Commit Graph
7 Commits
Author SHA1 Message Date
RadsammyT 0a29dc2fef feat(gameoflife): allow for variations to game of life (closes #1023) (#1041)
## What are the changes about?

Allows the game of life animation to be ran with configurable rules, specifically: the neighbors required for birth and survival.
### Example: [B3/S12345 (Maze)](https://conwaylife.com/wiki/OCA:Maze)
(where numbers after B are neighbors required for birth, and S for survival)
<video src="/attachments/49120c5e-ce21-4025-852e-924befbc2621" title="Screencast_20260814_233338" controls></video>

Introduces two keys to the config:
```ini
# Sets the multiple amounts of neighbors needed for a cell to survive.
# Each numerical digit from 0 to 8 inclusive in this string becomes
# one of the targets required for this cell to survive.
# Example: a string of "23" makes the cell survive on 2 or 3 neighbors
gameoflife_param_survival = "23"

# Sets the multiple amounts of neighbors needed for a cell to be born.
# Each numerical digit from 0 to 8 inclusive in this string becomes
# one of the targets required for this cell to be born.
# Example: a string of "3" makes the cell be born on 3 neighbors
gameoflife_param_birth = "3"
```

## What existing issue(s) does this resolve?

Solves !1023

## Pre-requisites

- [x] I have tested & confirmed the changes work locally
- [x] I have read and fully adhere to the rules set in the contributing guidelines found in `CONTRIBUTING.md`

Reviewed-on: https://codeberg.org/fairyglade/ly/pulls/1041
Reviewed-by: AnErrupTion <anerruption+codeberg@disroot.org>
2026-08-24 15:32:16 +02:00
RadsammyT eeccb7421b feat: LuaJIT Animations (#1001)
## What are the changes about?
TL;DR:
![ly_meme](/attachments/f4c3a93b-6ede-42ab-a351-292e2105d4e2)

Slaps the entire LuaJIT runtime onto Ly, allowing for the creation of custom dynamic animations like GameOfLife, ColorWave, Doom, etc.
This PR adds the [ziglua](https://github.com/natecraddock/ziglua?ref=zig-0.16) dependency for its zig bindings and considerable buildtime config (mainly lua version selection).

### Example
 <video src="/attachments/3f91cf72-ae24-459c-8ef6-099f71e866fd" title="Screencast_20260519_172320" controls></video>
```lua
ly.frame_delay = 5
local timer = 0
local clock = os.clock()
local clock_diff = 0
function draw()
	timer = timer + 1
	byte = string.byte(' ')
	clock_diff = os.clock() - clock
	clock = os.clock()
	timer = timer + clock_diff
	for x = 0, ly.width-1 do
		for y = 0, ly.height-1 do
			local xc = 0xFF
			if x < 255 then xc = ((x + math.floor(timer / 2)) * 3) % 255 else xc = 0 end
			local yc = 0xFF
			if y < 255 then yc = ((y) * 3) % 255 else yc = 0 end
			ly.putCell(byte, xc, bit.bor(xc, yc), x, y)
		end
	end
end
```

### The API

The API that Ly gives to the user is minimal. A table is globally available, named `ly`, which provides the following:

| Member  | Purpose  |
|---------|---------|
| `ly.width` & `ly.height` | Respective Width/Height from the `TerminalBuffer` |
| `ly.putCell(byte, fg, bg, x, y)` | Literally `Cell.init(byte, fg, bg).put(x, y)`.|
| `ly.clock()` | The current real-time, in microseconds. |

### Error Handling

On a Lua Error, Ly won't quit but will instead paint the entire background red. The lua error in question can be found in the Ly log file and on-screen.
```log
2026-05-19 16:13:40 [err/Lua] Error (Cannot call draw()): attempt to call a nil value
2026-05-19 11:05:51 [err/Lua] Lua Error: ...dsammyt/programming/probe/ly/scratch/testConfig/test.lua:30: bad argument #1 to 'ipairs' (table expected, got number)
```

## Pre-requisites

- [X] I have tested & confirmed the changes work locally
- [X] I have run `zig fmt` throughout my changes

Reviewed-on: https://codeberg.org/fairyglade/ly/pulls/1001
Reviewed-by: AnErrupTion <anerruption+codeberg@disroot.org>
2026-06-19 20:05:00 +02:00
RadsammyT 4f45d92ea8 Fix: battery label positioning, custom keybinds not disappearing on hide_key_hints = false (#970)
## What are the changes about?

Fixes battery label positioning in regards to custom binds.
Since the label was on the top-left, it only accounted for the first line of built-in keybinds, and it didn't account for the other lines of custom ones.

This also fixes the custom keybinds not disappearing on `hide_key_hints = false`, which is my bad. whoops.

Also, with https://codeberg.org/fairyglade/ly/pulls/963 being a thing, we should probably think about deprecating this hardcoded battery label in favor of a custom label command, top-left by default.

## What existing issue does this resolve?

N/A

## Pre-requisites

- [x] I have tested & confirmed the changes work locally
- [x] I have run `zig fmt` throughout my changes

Reviewed-on: https://codeberg.org/fairyglade/ly/pulls/970
Reviewed-by: AnErrupTion <anerruption+codeberg@disroot.org>
2026-04-26 09:37:39 +02:00
RadsammyT fe6942d406 fix: custom label and bind ordering (#951)
## What are the changes about?

Fixes the order of custom labels and binds because of a HashMap shenanigan (no guaranteed order), so we use `ArrayHashMap` instead which preserves insertion order.  They should now be shown in the order they are declared in the config.

![image](/attachments/7a928c5f-fbbe-4a60-b120-3feddbcdfdb6)

![image](/attachments/22afe011-00a0-4a29-90ab-060e1d059c75)

## What existing issue does this resolve?

!950

## Pre-requisites

- [x] I have tested & confirmed the changes work locally
- [x] I have run `zig fmt` throughout my changes

Reviewed-on: https://codeberg.org/fairyglade/ly/pulls/951
Reviewed-by: AnErrupTion <anerruption+codeberg@disroot.org>
Co-authored-by: RadsammyT <radsammyt@gmail.com>
Co-committed-by: RadsammyT <radsammyt@gmail.com>
2026-03-27 22:46:37 +01:00
RadsammyT 7a8d913531 Feature: Add custom command & label support (#945)
## What are the changes about?

Adds customizable commands and labels to ly.
Solves https://codeberg.org/fairyglade/ly/issues/905.

Since Ly doesn't use INI headers. I use them exclusively for declarations of custom commands and labels.

### Commands

Bind a keybind to a command, and add a hint to the HUD. Useful for use cases like display brightness, switching between GPUs, etc.

Supports localization in the `name` field only. ex: where `lang = es`: `$brightness_up` => `bajar brillo`

Declared in config.ini with the following:

```ini
[cmd:F8]
name = custom command 2
cmd = touch /tmp/ly.gaming
```

### Labels

Add a label to the HUD. As specified in #905.
The text of the label corresponds to the output of the command specified in `[lbl:NAME]`.
Only shows the first line of the output.

Declared in config.ini with the following:

```ini
[lbl:kernel]
cmd = uname -srn
refresh = 0
```

Example to add to the config.ini:
```ini
# Declare a command with the F8 binding.
[cmd:F8]
#The name of the command to show up in Ly.
name = custom command
cmd = touch /tmp/ly.gaming

# Declare a label with an ID. This ID should be unique across all labels.
[lbl:kernel]
cmd = uname -srn
# In frames, the time to re-run the command and update the label. If 0, only run once- do not refresh.
refresh = 0

# Once you're done setting up labels and commands, add an empty header
# below to continue configurating the rest of Ly.
# Put other settings not belonging to custom commands/labels below here.
[]

```

## Pre-requisites

- [x] I have tested & confirmed the changes work locally

![image](/attachments/f9373ac9-567e-4f47-987c-1df6f4ee0d84)

Reviewed-on: https://codeberg.org/fairyglade/ly/pulls/945
Reviewed-by: AnErrupTion <anerruption+codeberg@disroot.org>
Co-authored-by: RadsammyT <radsammyt@gmail.com>
Co-committed-by: RadsammyT <radsammyt@gmail.com>
2026-03-27 17:15:49 +01:00
RadsammyT b382d74969 bigclock: add 12-hour & seconds support (#805)
Added P,A,M characters to bigclock and added 12hr and seconds support to bigclock via `bigclock_12hr` and `bigclock_seconds` in the config.
![image](/attachments/e95accff-4822-4801-8159-94411a6c644f)
Image has bigclock_12hr and bigclock_seconds enabled.

Farsi characters for P,A,M are blank since I don't know what it would look like in their language. (should i have just used the english characters as a placeholder?)

Reviewed-on: https://codeberg.org/fairyglade/ly/pulls/805
Reviewed-by: AnErrupTion <anerruption@disroot.org>
Co-authored-by: RadsammyT <radsammyt@gmail.com>
Co-committed-by: RadsammyT <radsammyt@gmail.com>
2025-08-03 11:16:04 +02:00
RadsammyT 5c3da10386 fix: confined labels cutting off
`drawConfinedLabel` didn't take into account the starting x axis
when checking to break for exceeding `max_length`.

This should fix the box title not appearing on
terminals with larger column counts.
2025-07-16 22:03:51 -04:00