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Make delay floating point in dur format
Signed-off-by: AnErrupTion <anerruption@disroot.org>
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@@ -30,7 +30,7 @@ fn read_decompress_file(allocator: Allocator, file_path: []const u8) ![]u8 {
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const Frame = struct {
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frameNumber: i32,
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delay: i32,
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delay: f32,
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contents: [][]u8,
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colorMap: [][][]i32,
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@@ -398,7 +398,7 @@ fn draw(self: *DurFile) void {
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const delta_time = time_current - self.time_previous;
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// Convert delay from sec to ms
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const delay_time: u32 = @intCast(current_frame.delay * 1000);
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const delay_time: u32 = @intFromFloat(current_frame.delay * 1000);
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if (delta_time > (self.frame_time + delay_time)) {
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self.time_previous = time_current;
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