mirror of
https://github.com/fairyglade/ly.git
synced 2025-12-20 19:24:53 +00:00
Add possibility to disable auth_fails animation (closes #835)
Signed-off-by: AnErrupTion <anerruption@disroot.org>
This commit is contained in:
@@ -39,6 +39,7 @@ animation_timeout_sec = 0
|
|||||||
asterisk = *
|
asterisk = *
|
||||||
|
|
||||||
# The number of failed authentications before a special animation is played... ;)
|
# The number of failed authentications before a special animation is played... ;)
|
||||||
|
# If set to 0, the animation will never be played
|
||||||
auth_fails = 10
|
auth_fails = 10
|
||||||
|
|
||||||
# Identifier for battery whose charge to display at top left
|
# Identifier for battery whose charge to display at top left
|
||||||
@@ -162,7 +163,7 @@ doom_middle_color = 0x00C78F17
|
|||||||
# DOOM animation custom bottom color (high intensity flames)
|
# DOOM animation custom bottom color (high intensity flames)
|
||||||
doom_bottom_color = 0x00FFFFFF
|
doom_bottom_color = 0x00FFFFFF
|
||||||
|
|
||||||
# Set margin to the edges of the DM (useful for curved monitors)
|
# Set margin to the edges of the DM (useful for curved monitors)
|
||||||
edge_margin = 0
|
edge_margin = 0
|
||||||
|
|
||||||
# Error background color id
|
# Error background color id
|
||||||
@@ -213,7 +214,7 @@ gameoflife_frame_delay = 6
|
|||||||
gameoflife_initial_density = 0.4
|
gameoflife_initial_density = 0.4
|
||||||
|
|
||||||
# Command executed when pressing hibernate key (can be null)
|
# Command executed when pressing hibernate key (can be null)
|
||||||
hibernate_cmd = null
|
hibernate_cmd = null
|
||||||
|
|
||||||
# Specifies the key used for hibernate (F1-F12)
|
# Specifies the key used for hibernate (F1-F12)
|
||||||
hibernate_key = F4
|
hibernate_key = F4
|
||||||
|
|||||||
@@ -629,7 +629,7 @@ pub fn main() !void {
|
|||||||
|
|
||||||
if (update) {
|
if (update) {
|
||||||
// If the user entered a wrong password 10 times in a row, play a cascade animation, else update normally
|
// If the user entered a wrong password 10 times in a row, play a cascade animation, else update normally
|
||||||
if (auth_fails >= config.auth_fails) {
|
if (config.auth_fails > 0 and auth_fails >= config.auth_fails) {
|
||||||
std.Thread.sleep(std.time.ns_per_ms * 10);
|
std.Thread.sleep(std.time.ns_per_ms * 10);
|
||||||
update = buffer.cascade();
|
update = buffer.cascade();
|
||||||
|
|
||||||
@@ -847,7 +847,7 @@ pub fn main() !void {
|
|||||||
const time = try interop.getTimeOfDay();
|
const time = try interop.getTimeOfDay();
|
||||||
|
|
||||||
timeout = @intCast((60 - @rem(time.seconds, 60)) * 1000 - @divTrunc(time.microseconds, 1000) + 1);
|
timeout = @intCast((60 - @rem(time.seconds, 60)) * 1000 - @divTrunc(time.microseconds, 1000) + 1);
|
||||||
} else if (config.clock != null or auth_fails >= config.auth_fails) {
|
} else if (config.clock != null or (config.auth_fails > 0 and auth_fails >= config.auth_fails)) {
|
||||||
const time = try interop.getTimeOfDay();
|
const time = try interop.getTimeOfDay();
|
||||||
|
|
||||||
timeout = @intCast(1000 - @divTrunc(time.microseconds, 1000) + 1);
|
timeout = @intCast(1000 - @divTrunc(time.microseconds, 1000) + 1);
|
||||||
@@ -1110,7 +1110,7 @@ pub fn main() !void {
|
|||||||
|
|
||||||
try std.posix.tcsetattr(std.posix.STDIN_FILENO, .FLUSH, tb_termios);
|
try std.posix.tcsetattr(std.posix.STDIN_FILENO, .FLUSH, tb_termios);
|
||||||
|
|
||||||
if (auth_fails < config.auth_fails) {
|
if (config.auth_fails == 0 or auth_fails < config.auth_fails) {
|
||||||
_ = termbox.tb_clear();
|
_ = termbox.tb_clear();
|
||||||
try ttyClearScreen();
|
try ttyClearScreen();
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user