="Hangman" command="/usr/games/hangman"
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?package(bsdgames):needs="text" section="Games/Card" \
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title="Mille Bournes" command="/usr/games/mille"
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?package(bsdgames):needs="text" section="Games/Board" \
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title="Monopoly" command="/usr/games/monop"
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?package(bsdgames):needs="text" section="Games/Board" \
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title="Backgammon" command="/usr/games/backgammon -pb"
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?package(bsdgames):needs="text" section="Screen/Save/Text" \
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title="Rain" command="/usr/games/rain"
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?package(bsdgames):needs="text" section="Games/Arcade" \
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title="Robots" command="/usr/games/robots"
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?package(bsdgames):needs="text" section="Games/Simulation" \
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title="Sail" command="/usr/games/sail"
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?package(bsdgames):needs="text" section="Games/Arcade" \
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title="Snake" command="/usr/games/snake"
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?package(bsdgames):needs="text" section="Games/Arcade" \
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title="Star Trek" command="/usr/games/trek"
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?package(bsdgames):needs="text" section="Games/Arcade" \
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title="Worm" command="/usr/games/worm"
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?package(bsdgames):needs="text" section="Screen/Save/Text" \
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title="Worms" command="/usr/games/worms"
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?package(bsdgames):needs="text" section="Games/Adventure" \
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title="Hunt the Wumpus" command="/usr/games/wump"
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?package(bsdgames):needs="text" section="Games/Tetris-like" \
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title="Bsd Tetris" \
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command="sh -c '/usr/games/tetris-bsd;echo;echo PRESS ENTER;read'"
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?package(bsdgames):needs="text" section="Games/Board" \
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title="Gomoku" \
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command="/usr/games/gomoku"
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?package(bsdgames):needs="text" section="Games/Adventure" \
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title="Phantasia" \
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command="/usr/games/phantasia"
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?package(bsdgames):needs="text" section="Games/Adventure" \
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title="Adventure" \
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command="/usr/games/adventure"
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280
debian/changelog
vendored
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280
debian/changelog
vendored
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bsdgames (2.5-4) frozen unstable; urgency=low
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* Commented out a bogus sprintf prototype in sail/sync.c, makes sail
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not segfault on startup. (#30246).
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-- Joey Hess <joeyh@master.debian.org> Tue, 1 Dec 1998 12:52:14 -0800
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bsdgames (2.5-3) unstable; urgency=low
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* Built with newest debhelper to change how sgid binaries are registered.
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-- Joey Hess <joeyh@master.debian.org> Tue, 27 Oct 1998 20:59:48 -0800
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bsdgames (2.5-2) unstable; urgency=low
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* Removed bougs wordlist | wenglish dependancy.
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-- Joey Hess <joeyh@master.debian.org> Thu, 1 Oct 1998 12:59:53 -0700
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bsdgames (2.5-1) unstable; urgency=low
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* New upstream release - boggle is now free.
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-- Joey Hess <joeyh@master.debian.org> Thu, 24 Sep 1998 17:17:32 -0700
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bsdgames (2.4-1) unstable; urgency=low
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* New upstream release.
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-- Joey Hess <joeyh@master.debian.org> Sat, 5 Sep 1998 15:49:53 -0700
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bsdgames (2.3-2) unstable; urgency=low
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* Make NEWS be a symlink to the upstream changelog, so the file name is
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preserved.
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-- Joey Hess <joeyh@master.debian.org> Thu, 20 Aug 1998 15:57:14 -0700
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bsdgames (2.3-1) unstable; urgency=low
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* New upstream release, that fixes a file in /tmp security hole in sail
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and also integrates many security fixes from OpenBSD intended to let the
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games run sgid games.
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* Given those fixes, I've re-enabled the sgid games bit on the games
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that need it, and removed the README.Debian about this.
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* Reworked how configure script is run, following the author's new docs in
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PACKAGING.
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* Applied patch from upstream to fix #25933, segfault in number if given a
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negative value.
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* Re-enabled bell in robots, it seems to work ok in an xterm now.
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-- Joey Hess <joeyh@master.debian.org> Wed, 19 Aug 1998 14:54:48 -0700
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bsdgames (2.1-8) unstable; urgency=low
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* Use single = in postrm (#25512).
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-- Joey Hess <joeyh@master.debian.org> Fri, 7 Aug 1998 12:14:35 -0700
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bsdgames (2.1-7) unstable; urgency=low
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* Fixed menu file so adventure will show up.
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-- Joey Hess <joeyh@master.debian.org> Wed, 5 Aug 1998 14:21:20 -0700
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bsdgames (2.1-6) unstable; urgency=low
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* Once more rebuilt with newer ncurses lib to fix worm and mille
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segfaults. Why is ncusrses doing this to me?
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-- Joey Hess <joeyh@master.debian.org> Wed, 22 Jul 1998 20:22:01 -0700
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bsdgames (2.1-5) unstable; urgency=low
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* Rebuilt with fakeroot to fix libtricks breakage.
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-- Joey Hess <joeyh@master.debian.org> Thu, 16 Jul 1998 11:03:20 -0700
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bsdgames (2.1-4) unstable; urgency=low
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* Fixed minor spelling error in quiz/europe (#24586), reported by Branden
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Robinson.
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-- Joey Hess <joeyh@master.debian.org> Tue, 14 Jul 1998 23:02:23 -0700
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bsdgames (2.1-3) frozen unstable; urgency=medium
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* Reluctantly removed all sgid bits from all games in the package.
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I have found at least 2 easy exploits of a sgid bit that get you sgid
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games shells, and there are probably many more. See the TODO, which has
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a security audit as it's first priority, but explains the difficulties
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of one.
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* Added a README.Debian exaplaining this in greater detail.
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-- Joey Hess <joeyh@master.debian.org> Thu, 18 Jun 1998 10:06:54 -0700
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bsdgames (2.1-2) frozen unstable; urgency=low
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* Just rebuilt with newer ncurses lib to fix worm and mille segfaults.
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-- Joey Hess <joeyh@master.debian.org> Sun, 7 Jun 1998 09:17:11 -0400
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bsdgames (2.1-1) frozen unstable; urgency=low
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* New upstream bugfix release:
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- adds man page for wargames to upstream source.
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- uses .Bstar for battlestar save game file (a change I made long ago to
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the debian version)
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- changes to build process that don't affect us.
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- bugfixes.
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-- Joey Hess <joeyh@master.debian.org> Mon, 30 Mar 1998 12:03:30 -0800
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bsdgames (2.0-4) unstable; urgency=low
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* No high score files are conffiles now.
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* For phantasia's "monsters" and "void" files, which cannot be simply
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touched in the postinst, I now copy them over from
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/usr/share/games/bsdgames/phantasia in the postinst, if they don't
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already exist.
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-- Joey Hess <joeyh@master.debian.org> Tue, 10 Mar 1998 18:08:51 -0800
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bsdgames (2.0-3) unstable; urgency=low
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* Added a man page for wargames. (Wow, never thought my movie guide book
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would be useful in debian development!)
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-- Joey Hess <joeyh@master.debian.org> Sun, 22 Feb 1998 18:42:17 -0800
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bsdgames (2.0-2) unstable; urgency=low
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* Updated standards-version.
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-- Joey Hess <joeyh@master.debian.org> Mon, 9 Feb 1998 15:09:56 -0800
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bsdgames (2.0-1) unstable; urgency=low
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* New upstream release.
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* Sail works again now, added back to package. Now all games are properly
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working with libc6, at last.
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* Removed hunt from the debian menu - for now, you need to manually run
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huntd, and then hunt.
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-- Joey Hess <joeyh@master.debian.org> Fri, 26 Dec 1997 13:34:34 -0500
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bsdgames (1.5-4) unstable; urgency=low
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* Sparc fixes:
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- Removed strcpy(), strncpy() prototypes.
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- Modified snake/snake/move.c to not redefine raw().
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- Modified worms.c to not redefine random.
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-- Joey Hess <joeyh@master.debian.org> Thu, 11 Dec 1997 12:10:17 -0500
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bsdgames (1.5-3) unstable; urgency=low
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* Fixed adventure to work again, and added it back into the package.
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Thanks, Culus!
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* Moved screen savers into Screen/Save/Text menu.
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-- Joey Hess <joeyh@master.debian.org> Fri, 21 Nov 1997 16:22:14 -0500
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bsdgames (1.5-2) unstable; urgency=low
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* Removed the factor program, which is also in shellutils (#14676).
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* Modified primes.6 man page, so it only documents the primes program
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(used to document factor and primes).
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* Install factor.6 as primes.6, instead of making a symlink.
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* Use debhelper.
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-- Joey Hess <joeyh@master.debian.org> Sun, 9 Nov 1997 14:13:05 -0500
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bsdgames (1.5-1) unstable; urgency=low
|
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* New upstream release.
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- new games: adventure, phantasia, pig, quiz, random.
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- updated other games to new versions.
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* Libc6 at last.
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- however, adventure and sail are currently broken under libc6,
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and not included in the binary package.
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* Changed how the configure script is run during building, new method
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is more robust.
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* Fixed menu file entry for go fish to pause after end of game so the user
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can see who won.
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* Make tetris-bsd score file a conffile.
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* Use pristine upstream source.
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|
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-- Joey Hess <joeyh@master.debian.org> Sat, 19 Jul 1997 12:25:03 -0400
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|
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bsdgames (1.4-1) unstable; urgency=low
|
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* New upstream release, incorporates many of the changes I made for
|
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debian.
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* No longer have to delete bog and paranioa out of the upstream source,
|
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they have been split out into a bsdgames-nonfree package.
|
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* Tetris is now part of the upstream source, no need for tetris.shar.
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* /usr/games/tetris renamed to /usr/games/tetris-bsd
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* /usr/share used for arch-independant data.
|
||||
* Reccommends: wordlist | wenglish; closes #8487
|
||||
|
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-- Joey Hess <joeyh@master.debian.org> Thu, 1 May 1997 23:07:46 -0400
|
||||
|
||||
bsdgames (1.3-8) unstable; urgency=low
|
||||
|
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* Removed fortune from descrition, as fortune is not included in this
|
||||
package (#9168).
|
||||
* Converted menufile to menu-1 format.
|
||||
|
||||
-- Joey Hess <joeyh@master.debian.org> Mon, 28 Apr 1997 13:25:24 -0400
|
||||
|
||||
bsdgames (1.3-7) frozen unstable; urgency=low
|
||||
|
||||
* Fixed problem with including tetris in the source package. Tetris is now
|
||||
included as a shar archive.
|
||||
|
||||
-- Joey Hess <joeyh@master.debian.org> Wed, 16 Apr 1997 18:39:31 -0400
|
||||
|
||||
bsdgames (1.3-6) frozen unstable; urgency=low
|
||||
|
||||
* Fixed segfault in backgammon if any command line options were given.
|
||||
* Use backgammon -pb in the debian menu file.
|
||||
|
||||
-- Joey Hess <joeyh@master.debian.org> Tue, 15 Apr 1997 14:27:04 -0400
|
||||
|
||||
bsdgames (1.3-5) frozen unstable; urgency=low
|
||||
|
||||
* Hacked around in mille to fix bug #8556.
|
||||
|
||||
-- Joey Hess <joeyh@master.debian.org> Tue, 8 Apr 1997 20:03:23 -0400
|
||||
|
||||
bsdgames (1.3-4) unstable; urgency=low
|
||||
|
||||
* Fixed sparse files problem (#8488) -- the package should install in much
|
||||
less space now.
|
||||
* Routine update of debian/rules:
|
||||
Run dpkg-gencontrol after debstd, and delete substvars during clean.
|
||||
|
||||
-- Joey Hess <joeyh@master.debian.org> Fri, 4 Apr 1997 19:48:12 -0500
|
||||
|
||||
bsdgames (1.3-3) unstable; urgency=low
|
||||
|
||||
* Fixed problems in source package:
|
||||
* Removed binaries in hangman directory.
|
||||
* dpkg-source -x would not work with version 1.3-2. Fixed this.
|
||||
* Corrected typo in hangman's man page.
|
||||
|
||||
-- Joey Hess <joeyh@master.debian.org> Wed, 26 Mar 1997 14:02:24 -0500
|
||||
|
||||
bsdgames (1.3-2) unstable; urgency=low
|
||||
|
||||
* robots: if player cannot move, don't print junk characters in xterm when
|
||||
trying to beep.
|
||||
* Routine update of debian/rules:
|
||||
Run dpkg-gencontrol after debstd, and delete substvars during clean.
|
||||
* Added tetris, thanks to David Frey <david@eos.lugs.ch>.
|
||||
|
||||
-- Joey Hess <joeyh@master.debian.org> Sun, 23 Mar 1997 18:05:41 -0500
|
||||
|
||||
bsdgames (1.3-1) unstable; urgency=low
|
||||
|
||||
* First release.
|
||||
* Link with -ncurses instead of -termcap.
|
||||
* "rm -r bog paranioa" to remove them from the source package. Their
|
||||
copyright doesn't let them be in debian.
|
||||
* Many changes to get it all to compile.
|
||||
* More changes for debian packaging; moved score files into /var, made
|
||||
some programs sgid games so they could write to score files, etc.
|
||||
* Fixed up man pages.
|
||||
* battlestar: renamed save file to ~/.Bstar
|
||||
* cribbage: display help properly even if PAGER is not set to an absolute
|
||||
pathname of the pager.
|
||||
* snscore: don't segfault if the score file is empty.
|
||||
* snscore: don't give "too many players" error.
|
||||
|
||||
-- Joey Hess <joeyh@master.debian.org> Thu, 20 Mar 1997 23:31:16 -0500
|
||||
|
||||
Local variables:
|
||||
mode: debian-changelog
|
||||
End:
|
||||
20
debian/control
vendored
Normal file
20
debian/control
vendored
Normal file
@@ -0,0 +1,20 @@
|
||||
Source: bsdgames
|
||||
Section: games
|
||||
Priority: optional
|
||||
Maintainer: Joey Hess <joeyh@master.debian.org>
|
||||
Standards-Version: 2.5.0.0
|
||||
|
||||
Package: bsdgames
|
||||
Architecture: any
|
||||
Depends: ${shlibs:Depends}
|
||||
Conflicts: bsdgames-nonfree (<< 2.5)
|
||||
Replaces: bsdgames-nonfree (<< 2.5)
|
||||
Description: collection of text games from BSD systems
|
||||
This is a collection of some of the text-based games and amusements that are
|
||||
common on BSD systems.
|
||||
.
|
||||
Includes these programs: adventure, arithmetic, atc, backgammon, battlestar,
|
||||
bcd, boggle, caesar, canfield, countmail, cribbage, fish, gomoku, hangman,
|
||||
hunt, mille, monop, morse, number, pig, phantasia, pom, ppt, primes, quiz,
|
||||
random, rain, robots, sail, snake, tetris, trek, wargames, worm, worms,
|
||||
wump
|
||||
46
debian/copyright
vendored
Normal file
46
debian/copyright
vendored
Normal file
@@ -0,0 +1,46 @@
|
||||
This is a Debian prepackaged version of the BSD games package.
|
||||
|
||||
This package was put together by Joey Hess <joeyh@master.debian.org>, using
|
||||
sources from:
|
||||
ftp://sunsite.unc.edu/pub/Linux/Incoming/bsd-games-2.5.tar.gz
|
||||
|
||||
Most programs in this package have the standard BSD copyright. See
|
||||
/usr/doc/copyrigght/BSD for the text of this copyright. There are some
|
||||
exceptions, as follows:
|
||||
|
||||
atc:
|
||||
BSD copyright plus the following:
|
||||
/*
|
||||
* Copyright (c) 1987 by Ed James, UC Berkeley. All rights reserved.
|
||||
*
|
||||
* Copy permission is hereby granted provided that this notice is
|
||||
* retained on all partial or complete copies.
|
||||
*
|
||||
* For more info on this and all of my stuff, mail edjames@berkeley.edu.
|
||||
*/
|
||||
|
||||
phantasia:
|
||||
This entire subtree is explicitly not copyrighted.
|
||||
The following notice applies to all files found here. None of
|
||||
these files contain AT&T proprietary source code.
|
||||
_____________________________________________________________________________
|
||||
|
||||
/* DISCLAIMER:
|
||||
*
|
||||
* This game is distributed for free as is. It is not guaranteed to work
|
||||
* in every conceivable environment. It is not even guaranteed to work
|
||||
* in ANY environment.
|
||||
*
|
||||
* This game is distributed without notice of copyright, therefore it
|
||||
* may be used in any manner the recipient sees fit. However, the
|
||||
* author assumes no responsibility for maintaining or revising this
|
||||
* game, in its original form, or any derivitives thereof.
|
||||
*
|
||||
* The author shall not be responsible for any loss, cost, or damage,
|
||||
* including consequential damage, caused by reliance on this material.
|
||||
*
|
||||
* The author makes no warranties, express or implied, including warranties
|
||||
* of merchantability or fitness for a particular purpose or use.
|
||||
*
|
||||
* AT&T is in no way connected with this game.
|
||||
*/
|
||||
54
debian/menu
vendored
Normal file
54
debian/menu
vendored
Normal file
@@ -0,0 +1,54 @@
|
||||
?package(bsdgames):needs="text" section="Apps/Educational" \
|
||||
title="Arithmetic Quiz" command="/usr/games/arithmetic"
|
||||
?package(bsdgames):needs="text" section="Games/Simulation" \
|
||||
title="Air Traffic Controller" \
|
||||
command="sh -c '/usr/games/atc ; echo;echo PRESS ENTER;read'"
|
||||
?package(bsdgames):needs="text" section="Games/Adventure" \
|
||||
title="Battlestar" command="/usr/games/battlestar"
|
||||
?package(bsdgames):needs="text" section="Games/Card" \
|
||||
title="Canfield" command="/usr/games/canfield"
|
||||
?package(bsdgames):needs="text" section="Games/Card" \
|
||||
title="Cribbage" command="/usr/games/cribbage"
|
||||
?package(bsdgames):needs="text" section="Games/Card" \
|
||||
title="Go Fish" \
|
||||
command="sh -c '/usr/games/fish;echo;echo PRESS ENTER;read'"
|
||||
?package(bsdgames):needs="text" section="Games/Card" \
|
||||
title="Mille Bournes" command="/usr/games/mille"
|
||||
?package(bsdgames):needs="text" section="Games/Board" \
|
||||
title="Monopoly" command="/usr/games/monop"
|
||||
?package(bsdgames):needs="text" section="Games/Board" \
|
||||
title="Backgammon" command="/usr/games/backgammon -pb"
|
||||
?package(bsdgames):needs="text" section="Screen/Save/Text" \
|
||||
title="Rain" command="/usr/games/rain"
|
||||
?package(bsdgames):needs="text" section="Games/Arcade" \
|
||||
title="Robots" command="/usr/games/robots"
|
||||
?package(bsdgames):needs="text" section="Games/Simulation" \
|
||||
title="Sail" command="/usr/games/sail"
|
||||
?package(bsdgames):needs="text" section="Games/Arcade" \
|
||||
title="Snake" command="/usr/games/snake"
|
||||
?package(bsdgames):needs="text" section="Games/Arcade" \
|
||||
title="Star Trek" command="/usr/games/trek"
|
||||
?package(bsdgames):needs="text" section="Games/Arcade" \
|
||||
title="Worm" command="/usr/games/worm"
|
||||
?package(bsdgames):needs="text" section="Screen/Save/Text" \
|
||||
title="Worms" command="/usr/games/worms"
|
||||
?package(bsdgames):needs="text" section="Games/Adventure" \
|
||||
title="Hunt the Wumpus" command="/usr/games/wump"
|
||||
?package(bsdgames):needs="text" section="Games/Tetris-like" \
|
||||
title="Bsd Tetris" \
|
||||
command="/usr/games/tetris-bsd"
|
||||
?package(bsdgames):needs="text" section="Games/Board" \
|
||||
title="Gomoku" \
|
||||
command="/usr/games/gomoku"
|
||||
?package(bsdgames):needs="text" section="Games/Adventure" \
|
||||
title="Phantasia" \
|
||||
command="/usr/games/phantasia"
|
||||
?package(bsdgames):needs="text" section="Games/Adventure" \
|
||||
title="Adventure" \
|
||||
command="/usr/games/adventure"
|
||||
?package(bsdgames):needs="text" section="Games/Puzzles" \
|
||||
title="Hangman" command="/usr/games/hangman"
|
||||
?package(bsdgames):needs="text" section="Games/Puzzles" \
|
||||
title="Boggle" \
|
||||
command=/usr/games/boggle
|
||||
|
||||
36
debian/postinst
vendored
Normal file
36
debian/postinst
vendored
Normal file
@@ -0,0 +1,36 @@
|
||||
#!/bin/sh -e
|
||||
|
||||
SCOREFILES="
|
||||
/var/lib/games/bsdgames/atc_score
|
||||
/var/lib/games/bsdgames/battlestar.log
|
||||
/var/lib/games/bsdgames/cfscores
|
||||
/var/lib/games/bsdgames/criblog
|
||||
/var/lib/games/bsdgames/robots_roll
|
||||
/var/lib/games/bsdgames/saillog
|
||||
/var/lib/games/bsdgames/snake.log
|
||||
/var/lib/games/bsdgames/snakerawscores
|
||||
/var/lib/games/bsdgames/tetris-bsd.scores
|
||||
/var/lib/games/bsdgames/phantasia/characs
|
||||
/var/lib/games/bsdgames/phantasia/gold
|
||||
/var/lib/games/bsdgames/phantasia/lastdead
|
||||
/var/lib/games/bsdgames/phantasia/mess
|
||||
/var/lib/games/bsdgames/phantasia/motd
|
||||
/var/lib/games/bsdgames/phantasia/scoreboard
|
||||
/var/lib/games/bsdgames/phantasia/void
|
||||
/var/lib/games/bsdgames/phantasia/monsters"
|
||||
|
||||
# These files cannot just be zero-byte files:
|
||||
if [ ! -e /var/lib/games/bsdgames/phantasia/void ]; then
|
||||
cp /usr/share/games/bsdgames/phantasia/void \
|
||||
/var/lib/games/bsdgames/phantasia/void
|
||||
fi
|
||||
if [ ! -e /var/lib/games/bsdgames/phantasia/monsters ] ; then
|
||||
cp /usr/share/games/bsdgames/phantasia/monsters \
|
||||
/var/lib/games/bsdgames/phantasia/monsters
|
||||
fi
|
||||
|
||||
touch $SCOREFILES
|
||||
chown root.games $SCOREFILES
|
||||
chmod 664 $SCOREFILES
|
||||
|
||||
#DEBHELPER#
|
||||
30
debian/postrm
vendored
Normal file
30
debian/postrm
vendored
Normal file
@@ -0,0 +1,30 @@
|
||||
#!/bin/sh -e
|
||||
|
||||
SCOREFILES="
|
||||
/var/lib/games/bsdgames/atc_score
|
||||
/var/lib/games/bsdgames/battlestar.log
|
||||
/var/lib/games/bsdgames/cfscores
|
||||
/var/lib/games/bsdgames/criblog
|
||||
/var/lib/games/bsdgames/robots_roll
|
||||
/var/lib/games/bsdgames/saillog
|
||||
/var/lib/games/bsdgames/snake.log
|
||||
/var/lib/games/bsdgames/snakerawscores
|
||||
/var/lib/games/bsdgames/tetris-bsd.scores
|
||||
/var/lib/games/bsdgames/phantasia/characs
|
||||
/var/lib/games/bsdgames/phantasia/gold
|
||||
/var/lib/games/bsdgames/phantasia/lastdead
|
||||
/var/lib/games/bsdgames/phantasia/mess
|
||||
/var/lib/games/bsdgames/phantasia/motd
|
||||
/var/lib/games/bsdgames/phantasia/scoreboard
|
||||
/var/lib/games/bsdgames/phantasia/void
|
||||
/var/lib/games/bsdgames/phantasia/monsters"
|
||||
|
||||
# Remove high score files on purge.
|
||||
if [ "$1" = "purge" ]; then
|
||||
rm -f $SCOREFILES
|
||||
fi
|
||||
|
||||
rmdir /var/lib/games/bsdgames/phantasia /var/lib/games/bsdgames \
|
||||
/var/lib/games 2>/dev/null || true
|
||||
|
||||
#DEBHELPER#
|
||||
81
debian/rules
vendored
Executable file
81
debian/rules
vendored
Executable file
@@ -0,0 +1,81 @@
|
||||
#!/usr/bin/make -f
|
||||
# Sample debian/rules that uses debhelper. GNU copyright 1997 by Joey Hess.
|
||||
|
||||
# Uncomment this to turn on verbose mode.
|
||||
#export DH_VERBOSE=1
|
||||
|
||||
build: build-stamp
|
||||
build-stamp:
|
||||
dh_testdir
|
||||
./configure
|
||||
$(MAKE)
|
||||
touch build-stamp
|
||||
|
||||
clean:
|
||||
dh_testdir
|
||||
dh_testroot
|
||||
rm -f build-stamp
|
||||
dh_clean
|
||||
-$(MAKE) -i distclean
|
||||
|
||||
# Build architecture-independent files here.
|
||||
binary-indep: build
|
||||
# We have nothing to do by default.
|
||||
|
||||
# Build architecture-dependent files here.
|
||||
binary-arch: build
|
||||
dh_testdir
|
||||
dh_testroot
|
||||
dh_clean
|
||||
dh_installdirs usr/doc/bsdgames usr/share/games/bsdgames/phantasia
|
||||
|
||||
$(MAKE) install
|
||||
cp atc/BUGS debian/tmp/usr/doc/bsdgames/BUGS.atc
|
||||
cp hunt/README debian/tmp/usr/doc/bsdgames/README.hunt
|
||||
cp hunt/README.linux debian/tmp/usr/doc/bsdgames/README.linux.hunt
|
||||
cp phantasia/README debian/tmp/usr/doc/bsdgames/README.phantasia
|
||||
cp boggle/README debian/tmp/usr/doc/bsdgames/README.boggle
|
||||
cp boggle/README.linux debian/tmp/usr/doc/bsdgames/README.linux.boggle
|
||||
# Since factor is not installed, and primes.6 is a symlink to
|
||||
# factor.6, I need to change that to the actual man page.
|
||||
-rm -f debian/tmp/usr/man/man6/factor.6.gz \
|
||||
debian/tmp/usr/man/man6/primes.6
|
||||
cp factor/factor.6 debian/tmp/usr/man/man6/primes.6
|
||||
# Move phantasia's binary state files into /usr, they are copied
|
||||
# back to /var in the postinst.
|
||||
mv debian/tmp/var/lib/games/bsdgames/phantasia/{monsters,void} \
|
||||
debian/tmp/usr/share/games/bsdgames/phantasia/
|
||||
|
||||
dh_installdocs ChangeLog ChangeLog.0 TODO README \
|
||||
trek/USD.doc/trek.me SECURITY THANKS AUTHORS BUGS YEAR2000
|
||||
dh_installexamples
|
||||
dh_installmenu
|
||||
dh_installcron
|
||||
# dh_installmanpages
|
||||
# dh_undocumented
|
||||
dh_installchangelogs -k NEWS
|
||||
dh_strip
|
||||
dh_compress
|
||||
dh_fixperms
|
||||
|
||||
chmod -R u+rw debian/tmp/usr/
|
||||
# Games with score files need to be set up sgid games.
|
||||
chown root.games debian/tmp/usr/games/{atc,battlestar,canfield,cribbage,robots,snake,tetris-bsd,phantasia,sail}
|
||||
chmod g+s debian/tmp/usr/games/{atc,battlestar,canfield,cribbage,robots,snake,tetris-bsd,phantasia,sail}
|
||||
# The game directories need to be sgid too, and let's
|
||||
# remove all the zero byte score files in them.
|
||||
chown root.games debian/tmp/var/lib/games/bsdgames/{,phantasia}
|
||||
chmod g+rws debian/tmp/var/lib/games/bsdgames/{,phantasia}
|
||||
find debian/tmp/var/lib/games/bsdgames -size 0 -exec rm {} \;
|
||||
|
||||
dh_suidregister
|
||||
|
||||
dh_installdeb
|
||||
dh_shlibdeps
|
||||
dh_gencontrol
|
||||
# dh_makeshlibs
|
||||
dh_md5sums
|
||||
dh_builddeb
|
||||
|
||||
binary: binary-indep binary-arch
|
||||
.PHONY: build clean binary-indep binary-arch binary
|
||||
@@ -42,13 +42,12 @@
|
||||
.\" chongo <for a good prime call: 391581 * 2^216193 - 1> /\oo/\
|
||||
.\"
|
||||
.Dd May 31, 1993
|
||||
.Dt FACTOR 6
|
||||
.Dt PRIMES 6
|
||||
.Os
|
||||
.Sh NAME
|
||||
.Nm factor ,
|
||||
.Nm primes
|
||||
.Nd
|
||||
factor a number, generate primes
|
||||
generate primes
|
||||
.Sh SYNOPSIS
|
||||
.Nm
|
||||
.Op Ar number ...
|
||||
@@ -57,32 +56,6 @@ factor a number, generate primes
|
||||
.Op Ar start Op Ar stop
|
||||
.Sh DESCRIPTION
|
||||
The
|
||||
.Nm
|
||||
utility will factor integers between -2147483648 and 2147483647 inclusive.
|
||||
When a number is factored, it is printed, followed by a
|
||||
.Dq \: ,
|
||||
and the list of factors on a single line.
|
||||
Factors are listed in ascending order, and are preceded by a space.
|
||||
If a factor divides a value more than once, it will be printed
|
||||
more than once.
|
||||
.Pp
|
||||
When
|
||||
.Nm
|
||||
is invoked with one or more arguments,
|
||||
each argument will be factored.
|
||||
.Pp
|
||||
When
|
||||
.Nm
|
||||
is invoked with no arguments,
|
||||
.Nm
|
||||
reads numbers, one per line, from standard input, until end of file or error.
|
||||
Leading white-space and empty lines are ignored.
|
||||
Numbers may be preceded by a single - or +.
|
||||
Numbers are terminated by a non-digit character (such as a newline).
|
||||
After a number is read, it is factored.
|
||||
Input lines must not be longer than 255 characters.
|
||||
.Pp
|
||||
The
|
||||
.Nm primes
|
||||
utility prints primes in ascending order, one per line, starting at or above
|
||||
.Ar start
|
||||
@@ -118,9 +91,5 @@ Out of range or invalid input results in
|
||||
.Sq ouch
|
||||
being written to standard error.
|
||||
.Sh BUGS
|
||||
.Nm
|
||||
cannot handle the
|
||||
.Dq 10 most wanted
|
||||
factor list,
|
||||
.Nm primes
|
||||
won't get you a world record.
|
||||
|
||||
@@ -26,6 +26,9 @@ static struct termios saved_tty;
|
||||
# include <sys/param.h>
|
||||
# include <unistd.h>
|
||||
|
||||
/* For MAXHOSTNAMELEN -- JH */
|
||||
# include <rpc/types.h>
|
||||
|
||||
# include "hunt.h"
|
||||
|
||||
/*
|
||||
|
||||
@@ -49,6 +49,9 @@ __RCSID("$NetBSD: main.c,v 1.7 1997/10/12 14:16:26 lukem Exp $");
|
||||
|
||||
# include "robots.h"
|
||||
|
||||
/* errno is used below - JH */
|
||||
#include <errno.h>
|
||||
|
||||
int main __P((int, char **));
|
||||
|
||||
int
|
||||
|
||||
@@ -158,8 +158,9 @@ sync_exists(game)
|
||||
struct stat s;
|
||||
time_t t;
|
||||
|
||||
(void) sprintf(buf, _PATH_SYNC, game);
|
||||
/* (void) sprintf(buf, _PATH_SYNC, game);*/
|
||||
(void) time(&t);
|
||||
|
||||
setegid(egid);
|
||||
if (stat(buf, &s) < 0) {
|
||||
setegid(gid);
|
||||
|
||||
Reference in New Issue
Block a user