33 Commits

Author SHA1 Message Date
AnErrupTion
75001c4a33 zigini: Use upstream URL
Signed-off-by: AnErrupTion <anerruption@disroot.org>
2026-08-25 23:39:13 +02:00
AnErrupTion
c56a607fe7 Update create_vendor_tarball.sh
Signed-off-by: AnErrupTion <anerruption@disroot.org>
2026-08-25 23:37:43 +02:00
AnErrupTion
a9cbfbddbf Update to Zig 0.17.0-dev.1824+7988f7952
Signed-off-by: AnErrupTion <anerruption@disroot.org>
2026-08-25 23:36:43 +02:00
AnErrupTion
f52baa7f79 Merge branch 'master' of codeberg.org:fairyglade/ly into zig-0.17
Signed-off-by: AnErrupTion <anerruption@disroot.org>
2026-08-25 23:13:21 +02:00
AnErrupTion
d10df78886 auth: Add password reset prerequisites
Signed-off-by: AnErrupTion <anerruption@disroot.org>
2026-08-25 23:10:37 +02:00
AnErrupTion
95641008fe setup.sh: Set STARTUP, late load Xsession (closes #1049)
Signed-off-by: AnErrupTion <anerruption@disroot.org>
2026-08-25 20:32:36 +02:00
AnErrupTion
00440cca2e crawler: remove any trailing colon for XDG_CURRENT_DESKTOP
Signed-off-by: AnErrupTion <anerruption@disroot.org>
2026-08-25 19:55:54 +02:00
AnErrupTion
39ea43c3cb ui: Let the info line render after empty password error
Signed-off-by: AnErrupTion <anerruption@disroot.org>
2026-08-25 19:54:34 +02:00
urly3
432560a1cd fix: freebsd still requires 1-indexed tty (#1048)
## What are the changes about?

I thought it was working as intended but appears I just got lucky when testing.
VT_ACTIVATE still wants them 1-indexed, so increase the parsed value respectively.

My apologies!

## What existing issue(s) does this resolve?

N/A

## Pre-requisites

- [ x ] I have tested & confirmed the changes work locally
- [ x ] I have read and fully adhere to the rules set in the contributing guidelines found in `CONTRIBUTING.md`

Reviewed-on: https://codeberg.org/fairyglade/ly/pulls/1048
Reviewed-by: AnErrupTion <anerruption+codeberg@disroot.org>
2026-08-25 11:29:52 +02:00
AnErrupTion
c7591a15eb auth: Simplify PAM appdata
Signed-off-by: AnErrupTion <anerruption@disroot.org>
2026-08-24 22:47:10 +02:00
AnErrupTion
32dd0967ba config: Add grab_focus_tty (closes #1039)
Signed-off-by: AnErrupTion <anerruption@disroot.org>
2026-08-24 21:32:11 +02:00
AnErrupTion
95a1bca7de config: Fix dur file comment
Signed-off-by: AnErrupTion <anerruption@disroot.org>
2026-08-24 17:58:21 +02:00
AnErrupTion
0a0d6704c8 Delete config.ini
Signed-off-by: AnErrupTion <anerruption@disroot.org>
2026-08-24 16:51:01 +02:00
AnErrupTion
1117ef5a3b Reference Lua config + fix install bug
Signed-off-by: AnErrupTion <anerruption@disroot.org>
2026-08-24 16:50:29 +02:00
AnErrupTion
6ef332d73e config: Add getRandomColor(), fix crash (closes #791)
Signed-off-by: AnErrupTion <anerruption@disroot.org>
2026-08-24 16:41:28 +02:00
AnErrupTion
b68a41b1ea sysvinit: Use $PREFIX_DIRECTORY
Signed-off-by: AnErrupTion <anerruption@disroot.org>
2026-08-24 16:12:48 +02:00
AnErrupTion
5618446377 systemd: Use agetty from sbin (closes #1045)
Signed-off-by: AnErrupTion <anerruption@disroot.org>
2026-08-24 16:11:57 +02:00
AnErrupTion
76a5f73ee5 config: Update config.lua
Signed-off-by: AnErrupTion <anerruption@disroot.org>
2026-08-24 16:09:10 +02:00
AnErrupTion
4e7a599c8a config: Rename dur_file to dur (closes #1032)
Signed-off-by: AnErrupTion <anerruption@disroot.org>
2026-08-24 15:44:21 +02:00
Titanium Brain
b9742203ee Use Lua as a config file language (#1010)
## What are the changes about?

Adds zlua for running Lua code as the configuration file.
Missing as of this time:
- ~~Parsing custom binds and labels~~
- ~~Fix memory leaks~~
- ~~Investigate issue with animation colours~~
- ~~Add examples and default config~~

## What existing issue does this resolve?

[#976](https://codeberg.org/fairyglade/ly/issues/976)

## Pre-requisites

- [ ] I have tested & confirmed the changes work locally
- [ ] I have run `zig fmt` throughout my changes

Reviewed-on: https://codeberg.org/fairyglade/ly/pulls/1010
Reviewed-by: AnErrupTion <anerruption+codeberg@disroot.org>
2026-08-24 15:35:01 +02:00
urly3
882815343f feat: per tty last user caching (closes #1040) (#1044)
An update to #1042

## What are the changes about?

This no longer creates a new file and instead appends the new save data to the existing file in a backwards compatible way.
It can differentiate by using a prefix to the string (which would usually be the username) of "ly/tty".
Usernames on supported systems aren't able to include a forward slash, and if they could, the chances of those colliding..

The rest follows the last PR:
Fix using saved user list where it shouldn't
Now saves users that weren't previously in the save file (fixes TODO)
Since we save only valid state, the save file is self-cleaning of bad/outdated data

## What existing issue(s) does this resolve?

#1040

## Pre-requisites

- [ x ] I have tested & confirmed the changes work locally (freebsd, void linux)
- [ x ] I have read and fully adhere to the rules set in the contributing guidelines found in `CONTRIBUTING.md`

Reviewed-on: https://codeberg.org/fairyglade/ly/pulls/1044
Reviewed-by: AnErrupTion <anerruption+codeberg@disroot.org>
2026-08-24 15:32:41 +02:00
RadsammyT
0a29dc2fef feat(gameoflife): allow for variations to game of life (closes #1023) (#1041)
## What are the changes about?

Allows the game of life animation to be ran with configurable rules, specifically: the neighbors required for birth and survival.
### Example: [B3/S12345 (Maze)](https://conwaylife.com/wiki/OCA:Maze)
(where numbers after B are neighbors required for birth, and S for survival)
<video src="/attachments/49120c5e-ce21-4025-852e-924befbc2621" title="Screencast_20260814_233338" controls></video>

Introduces two keys to the config:
```ini
# Sets the multiple amounts of neighbors needed for a cell to survive.
# Each numerical digit from 0 to 8 inclusive in this string becomes
# one of the targets required for this cell to survive.
# Example: a string of "23" makes the cell survive on 2 or 3 neighbors
gameoflife_param_survival = "23"

# Sets the multiple amounts of neighbors needed for a cell to be born.
# Each numerical digit from 0 to 8 inclusive in this string becomes
# one of the targets required for this cell to be born.
# Example: a string of "3" makes the cell be born on 3 neighbors
gameoflife_param_birth = "3"
```

## What existing issue(s) does this resolve?

Solves !1023

## Pre-requisites

- [x] I have tested & confirmed the changes work locally
- [x] I have read and fully adhere to the rules set in the contributing guidelines found in `CONTRIBUTING.md`

Reviewed-on: https://codeberg.org/fairyglade/ly/pulls/1041
Reviewed-by: AnErrupTion <anerruption+codeberg@disroot.org>
2026-08-24 15:32:16 +02:00
jR4dh3y
bd28c0e679 Add optional bigclock digit outline (closes #1030) (#1031)
## What are the changes about?

Add optional `bigclock_outline_fg`. When set, each big-clock digit gets a 1-cell outline drawn under the glyph so it stays readable over busy animations. Default is `null` (previous behavior).

When the outline is enabled, the gap under the clock is slightly larger so the stroke is not glued to the login box.

## What existing issue(s) does this resolve?

Fixes #1030

## Pre-requisites

- [x] I have tested & confirmed the changes work locally
- [x] I have read and fully adhere to the rules set in the contributing guidelines found in `CONTRIBUTING.md`

### Testing

- `zig build -Doptimize=ReleaseSafe` (zig 0.16.0)
- Greeter with `bigclock = en` and `bigclock_outline_fg = 0x20000000` over a `dur_file` animation
- Default `null` leaves stock look unchanged

### AI usage (per contributing.md)

Assisted by an LLM (xAI Grok) for exploration and drafting. I directed the design (optional outline only, no panel/box, stock layout otherwise), reviewed the Zig, fixed an `i2` overflow in the outline loop, verified the build/local greeter, and wrote this PR text.

Reviewed-on: https://codeberg.org/fairyglade/ly/pulls/1031
Reviewed-by: AnErrupTion <anerruption+codeberg@disroot.org>
2026-08-24 15:31:52 +02:00
urly3
fa8332dddd feature: getActiveTerminal for FreeBSD (#1047)
## What are the changes about?

Implements getActiveTerminal for FreeBSD via fstat

## What existing issue(s) does this resolve?

#1046

## Pre-requisites

- [ x ] I have tested & confirmed the changes work locally
- [ x ] I have read and fully adhere to the rules set in the contributing guidelines found in `CONTRIBUTING.md`

Reviewed-on: https://codeberg.org/fairyglade/ly/pulls/1047
Reviewed-by: AnErrupTion <anerruption+codeberg@disroot.org>
2026-08-24 15:30:46 +02:00
AnErrupTion
f17ccf9ea7 build.zig: Support rc build descriptions
Signed-off-by: AnErrupTion <anerruption@disroot.org>
2026-08-24 15:29:17 +02:00
AnErrupTion
11da43d7d9 Start Ly v1.6.0 development cycle
Signed-off-by: AnErrupTion <anerruption@disroot.org>
2026-08-24 15:20:13 +02:00
AnErrupTion
3dcd883c10 termbox2: Remove Zig 0.16.0 workaround
Signed-off-by: AnErrupTion <anerruption@disroot.org>
2026-07-12 12:21:27 +02:00
AnErrupTion
e01fc945a2 Simplify tarball script
Signed-off-by: AnErrupTion <anerruption@disroot.org>
2026-07-12 12:19:44 +02:00
AnErrupTion
79bb0cacf1 Remove C compilation hacks
Signed-off-by: AnErrupTion <anerruption@disroot.org>
2026-07-12 12:17:51 +02:00
AnErrupTion
bcc2cdfcdc Fix installation
Signed-off-by: AnErrupTion <anerruption@disroot.org>
2026-07-12 12:10:47 +02:00
AnErrupTion
f89e79c7f8 Fix compilation
Signed-off-by: AnErrupTion <anerruption@disroot.org>
2026-07-12 12:06:43 +02:00
AnErrupTion
13544be6a8 Merge branch 'master' of codeberg.org:fairyglade/ly into zig-0.17
Signed-off-by: AnErrupTion <anerruption@disroot.org>
2026-07-12 11:37:14 +02:00
AnErrupTion
8799dcbdf9 Update to Zig 0.17.0
Doesn't compile :(

Signed-off-by: AnErrupTion <anerruption@disroot.org>
2026-07-09 11:41:54 +02:00
28 changed files with 1290 additions and 664 deletions

View File

@@ -73,7 +73,7 @@ body:
attributes:
label: Relevant logs
description: |
Please copy and paste (or attach) any relevant logs, error messages or any other output. This will be automatically formatted into code, so no need for backticks. Screenshots are accepted if they make life easier for you. The log files (located as specified by `/etc/ly/config.ini`) usually contain relevant information about the problem:
Please copy and paste (or attach) any relevant logs, error messages or any other output. This will be automatically formatted into code, so no need for backticks. Screenshots are accepted if they make life easier for you. The log files (located as specified by `/etc/ly/config.lua` or `/etc/ly/config.ini`) usually contain relevant information about the problem:
- The session log is located at `~/.local/state/ly-session.log` by default.
- The system log is located at `/var/log/ly.log` by default.
render: shell

View File

@@ -28,7 +28,7 @@ comptime {
}
}
const ly_version = std.SemanticVersion{ .major = 1, .minor = 5, .patch = 0 };
const ly_version = std.SemanticVersion{ .major = 1, .minor = 6, .patch = 0 };
fn InstallStep(
b: *std.Build,
@@ -102,13 +102,6 @@ pub fn build(b: *std.Build) !void {
}),
});
const zlua = b.dependency("zlua", .{
.target = target,
.optimize = optimize,
.lang = .luajit,
});
exe.root_module.addImport("zlua", zlua.module("zlua"));
const ly_ui = b.dependency("ly_ui", .{
.target = target,
.optimize = optimize,
@@ -130,7 +123,7 @@ pub fn build(b: *std.Build) !void {
const run_cmd = b.addRunArtifact(exe);
run_cmd.step.dependOn(b.getInstallStep());
if (b.args) |args| run_cmd.addArgs(args);
run_cmd.addPassthruArgs();
const run_step = b.step("run", "Run the app");
run_step.dependOn(&run_cmd.step);
@@ -195,7 +188,7 @@ fn getVersionStr(b: *std.Build, name: []const u8, version: std.SemanticVersion)
const git_describe_raw = b.runAllowFail(&[_][]const u8{
"git",
"-C",
b.build_root.path orelse ".",
try b.root.toString(b.allocator),
"describe",
"--match",
"*.*.*",
@@ -214,6 +207,20 @@ fn getVersionStr(b: *std.Build, name: []const u8, version: std.SemanticVersion)
}
return version_str;
},
1 => {
// Release candidate build (e.g. v1.5.0-rc1)
var it = std.mem.splitScalar(u8, git_describe, '-');
const tagged_ancestor = std.mem.trimStart(u8, it.first(), "v");
const ancestor_ver = try std.SemanticVersion.parse(tagged_ancestor);
if (version.order(ancestor_ver) != .gt) {
std.debug.print("{s} version '{f}' must be greater than tagged ancestor '{f}'\n", .{ name, version, ancestor_ver });
std.process.exit(1);
}
// The version is reformatted in accordance with the https://semver.org specification.
return version_str;
},
2 => {
// Untagged development build (e.g. 0.10.0-dev.2025+ecf0050a9).
var it = std.mem.splitScalar(u8, git_describe, '-');
@@ -236,6 +243,29 @@ fn getVersionStr(b: *std.Build, name: []const u8, version: std.SemanticVersion)
// The version is reformatted in accordance with the https://semver.org specification.
return b.fmt("{s}-dev.{s}+{s}", .{ version_str, commit_height, commit_id[1..] });
},
3 => {
// Untagged development build (e.g. 0.10.0-dev.2025+ecf0050a9).
var it = std.mem.splitScalar(u8, git_describe, '-');
const tagged_ancestor = std.mem.trimStart(u8, it.first(), "v");
_ = it.next().?;
const commit_height = it.next().?;
const commit_id = it.next().?;
const ancestor_ver = try std.SemanticVersion.parse(tagged_ancestor);
if (version.order(ancestor_ver) != .gt) {
std.debug.print("{s} version '{f}' must be greater than tagged ancestor '{f}'\n", .{ name, version, ancestor_ver });
std.process.exit(1);
}
// Check that the commit hash is prefixed with a 'g' (a Git convention).
if (commit_id.len < 1 or commit_id[0] != 'g') {
std.debug.print("Unexpected `git describe` output: {s}\n", .{git_describe});
return version_str;
}
// The version is reformatted in accordance with the https://semver.org specification.
return b.fmt("{s}-dev.{s}+{s}", .{ version_str, commit_height, commit_id[1..] });
},
else => {
std.debug.print("Unexpected `git describe` output: {s}\n", .{git_describe});
return version_str;

View File

@@ -1,19 +1,15 @@
.{
.name = .ly,
.version = "1.5.0",
.version = "1.6.0",
.fingerprint = 0xa148ffcc5dc2cb59,
.minimum_zig_version = "0.16.0",
.minimum_zig_version = "0.17.0",
.dependencies = .{
.ly_ui = .{
.path = "ly-ui",
},
.clap = .{
.url = "git+https://github.com/Hejsil/zig-clap#fc1e5cc3f6d9d3001112385ee6256d694e959d2f",
.hash = "clap-0.11.0-oBajB7foAQC3Iyn4IVCkUdYaOVVng5IZkSncySTjNig1",
},
.zlua = .{
.url = "git+https://github.com/natecraddock/ziglua?ref=zig-0.16#8f271c82baa5fc43aa02a72f6da020c2025d9436",
.hash = "zlua-0.1.0-hGRpC2aABQD4D9PBVH3wAW8k32-I4969MRQ0CpOwoley",
.url = "git+https://github.com/Hejsil/zig-clap?ref=master#e91d66b1abba2024cd2e816426f14d233d3dad9a",
.hash = "clap-0.12.0-oBajB2LpAQD1BQpAukHcuwhIUoHWYNy2DzU6lDW2v2N8",
},
},
.paths = .{

View File

@@ -126,19 +126,16 @@ fn installLy(allocator: std.mem.Allocator, io: std.Io, patch_map: PatchMap, inst
var config_dir = std.Io.Dir.cwd().openDir(io, ly_config_directory, .{}) catch unreachable;
defer config_dir.close(io);
if (install_config) {
const patched_config = try patchFile(allocator, io, "res/config.ini", patch_map);
defer allocator.free(patched_config);
const patched_config = try patchFile(allocator, io, "res/config.lua", patch_map);
defer allocator.free(patched_config);
try installText(io, patched_config, config_dir, ly_config_directory, "config.ini", .{});
if (install_config) {
try installText(io, patched_config, config_dir, ly_config_directory, "config.lua", .{});
try installFile(io, "res/startup.sh", config_dir, ly_config_directory, "startup.sh", .{ .permissions = .fromMode(0o755) });
}
const patched_example_config = try patchFile(allocator, io, "res/config.ini", patch_map);
defer allocator.free(patched_example_config);
try installText(io, patched_example_config, config_dir, ly_config_directory, "config.ini.example", .{});
try installText(io, patched_config, config_dir, ly_config_directory, "config.lua.example", .{});
const patched_setup = try patchFile(allocator, io, "res/setup.sh", patch_map);
defer allocator.free(patched_setup);
@@ -384,7 +381,7 @@ fn installText(
destination_directory: std.Io.Dir,
destination_directory_path: []const u8,
destination_file: []const u8,
options: std.Io.File.CreateFlags,
options: std.Io.Dir.CreateFileOptions,
) !void {
var file = try destination_directory.createFile(io, destination_file, options);
defer file.close(io);

View File

@@ -21,9 +21,14 @@ pub fn build(b: *std.Build) void {
const zigini = b.dependency("zigini", .{ .target = target, .optimize = optimize });
mod.addImport("zigini", zigini.module("zigini"));
const translate_c = b.dependency("translate_c", .{
const zlua = b.dependency("zlua", .{
.target = target,
.optimize = optimize,
.lang = .luajit,
});
mod.addImport("zlua", zlua.module("zlua"));
const translate_c = b.dependency("translate_c", .{});
addCImport(b, mod, translate_c, target, optimize, "pam", "#include <security/pam_appl.h>");
addCImport(b, mod, translate_c, target, optimize, "utmp", "#include <utmpx.h>");

View File

@@ -1,16 +1,20 @@
.{
.name = .ly_core,
.version = "1.1.0",
.version = "1.2.0",
.fingerprint = 0xddda7afda795472,
.minimum_zig_version = "0.16.0",
.minimum_zig_version = "0.17.0",
.dependencies = .{
.zigini = .{
.url = "git+https://github.com/AshAmetrine/zigini?ref=master#a665d081dda42664a96da2840ea09c5ccf9d0692",
.hash = "zigini-0.5.0-BSkB7e9WAACfyCBABNZiWL3gFMw18GKn3qBcPs8L1Ec1",
.url = "git+https://github.com/AshAmetrine/zigini?ref=main#085badbf90e25016f4609b5bde334689cdb41c5c",
.hash = "zigini-0.6.0-BSkB7UtYAAB6b6HEm3Pjj5WIy-uiuBYsNTNCUENVwL1t",
},
.translate_c = .{
.url = "git+https://codeberg.org/ziglang/translate-c?ref=zig-0.16.x#6fe0ffc4549f15c5f2d9432c2b4460ba90ff85ac",
.hash = "translate_c-1.0.0-Q_BUWo_5BgD4flHdUhA31zOz0XvZk9k7lQv1ouzyNXj2",
.url = "git+https://codeberg.org/ziglang/translate-c?ref=master#3da873cacdd7e9190fe1cf40372ddf5387c970ea",
.hash = "translate_c-0.0.0-Q_BUWktLBwBO7VLbmrOKUcAMRtE5fmOxI35189X5XbJs",
},
.zlua = .{
.url = "git+https://github.com/AnErrupTion/ziglua?ref=zig-0.17#4159a5592a8de728022e0c491a3bdde7decbdc16",
.hash = "zlua-0.1.0-hGRpCw6VBQDaOiIiYsLOcQTlcJCpqDqIrhyDVqkanTSB",
},
},
.paths = .{

View File

@@ -54,7 +54,7 @@ pub fn info(self: *LogFile, io: std.Io, category: []const u8, comptime message:
} else {
var buffer: [1024]u8 = undefined;
const slice = try std.fmt.bufPrint(&buffer, message, args);
const msg = try std.fmt.bufPrintZ(buffer[slice.len..], "[info/{s}] {s}", .{ category, slice });
const msg = try std.fmt.bufPrintSentinel(buffer[slice.len..], "[info/{s}] {s}", .{ category, slice }, 0);
std.posix.system.syslog(std.posix.LOG.INFO, msg.ptr);
}
@@ -72,7 +72,7 @@ pub fn err(self: *LogFile, io: std.Io, category: []const u8, comptime message: [
} else {
var buffer: [1024]u8 = undefined;
const slice = try std.fmt.bufPrint(&buffer, message, args);
const msg = try std.fmt.bufPrintZ(buffer[slice.len..], "[info/{s}] {s}", .{ category, slice });
const msg = try std.fmt.bufPrintSentinel(buffer[slice.len..], "[info/{s}] {s}", .{ category, slice }, 0);
std.posix.system.syslog(std.posix.LOG.ERR, msg.ptr);
}

View File

@@ -1,7 +1,7 @@
const std = @import("std");
const ErrInt = std.meta.Int(.unsigned, @bitSizeOf(anyerror));
const PaddingInt = std.meta.Int(.unsigned, 8 - (@bitSizeOf(ErrInt) + @bitSizeOf(bool)) % 8);
const ErrInt = @Int(.unsigned, @bitSizeOf(anyerror));
const PaddingInt = @Int(.unsigned, 8 - (@bitSizeOf(ErrInt) + @bitSizeOf(bool)) % 8);
const ErrorHandler = packed struct {
has_error: bool = false,

View File

@@ -246,8 +246,29 @@ fn PlatformStruct() type {
if (result != 0) return error.SetUserUidFailed;
}
// FreeBSD implementation using sysctlbyname
// https://man.freebsd.org/cgi/man.cgi?sysctlbyname
pub fn getActiveTtyImpl(_: std.mem.Allocator, _: std.Io, _: bool) !u8 {
return error.FeatureUnimplemented;
const tty_fd = std.posix.system.open("/dev/tty", .{});
if (tty_fd < 0) return error.NoTtyFound;
defer _ = std.posix.system.close(tty_fd);
var tty_stat: std.posix.Stat = undefined;
if (std.posix.system.fstat(tty_fd, &tty_stat) < 0) return error.FstatTty;
var buf: ["ttyvx".len:0]u8 = undefined;
var len: usize = buf.len + 1;
if (std.posix.system.sysctlbyname("kern.devname", buf[0..].ptr, &len, &tty_stat.rdev, @sizeOf(u64)) < 0)
return error.SysctlTty;
const dev_name = buf[0 .. len - 1];
if (std.mem.startsWith(u8, dev_name, "ttyv")) {
return try std.fmt.parseInt(u8, dev_name[dev_name.len - 1 ..], 16) + 1;
}
return error.NoTtyFound;
}
pub fn getUserIdRange(_: std.mem.Allocator, _: std.Io, _: []const u8) !UidRange {
@@ -355,7 +376,7 @@ pub fn setNumlock(val: bool) !void {
}
pub fn setUserContext(allocator: std.mem.Allocator, entry: UsernameEntry) !void {
const username_z = try allocator.dupeZ(u8, entry.username.?);
const username_z = try allocator.dupeSentinel(u8, entry.username.?, 0);
defer allocator.free(username_z);
return platform_struct.setUserContextImpl(username_z.ptr, entry);
@@ -371,10 +392,10 @@ pub fn setUserShell(entry: *UsernameEntry) void {
}
pub fn setEnvironmentVariable(allocator: std.mem.Allocator, name: []const u8, value: []const u8, replace: bool) !void {
const name_z = try allocator.dupeZ(u8, name);
const name_z = try allocator.dupeSentinel(u8, name, 0);
defer allocator.free(name_z);
const value_z = try allocator.dupeZ(u8, value);
const value_z = try allocator.dupeSentinel(u8, value, 0);
defer allocator.free(value_z);
const status = stdlib.setenv(name_z.ptr, value_z.ptr, @intFromBool(replace));
@@ -400,8 +421,11 @@ pub fn getNextUsernameEntry() ?UsernameEntry {
};
}
pub fn getUsernameEntry(username: [:0]const u8) ?UsernameEntry {
const entry = pwd.getpwnam(username);
pub fn getUsernameEntry(allocator: std.mem.Allocator, username: []const u8) ?UsernameEntry {
const username_z = allocator.dupeSentinel(u8, username, 0) catch return null;
defer allocator.free(username_z);
const entry = pwd.getpwnam(username_z);
if (entry == null) return null;
return .{

View File

@@ -1,23 +1,57 @@
const std = @import("std");
pub const ini = @import("zigini");
pub const zlua = @import("zlua");
pub const Lua = zlua.Lua;
pub const interop = @import("interop.zig");
pub const UidRange = @import("UidRange.zig");
pub const LogFile = @import("LogFile.zig");
pub const SharedError = @import("SharedError.zig");
pub const custom = @import("custom.zig");
pub fn Parser(comptime T: type) type {
return union(enum) {
ini: IniParser(T),
lua: LuaParser(T),
pub fn errors(self: *const @This()) std.ArrayList(Error) {
return switch (self.*) {
inline else => |p| p.errors,
};
}
pub fn maybe_load_error(self: *const @This()) ?anyerror {
return switch (self.*) {
inline else => |p| p.maybe_load_error,
};
}
pub fn structure(self: *const @This()) T {
return switch (self.*) {
inline else => |p| p.structure,
};
}
pub fn deinit(self: *@This()) void {
switch (self.*) {
inline else => |*p| p.deinit(),
}
}
};
}
pub const Error = struct {
type_name: []const u8,
key: []const u8,
value: []const u8,
error_name: []const u8,
};
pub fn IniParser(comptime Struct: type) type {
return struct {
const Self = @This();
const temporary_allocator = std.heap.page_allocator;
pub const Error = struct {
type_name: []const u8,
key: []const u8,
value: []const u8,
error_name: []const u8,
};
pub var global_errors: std.ArrayList(Error) = .empty;
ini_struct: ini.Ini(Struct),
@@ -76,3 +110,301 @@ pub fn IniParser(comptime Struct: type) type {
}
};
}
pub fn LuaParser(comptime Struct: type) type {
return struct {
const Self = @This();
const temporary_allocator = std.heap.page_allocator;
pub var global_errors: std.ArrayList(Error) = .empty;
structure: Struct,
errors: std.ArrayList(Error),
maybe_load_error: ?anyerror,
allocator: std.mem.Allocator,
arena: std.heap.ArenaAllocator,
pub fn init(
allocator: std.mem.Allocator,
path: []const u8,
) !Self {
var arena = std.heap.ArenaAllocator.init(allocator);
const arena_alloc = arena.allocator();
const data = parseLua(arena_alloc, path) catch load_error: {
break :load_error Struct{};
};
var maybe_load_error: ?anyerror = null;
if (global_errors.items.len != 0) {
maybe_load_error = error.InvalidConfig;
}
return .{
.structure = data,
.errors = global_errors,
.maybe_load_error = maybe_load_error,
.allocator = allocator,
.arena = arena,
};
}
fn parseLua(
allocator: std.mem.Allocator,
path: []const u8,
) !Struct {
var lua: *Lua = try .init(allocator);
defer lua.deinit();
lua.openBase();
lua.openBit();
lua.openMath();
lua.openString();
lua.openTable();
// convert to sentinel terminated slice
const spath: [:0]const u8 = try allocator.dupeSentinel(u8, path, 0);
defer allocator.free(spath);
lua.doFile(spath) catch return error.LuaError;
var data: Struct = .{};
switch (@typeInfo(Struct)) {
.@"struct" => |struc| {
const ly_type = lua.getGlobal("ly");
defer lua.pop(1); // pop ly table
if (ly_type == .nil) return error.MissingLyTable;
inline for (struc.field_names, struc.field_types) |name, ftype| {
try setField(allocator, lua, name, ftype, &data);
}
},
else => @compileError("Expected a struct."),
}
// Parse custom binds and labels
try parseCustom(lua);
return data;
}
pub fn setField(
allocator: std.mem.Allocator,
lua: *Lua,
comptime field_name: [:0]const u8,
field_type: type,
data: *Struct,
) !void {
return setFieldInner(
allocator,
lua,
field_name,
field_type,
data,
) catch |err| {
const value = lua.toString(-1) catch "";
const duped = allocator.dupe(u8, value) catch "";
errorHandler(@typeName(field_type), field_name, duped, err);
};
}
fn setFieldInner(
allocator: std.mem.Allocator,
lua: *Lua,
comptime field_name: [:0]const u8,
field_type: type,
data: *Struct,
) !void {
const type_info = @typeInfo(field_type);
const actual_type, const is_optional = blk: {
if (type_info == .optional) {
break :blk .{ type_info.optional.child, true };
}
break :blk .{ field_type, false };
};
// push value to top of stack
_ = lua.getField(-1, field_name);
defer lua.pop(1);
// handle null, i.e. undefined fields
if (is_optional and lua.isNil(-1)) {
@field(data, field_name) = null;
return;
}
// handle missing required fields
if (lua.isNil(-1)) {
return error.MissingRequiredField;
}
const actual_type_info = @typeInfo(actual_type);
// dispatch depending on type
if (actual_type_info == .int and is_optional) {
if (lua.isNumber(-1)) {
const value = try lua.toNumber(-1);
@field(data, field_name) = @trunc(value);
} else {
const str = try lua.toString(-1);
var view = try std.unicode.Utf8View.init(str);
var iter = view.iterator();
const codepoint = iter.nextCodepoint();
if (iter.nextCodepoint() != null) return error.ExpectedSingleCharacter;
@field(data, field_name) = if (codepoint) |cp| @intCast(cp) else null;
}
// non null integer
} else if (actual_type_info == .int) {
if (lua.isNumber(-1)) {
const value = try lua.toNumber(-1);
@field(data, field_name) = @trunc(value);
} else {
const str = try lua.toString(-1);
var view = try std.unicode.Utf8View.init(str);
var iter = view.iterator();
const codepoint = iter.nextCodepoint() orelse return error.EmptyString;
if (iter.nextCodepoint() != null) return error.ExpectedSingleCharacter;
@field(data, field_name) = @intCast(codepoint);
}
} else if (actual_type_info == .float) { // all floats
const value = try lua.toNumber(-1);
@field(data, field_name) = @floatCast(value);
} else if (actual_type_info == .bool) {
if (!lua.isBoolean(-1)) return error.ExpectedBoolean;
const value = lua.toBoolean(-1);
@field(data, field_name) = value;
} else if (actual_type == []const u8) {
const value = try lua.toString(-1);
const duped = try allocator.dupe(u8, value);
@field(data, field_name) = duped;
} else if (actual_type == [:0]const u8) {
const value = try lua.toString(-1);
const duped = try allocator.dupeSentinel(u8, value, 0);
@field(data, field_name) = duped;
} else if (actual_type_info == .@"enum") {
const value = try lua.toString(-1);
const variant = std.meta.stringToEnum(actual_type, value) orelse return error.InvalidVariant;
@field(data, field_name) = variant;
} else unreachable;
}
pub fn parseCustom(lua: *Lua) !void {
_ = lua.getGlobal("ly");
defer lua.pop(1); // pop ly table
if (!lua.isTable(-1)) return error.MissingLyTable;
_ = lua.getField(-1, "custom_commands");
// custom_commands can be omitted or empty, so we just skip instead of erroring
if (lua.isTable(-1)) binds: {
const len: usize = @intCast(lua.objectLen(-1));
if (len == 0) break :binds;
for (1..len + 1) |i| {
// push i-th table to stack
lua.pushInteger(@intCast(i));
const ith_table_type = lua.getTable(-2);
defer lua.pop(1); // i-th table in custom_commands
if (ith_table_type != .table) continue;
// skip command if binding isn't set or not a string
const binding_type = lua.getField(-1, "binding");
if (binding_type != .string) continue;
const binding = lua.toString(-1) catch continue;
const bindingZ = temporary_allocator.dupe(u8, binding) catch "";
std.debug.print("{s}", .{bindingZ});
lua.pop(1); // binding value
if (!custom.binds.contains(bindingZ)) {
custom.binds.put(temporary_allocator, bindingZ, .{}) catch {};
}
if (custom.binds.getPtr(bindingZ)) |command| {
// binding name
const name_type = lua.getField(-1, "name");
if (name_type != .string) continue;
const binding_name = lua.toString(-1) catch "";
command.name = temporary_allocator.dupe(u8, binding_name) catch "";
lua.pop(1); // name value
// binding command
const cmd_type = lua.getField(-1, "cmd");
if (cmd_type != .string) continue;
const binding_cmd = lua.toString(-1) catch "";
command.cmd = temporary_allocator.dupe(u8, binding_cmd) catch "";
lua.pop(1); // cmd value
}
}
}
lua.pop(1);
_ = lua.getField(-1, "custom_labels");
// custom_labels can be omitted, so we just skip instead of erroring
if (lua.isTable(-1)) labels: {
const len: usize = @intCast(lua.objectLen(-1));
if (len == 0) break :labels;
for (1..len + 1) |i| {
// push i-th table to stack
lua.pushInteger(@intCast(i));
const ith_table_type = lua.getTable(-2);
defer lua.pop(1); // i-th table in custom_labels
if (ith_table_type != .table) continue;
// skip command if binding isn't set or not a string
const label_type = lua.getField(-1, "label");
if (label_type != .string) continue;
const label = lua.toString(-1) catch continue;
const labelZ = temporary_allocator.dupe(u8, label) catch "";
lua.pop(1); // label value
if (!custom.labels.contains(labelZ)) {
custom.labels.put(temporary_allocator, labelZ, .{ .name = labelZ }) catch {};
}
if (custom.labels.getPtr(labelZ)) |label_ptr| {
// label command
const cmd_type = lua.getField(-1, "cmd");
if (cmd_type != .string) continue;
const label_cmd = lua.toString(-1) catch "";
label_ptr.cmd = temporary_allocator.dupe(u8, label_cmd) catch "";
lua.pop(1); // cmd value
// label refresh
const name_type = lua.getField(-1, "refresh");
if (name_type != .number) continue;
const label_refresh: u32 = @intCast(lua.toInteger(-1) catch 0);
label_ptr.refresh = label_refresh;
lua.pop(1); // name value
}
}
}
lua.pop(1);
}
pub fn deinit(self: *Self) void {
self.arena.deinit();
for (0..global_errors.items.len) |i| {
const err = global_errors.items[i];
temporary_allocator.free(err.type_name);
temporary_allocator.free(err.key);
temporary_allocator.free(err.value);
}
global_errors.deinit(temporary_allocator);
}
fn errorHandler(type_name: []const u8, key: []const u8, value: []const u8, err: anyerror) void {
global_errors.append(temporary_allocator, .{
.type_name = temporary_allocator.dupe(u8, type_name) catch return,
.key = temporary_allocator.dupe(u8, key) catch return,
.value = temporary_allocator.dupe(u8, value) catch return,
.error_name = @errorName(err),
}) catch return;
}
};
}

View File

@@ -28,9 +28,7 @@ pub fn build(b: *std.Build) void {
.optimize = optimize,
});
const translate_c_dep = b.dependency("translate_c", .{
.target = target,
});
const translate_c_dep = b.dependency("translate_c", .{});
const termbox2: Translator = .init(translate_c_dep, .{
.c_source_file = termbox_dep.path("termbox2.h"),
@@ -38,18 +36,7 @@ pub fn build(b: *std.Build) void {
.optimize = optimize,
});
termbox2.defineCMacro("TB_IMPL", null);
// TODO 0.16.0: Workaround until Aro gets better...
// https://codeberg.org/ziglang/translate-c/issues/319
termbox2.defineCMacro("_XOPEN_SOURCE", "700");
termbox2.defineCMacro("TB_OPT_ATTR_W", "32"); // Enable 24-bit color support + styling (32-bit)
// TODO 0.16.0: Including <fcntl.h> with -OReleaseSafe causes
// __attribute__(__error__()) to be called. Below
// is the workaround.
termbox2.defineCMacro("_FORTIFY_SOURCE", "0");
// TODO 0.16.0: Needed for now
if (target.result.os.tag == .freebsd) {
termbox2.defineCMacro("__BSD_VISIBLE", "1");
}
mod.addImport("termbox2", termbox2.mod);
const mod_tests = b.addTest(.{

View File

@@ -1,19 +1,19 @@
.{
.name = .ly_ui,
.version = "1.1.0",
.version = "1.2.0",
.fingerprint = 0x8d11bf85a74ec803,
.minimum_zig_version = "0.16.0",
.minimum_zig_version = "0.17.0",
.dependencies = .{
.ly_core = .{
.path = "../ly-core",
},
.termbox2 = .{
.url = "git+https://github.com/AnErrupTion/termbox2?ref=master#c7f241e8888ce243e1748b05c26a42fcfaaad936",
.hash = "N-V-__8AAAUXBQD6Fwpi9m0MBqWXFFaqW5l1lVrJC2Ynj7a-",
.url = "git+https://github.com/AnErrupTion/termbox2?ref=master#496730697c662893eec43192f48ff616c2539da6",
.hash = "N-V-__8AAOEWBQDt5tNdIzIFY6n8DdZsCP-6MyLoNS20wgpA",
},
.translate_c = .{
.url = "git+https://codeberg.org/ziglang/translate-c?ref=zig-0.16.x#6fe0ffc4549f15c5f2d9432c2b4460ba90ff85ac",
.hash = "translate_c-1.0.0-Q_BUWo_5BgD4flHdUhA31zOz0XvZk9k7lQv1ouzyNXj2",
.url = "git+https://codeberg.org/ziglang/translate-c?ref=master#3da873cacdd7e9190fe1cf40372ddf5387c970ea",
.hash = "translate_c-0.0.0-Q_BUWktLBwBO7VLbmrOKUcAMRtE5fmOxI35189X5XbJs",
},
},
.paths = .{

View File

@@ -19,6 +19,12 @@ pub const CHAR_SIZE = CHAR_WIDTH * CHAR_HEIGHT;
pub const X: u32 = if (ly_core.interop.supportsUnicode()) 0x2593 else '#';
pub const O: u32 = 0;
const OUTLINE_DIRS = [_][2]i8{
.{ -1, -1 }, .{ -1, 0 }, .{ -1, 1 },
.{ 0, -1 }, .{ 0, 1 }, .{ 1, -1 },
.{ 1, 0 }, .{ 1, 1 },
};
// zig fmt: off
pub const LocaleChars = struct {
ZERO: [CHAR_SIZE]u21,
@@ -51,6 +57,7 @@ text: []const u8,
max_width: ?usize,
fg: u32,
bg: u32,
outline_fg: ?u32 = null,
locale: BigLabelLocale,
update_fn: ?*const fn (*BigLabel, *anyopaque) anyerror!void,
calculate_timeout_fn: ?*const fn (*BigLabel, *anyopaque) anyerror!?usize,
@@ -63,6 +70,7 @@ pub fn init(
max_width: ?usize,
fg: u32,
bg: u32,
outline_fg: ?u32,
locale: BigLabelLocale,
update_fn: ?*const fn (*BigLabel, *anyopaque) anyerror!void,
calculate_timeout_fn: ?*const fn (*BigLabel, *anyopaque) anyerror!?usize,
@@ -75,6 +83,7 @@ pub fn init(
.max_width = max_width,
.fg = fg,
.bg = bg,
.outline_fg = outline_fg,
.locale = locale,
.update_fn = update_fn,
.calculate_timeout_fn = calculate_timeout_fn,
@@ -152,23 +161,71 @@ pub fn childrenPosition(self: BigLabel) Position {
fn draw(self: *BigLabel) void {
for (self.text, 0..) |c, i| {
const clock_cell = clockCell(
c,
self.fg,
self.bg,
self.locale,
);
const x = self.component_pos.x + i * (CHAR_WIDTH + 1);
const y = self.component_pos.y;
if (self.outline_fg) |outline_fg| {
drawDigitOutline(self, c, x, y, outline_fg);
}
alphaBlit(
self.component_pos.x + i * (CHAR_WIDTH + 1),
self.component_pos.y,
x,
y,
self.buffer.width,
self.buffer.height,
clock_cell,
clockCell(c, self.fg, self.bg, self.locale),
);
}
}
fn drawDigitOutline(
self: *BigLabel,
char: u8,
base_x: usize,
base_y: usize,
outline_fg: u32,
) void {
const pattern = toBigNumber(char, self.locale);
const stroke = Cell.init(X, outline_fg, TerminalBuffer.Color.DEFAULT);
for (0..CHAR_HEIGHT) |y| {
for (0..CHAR_WIDTH) |x| {
if (pattern[y * CHAR_WIDTH + x] == O) continue;
for (OUTLINE_DIRS) |dir| {
if (offsetBy(x, dir[0])) |nx| {
if (offsetBy(y, dir[1])) |ny| {
if (nx < CHAR_WIDTH and ny < CHAR_HEIGHT and
pattern[ny * CHAR_WIDTH + nx] != O)
{
continue;
}
}
}
const sx = offsetBy(base_x + x, dir[0]) orelse continue;
const sy = offsetBy(base_y + y, dir[1]) orelse continue;
if (sx >= self.buffer.width or
sy >= self.buffer.height)
{
continue;
}
stroke.put(sx, sy) catch {};
}
}
}
}
fn offsetBy(pos: usize, delta: i8) ?usize {
if (delta < 0) {
const abs: usize = @intCast(-delta);
if (pos < abs) return null;
return pos - abs;
}
return pos + @as(usize, @intCast(delta));
}
fn update(self: *BigLabel, context: *anyopaque) !void {
if (self.update_fn) |update_fn| {
return @call(

View File

@@ -97,7 +97,7 @@ Every environment that works on other login managers also should work on Ly.
- If Xorg sessions don't work then check if your distro compiles Ly with Xorg.
Logs are defined by `/etc/ly/config.ini`:
Logs are defined by `/etc/ly/config.lua` or `/etc/ly/config.ini`:
- The session log is located at `~/.local/state/ly-session.log` by default.
@@ -249,12 +249,14 @@ You can, of course, still select the init system of your choice when using this
## Configuration
You can find all the configuration in `/etc/ly/config.ini`. The file is fully commented, and includes the default values.
You can find all the configuration in `/etc/ly/config.lua`. The file is fully commented, and includes the default values.
It uses the Lua language, which means you can make the configuration dynamic. You could, for example, choose a random animation each time Ly starts up.
You may also check the validity of your configuration file (i.e. if there are any errors in it) with the following command:
```
$ ly --validate-config /etc/ly/config.ini
$ ly --validate-config /etc/ly/config.lua
```
## Controls

View File

@@ -1,451 +0,0 @@
# Ly supports 24-bit true color with styling, which means each color is a 32-bit value.
# The format is 0xSSRRGGBB, where SS is the styling, RR is red, GG is green, and BB is blue.
# Here are the possible styling options:
# TB_BOLD 0x01000000
# TB_UNDERLINE 0x02000000
# TB_REVERSE 0x04000000
# TB_ITALIC 0x08000000
# TB_BLINK 0x10000000
# TB_HI_BLACK 0x20000000
# TB_BRIGHT 0x40000000
# TB_DIM 0x80000000
# Programmatically, you'd apply them using the bitwise OR operator (|), but because Ly's
# configuration doesn't support using it, you have to manually compute the color value.
# Note that, if you want to use the default color value of the terminal, you can use the
# special value 0x00000000. This means that, if you want to use black, you *must* use
# the styling option TB_HI_BLACK (the RGB values are ignored when using this option).
# Allow empty password or not when authenticating
allow_empty_password = true
# The active animation
# none -> Nothing
# doom -> PSX DOOM fire
# matrix -> CMatrix
# colormix -> Color mixing shader
# gameoflife -> John Conway's Game of Life
# dur_file -> .dur file format (https://github.com/cmang/durdraw/tree/master)
# lua -> user-made animation written in LuaJIT
animation = none
# Delay between each animation frame in milliseconds
animation_frame_delay = 5
# Stop the animation after some time
# 0 -> Run forever
# 1..2e12 -> Stop the animation after this many seconds
animation_timeout_sec = 0
# The character used to mask the password
# You can either type it directly as a UTF-8 character (like *), or use a UTF-32
# codepoint (for example 0x2022 for a bullet point)
# If null, the password will be hidden
# Note: you can use a # by escaping it like so: \#
asterisk = *
# The number of failed authentications before a special animation is played... ;)
# If set to 0, the animation will never be played
auth_fails = 10
# Automatic login configuration
# This feature allows Ly to automatically log in a user without password prompt.
# IMPORTANT: Both auto_login_user and auto_login_session must be set for this to work.
# Autologin only happens once at startup - it won't re-trigger after logout.
# PAM service name to use for automatic login
# The default service (ly-autologin) uses pam_permit to allow login without password
# The appropriate platform-specific PAM configuration (ly-autologin) will be used automatically
auto_login_service = ly-autologin
# Session name to launch automatically
# To find available session names, check the .desktop files in:
# - /usr/share/xsessions/ (for X11 sessions)
# - /usr/share/wayland-sessions/ (for Wayland sessions)
# Use the filename without .desktop extension, the Name field inside the file or the value of the DesktopNames field
# Examples: "i3", "sway", "gnome", "plasma", "xfce"
# If null, automatic login is disabled
auto_login_session = null
# Username to automatically log in
# Must be a valid user on the system
# If null, automatic login is disabled
auto_login_user = null
# Identifier for battery whose charge to display at top left
# Primary battery is usually BAT0 or BAT1
# If set to null, battery status won't be shown
# Unused on FreeBSD (a sysctl is used there)
battery_id = null
# Background color id
bg = 0x00000000
# Change the state and language of the big clock
# none -> Disabled (default)
# en -> English
# fa -> Farsi
bigclock = none
# Set bigclock to 12-hour notation.
bigclock_12hr = false
# Set bigclock to show the seconds.
bigclock_seconds = false
# Blank main box background
# Setting to false will make it transparent
blank_box = true
# Border foreground color id
border_fg = 0x00FFFFFF
# Relative horizontal position from the end of the screen
# default: 0.5
box_position_h = 0.5
# Relative vertical position from the bottom of the screen
# default: 0.5
box_position_v = 0.5
# Title to show at the top of the main box
# If set to null, none will be shown
box_title = null
# Brightness decrease command
brightness_down_cmd = $PREFIX_DIRECTORY/bin/brightnessctl -q -n s 10%-
# Brightness decrease key combination
# If null, the keybind is disabled and isn't shown
brightness_down_key = F5
# Brightness increase command
brightness_up_cmd = $PREFIX_DIRECTORY/bin/brightnessctl -q -n s +10%
# Brightness increase key combination
# If null, the keybind is disabled and isn't shown
brightness_up_key = F6
# Erase password input on failure
clear_password = false
# Format string for clock in top right corner (see strftime specification). Example: %c
# If null, the clock won't be shown
clock = null
# CMatrix animation foreground color id
cmatrix_fg = 0x0000FF00
# CMatrix animation character string head color id
cmatrix_head_col = 0x01FFFFFF
# CMatrix animation minimum codepoint. It uses a 16-bit integer
# For Japanese characters for example, you can use 0x3000 here
cmatrix_min_codepoint = 0x21
# CMatrix animation maximum codepoint. It uses a 16-bit integer
# For Japanese characters for example, you can use 0x30FF here
cmatrix_max_codepoint = 0x7B
# Color mixing animation first color id
colormix_col1 = 0x00FF0000
# Color mixing animation second color id
colormix_col2 = 0x000000FF
# Color mixing animation third color id
colormix_col3 = 0x20000000
# Screen corners customization
# Keywords:
# shutdown -> Shutdown key
# restart -> Restart key
# britup -> Brightness up key
# britdown -> Brightness down key
# password -> Toggle password key
# clock -> Clock (format defined by 'clock' option)
# tty -> Active TTY number
# battery -> Battery percentage
# version -> Ly version string
# numlock -> Numlock state
# capslock -> Capslock state
# labels -> All custom info labels (lbl:)
# binds -> All custom keybind hints (cmd:)
# lbl:name -> Specific custom info label
# cmd:key -> Specific custom keybind hint
#
# If using a keyword that groups multiple labels into one (e.g. labels, binds),
# they'll be placed horizontally
#
# Also, the order defines the vertical stack (first item is at the edge)
# If items are separted by commas, they'll be placed horizontally
# It is possible to have both horizontal and vertical items on the same corner
# Bottom left
corner_bottom_left = version
# Bottom right
corner_bottom_right = labels
# Top left
corner_top_left = shutdown,restart,britup,britdown,password battery
# Top right
corner_top_right = clock numlock,capslock
# For custom binds: the horizontal limit in characters for each
# line of custom binds before moving on to the next.
# If null, defaults to the width of the terminal instead.
custom_bind_width = null
# Custom sessions directory
# You can specify multiple directories,
# e.g. $CONFIG_DIRECTORY/ly/custom-sessions:$PREFIX_DIRECTORY/share/custom-sessions
custom_sessions = $CONFIG_DIRECTORY/ly/custom-sessions
# Input box active by default on startup
# Available inputs: info_line, session, login, password
default_input = login
# DOOM animation fire height (1 thru 9)
doom_fire_height = 6
# DOOM animation fire spread (0 thru 4)
doom_fire_spread = 2
# DOOM animation custom top color (low intensity flames)
doom_top_color = 0x009F2707
# DOOM animation custom middle color (medium intensity flames)
doom_middle_color = 0x00C78F17
# DOOM animation custom bottom color (high intensity flames)
doom_bottom_color = 0x00FFFFFF
# Dur file path
dur_file_path = $CONFIG_DIRECTORY/ly/example.dur
# Dur file alignment
# The dur file can be aligned with a direction and centered easily with the flags below
# Available inputs: topleft, topcenter, topright, centerleft, center, centerright, bottomleft, bottomcenter, bottomright
dur_offset_alignment = center
# Dur offset x direction (value is added to the current position determined by alignment, negatives are supported)
dur_x_offset = 0
# Dur offset y direction (value is added to the current position determined by alignment, negatives are supported)
dur_y_offset = 0
# Set margin to the edges of the DM (useful for curved monitors)
edge_margin = 0
# Error background color id
error_bg = 0x00000000
# Error foreground color id
# Default is red and bold
error_fg = 0x01FF0000
# Foreground color id
fg = 0x00FFFFFF
# Render true colors (if supported)
# If false, output will be in eight-color mode
# All eight-color mode color codes:
# TB_DEFAULT 0x0000
# TB_BLACK 0x0001
# TB_RED 0x0002
# TB_GREEN 0x0003
# TB_YELLOW 0x0004
# TB_BLUE 0x0005
# TB_MAGENTA 0x0006
# TB_CYAN 0x0007
# TB_WHITE 0x0008
# If full color is off, the styling options still work. The colors are
# always 32-bit values with the styling in the most significant byte.
# Note: If using the dur_file animation option and the dur file's color range
# is saved as 256 with this option disabled, the file will not be drawn.
full_color = true
# Game of Life entropy interval (0 = disabled, >0 = add entropy every N generations)
# 0 -> Pure Conway's Game of Life (will eventually stabilize)
# 10 -> Add entropy every 10 generations (recommended for continuous activity)
# 50+ -> Less frequent entropy for more natural evolution
gameoflife_entropy_interval = 10
# Game of Life animation foreground color id
gameoflife_fg = 0x0000FF00
# Game of Life frame delay (lower = faster animation, higher = slower)
# 1-3 -> Very fast animation
# 6 -> Default smooth animation speed
# 10+ -> Slower, more contemplative speed
gameoflife_frame_delay = 6
# Game of Life initial cell density (0.0 to 1.0)
# 0.1 -> Sparse, minimal activity
# 0.4 -> Balanced activity (recommended)
# 0.7+ -> Dense, chaotic patterns
gameoflife_initial_density = 0.4
# Remove main box borders
hide_borders = false
# Command executed when no input is detected for a certain time
# If null, no command will be executed
inactivity_cmd = null
# Executes a command after a certain amount of seconds
inactivity_delay = 0
# Initial text to show on the info line
# If set to null, the info line defaults to the hostname
initial_info_text = null
# Input boxes length
input_len = 34
# Active language
# Available languages are found in $CONFIG_DIRECTORY/ly/lang/
lang = en
# Command executed when logging in
# If null, no command will be executed
# Important: the code itself must end with `exec "$@"` in order to launch the session!
# You can also set environment variables in there, they'll persist until logout
login_cmd = null
# Path for login.defs file (used for listing all local users on the system on
# Linux)
login_defs_path = /etc/login.defs
# Command executed when logging out
# If null, no command will be executed
# Important: the session will already be terminated when this command is executed, so
# no need to add `exec "$@"` at the end
logout_cmd = null
# The file pointing to the Lua file to be used when using the Lua animation option
lua_animation_file = $CONFIG_DIRECTORY/ly/example.lua
# General log file path
# If null, syslog will be used instead
ly_log = /var/log/ly.log
# Main box horizontal margin
margin_box_h = 2
# Main box vertical margin
margin_box_v = 1
# Set numlock on/off at startup
numlock = false
# Default path
# If null, ly doesn't set a path
path = /usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin
# Specifies the key combination used for restart
# If null, the keybind is disabled and isn't shown
restart_key = F2
# Absolute directory for the save file
# If null, current desktop & login won't be saved nor loaded
save_file_dir = $CONFIG_DIRECTORY/ly
# Service name (set to ly to use the provided pam config file)
service_name = ly
# Session log file path
# This will contain stdout and stderr of Wayland sessions
# By default it's saved in the user's home directory
# Important: due to technical limitations, X11, shell sessions as well as
# launching session via KMSCON aren't supported, which means you won't get any
# logs from those sessions.
# If null, no session log will be created
session_log = .local/state/ly-session.log
# Setup command
setup_cmd = $CONFIG_DIRECTORY/ly/setup.sh
# Show the shell session in the session list
# If false, the shell session will be hidden
shell = true
# Specifies the key combination used for showing the password
# If null, the keybind is disabled and isn't shown
show_password_key = F7
# Specifies the key combination used for shutdown
# If null, the keybind is disabled and isn't shown
shutdown_key = F1
# Command executed when starting Ly (before the TTY is taken control of)
# See file at path below for an example of changing the default TTY colors
start_cmd = $CONFIG_DIRECTORY/ly/startup.sh
# Center the session name.
text_in_center = false
# If true, user will need to manually type username instead of selecting from the list
# of discovered users
type_username = false
# Default vi mode
# normal -> normal mode
# insert -> insert mode
vi_default_mode = normal
# Enable vi keybindings
vi_mode = false
# Wayland desktop environments
# You can specify multiple directories,
# e.g. $PREFIX_DIRECTORY/share/wayland-sessions:$PREFIX_DIRECTORY/local/share/wayland-sessions
# If null, Wayland sessions will not be shown
waylandsessions = $PREFIX_DIRECTORY/share/wayland-sessions
# Xorg server command
# Add the -quiet argument to hide startup logs from the server
x_cmd = $PREFIX_DIRECTORY/bin/X
# Xorg virtual terminal number
# Mostly useful for FreeBSD where choosing the current TTY causes issues
# If null, the current TTY will be chosen
x_vt = null
# Xorg xauthority edition tool
xauth_cmd = $PREFIX_DIRECTORY/bin/xauth
# xinitrc
# If null, the xinitrc session will be hidden
xinitrc = ~/.xinitrc
# Xorg desktop environments
# You can specify multiple directories,
# e.g. $PREFIX_DIRECTORY/share/xsessions:$PREFIX_DIRECTORY/local/share/xsessions
# If null, X11 sessions will not be shown
xsessions = $PREFIX_DIRECTORY/share/xsessions
# Custom Commands and Labels:
# The following examples below give an outline for setting up custom commands and labels.
# Unless specified as optional, an option is mandatory.
# Comments preceding with '##' are for documentation.
# Comments preceding with '#' comment out the example INI.
## Declare a command with the F8 binding.
#[cmd:F8]
## The name of the command to show up in Ly.
## Note: "$" in "$brightness_up" fetches the appropriate string from the specified locale file
## and is replaced with the value representing "brightness_up".
## You can see the list of keys in any locale file in $CONFIG_DIRECTORY/ly/lang.
#cmd = touch /tmp/ly.gaming
#name = custom command $brightness_up
## Declare a label with an ID. This ID should be unique across all labels.
#[lbl:kernel]
#cmd = uname -srn
## Optional, defaulting to 0.
## In frames, the time to re-run the command and update the label.
## If 0, only run once and do not refresh afterwards
#refresh = 0

491
res/config.lua Normal file
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@@ -0,0 +1,491 @@
-- This is an example function you can use on any option supporting colors
-- to use a random color instead.
function getRandomColor()
math.randomseed()
local r = math.random(0, 255)
local g = math.random(0, 255)
local b = math.random(0, 255)
local col = b
col = bit.bor(col, bit.lshift(g, 8))
col = bit.bor(col, bit.lshift(r, 16))
return col
end
ly = {
-- Ly supports 24-bit true color with styling, which means each color is a 32-bit value.
-- The format is 0xSSRRGGBB, where SS is the styling, RR is red, GG is green, and BB is blue.
-- Here are the possible styling options:
-- TB_BOLD 0x01000000
-- TB_UNDERLINE 0x02000000
-- TB_REVERSE 0x04000000
-- TB_ITALIC 0x08000000
-- TB_BLINK 0x10000000
-- TB_HI_BLACK 0x20000000
-- TB_BRIGHT 0x40000000
-- TB_DIM 0x80000000
-- Programmatically, you'd apply them using the bitwise OR operator (|), and
-- in Lua, you can use the bit.bor(x, y) function to compute x | y.
-- Note that, if you want to use the default color value of the terminal, you can use the
-- special value 0x00000000. This means that, if you want to use black, you *must* use
-- the styling option TB_HI_BLACK (the RGB values are ignored when using this option).
-- Allow empty password or not when authenticating
allow_empty_password = true,
-- The active animation
-- none -> Nothing
-- doom -> PSX DOOM fire
-- matrix -> CMatrix
-- colormix -> Color mixing shader
-- gameoflife -> John Conway's Game of Life
-- dur -> .dur file format (https://github.com/cmang/durdraw/tree/master)
-- lua -> user-made animation written in LuaJIT
animation = "none",
-- Delay between each animation frame in milliseconds
animation_frame_delay = 5,
-- Stop the animation after some time
-- 0 -> Run forever
-- 1..2e12 -> Stop the animation after this many seconds
animation_timeout_sec = 0,
-- The character used to mask the password
-- You can either type it directly as a UTF-8 character (like *), or use a UTF-32
-- codepoint (for example 0x2022 for a bullet point)
-- If null, the password will be hidden
-- Note: you can use a # by escaping it like so: \#
asterisk = '*',
-- The number of failed authentications before a special animation is played... ;)
-- If set to 0, the animation will never be played
auth_fails = 10,
-- Automatic login configuration
-- This feature allows Ly to automatically log in a user without password prompt.
-- IMPORTANT: Both auto_login_user and auto_login_session must be set for this to work.
-- Autologin only happens once at startup - it won't re-trigger after logout.
-- PAM service name to use for automatic login
-- The default service (ly-autologin) uses pam_permit to allow login without password
-- The appropriate platform-specific PAM configuration (ly-autologin) will be used automatically
auto_login_service = "ly-autologin",
-- Session name to launch automatically
-- To find available session names, check the .desktop files in:
-- - /usr/share/xsessions/ (for X11 sessions)
-- - /usr/share/wayland-sessions/ (for Wayland sessions)
-- Use the filename without .desktop extension, the Name field inside the file or the value of the DesktopNames field
-- Examples: "i3", "sway", "gnome", "plasma", "xfce"
-- If null, automatic login is disabled
auto_login_session = nil,
-- Username to automatically log in
-- Must be a valid user on the system
-- If null, automatic login is disabled
auto_login_user = nil,
-- Identifier for battery whose charge to display at top left
-- Primary battery is usually BAT0 or BAT1
-- If set to null, battery status won't be shown
-- Unused on FreeBSD (a sysctl is used there)
battery_id = nil,
-- Background color id
bg = 0x00000000,
-- Change the state and language of the big clock
-- none -> Disabled (default)
-- en -> English
-- fa -> Farsi
bigclock = "none",
-- Set bigclock to 12-hour notation.
bigclock_12hr = false,
-- Set bigclock to show the seconds.
bigclock_seconds = false,
-- Blank main box background
-- Setting to false will make it transparent
blank_box = true,
-- Border foreground color id
border_fg = 0x00FFFFFF,
-- Relative horizontal position from the end of the screen
-- default: 0.5
box_position_h = 0.5,
-- Relative vertical position from the bottom of the screen
-- default: 0.5
box_position_v = 0.5,
-- Title to show at the top of the main box
-- If set to null, none will be shown
box_title = nil,
-- Brightness decrease command
brightness_down_cmd = "$PREFIX_DIRECTORY/bin/brightnessctl -q -n s 10%-",
-- Brightness decrease key combination
-- If null, the keybind is disabled and isn't shown
brightness_down_key = "F5",
-- Brightness increase command
brightness_up_cmd = "$PREFIX_DIRECTORY/bin/brightnessctl -q -n s +10%",
-- Brightness increase key combination
-- If null, the keybind is disabled and isn't shown
brightness_up_key = "F6",
-- Erase password input on failure
clear_password = false,
-- Format string for clock in top right corner (see strftime specification). Example: %c
-- If null, the clock won't be shown
clock = nil,
-- CMatrix animation foreground color id
cmatrix_fg = 0x0000FF00,
-- CMatrix animation character string head color id
cmatrix_head_col = 0x01FFFFFF,
-- CMatrix animation minimum codepoint. It uses a 16-bit integer
-- For Japanese characters for example, you can use 0x3000 here
cmatrix_min_codepoint = 0x21,
-- CMatrix animation maximum codepoint. It uses a 16-bit integer
-- For Japanese characters for example, you can use 0x30FF here
cmatrix_max_codepoint = 0x7B,
-- Color mixing animation first color id
colormix_col1 = 0x00FF0000,
-- Color mixing animation second color id
colormix_col2 = 0x000000FF,
-- Color mixing animation third color id
colormix_col3 = 0x20000000,
-- Screen corners customization
-- Keywords:
-- shutdown -> Shutdown key
-- restart -> Restart key
-- britup -> Brightness up key
-- britdown -> Brightness down key
-- password -> Toggle password key
-- clock -> Clock (format defined by 'clock' option)
-- tty -> Active TTY number
-- battery -> Battery percentage
-- version -> Ly version string
-- numlock -> Numlock state
-- capslock -> Capslock state
-- labels -> All custom info labels (lbl:)
-- binds -> All custom keybind hints (cmd:)
-- lbl:name -> Specific custom info label
-- cmd:key -> Specific custom keybind hint
--
-- If using a keyword that groups multiple labels into one (e.g. labels, binds),
-- they'll be placed horizontally
--
-- Also, the order defines the vertical stack (first item is at the edge)
-- If items are separted by commas, they'll be placed horizontally
-- It is possible to have both horizontal and vertical items on the same corner
-- Bottom left
corner_bottom_left = "version",
-- Bottom right
corner_bottom_right = "labels",
-- Top left
corner_top_left = "shutdown,restart,britup,britdown,password battery",
-- Top right
corner_top_right = "clock numlock,capslock",
-- For custom binds: the horizontal limit in characters for each
-- line of custom binds before moving on to the next.
-- If null, defaults to the width of the terminal instead.
custom_bind_width = nil,
-- Custom sessions directory
-- You can specify multiple directories,
-- e.g. $CONFIG_DIRECTORY/ly/custom-sessions:$PREFIX_DIRECTORY/share/custom-sessions
custom_sessions = "$CONFIG_DIRECTORY/ly/custom-sessions",
-- Input box active by default on startup
-- Available inputs: info_line, session, login, password
default_input = "login",
-- DOOM animation fire height (1 thru 9)
doom_fire_height = 6,
-- DOOM animation fire spread (0 thru 4)
doom_fire_spread = 2,
-- DOOM animation custom top color (low intensity flames)
doom_top_color = 0x009F2707,
-- DOOM animation custom middle color (medium intensity flames)
doom_middle_color = 0x00C78F17,
-- DOOM animation custom bottom color (high intensity flames)
doom_bottom_color = 0x00FFFFFF,
-- Dur file path
dur_file_path = "$CONFIG_DIRECTORY/ly/example.dur",
-- Dur file alignment
-- The dur file can be aligned with a direction and centered easily with the flags below
-- Available inputs: topleft, topcenter, topright, centerleft, center, centerright, bottomleft, bottomcenter, bottomright
dur_offset_alignment = "center",
-- Dur offset x direction (value is added to the current position determined by alignment, negatives are supported)
dur_x_offset = 0,
-- Dur offset y direction (value is added to the current position determined by alignment, negatives are supported)
dur_y_offset = 0,
-- Set margin to the edges of the DM (useful for curved monitors)
edge_margin = 0,
-- Error background color id
error_bg = 0x00000000,
-- Error foreground color id
-- Default is red and bold
error_fg = 0x01FF0000,
-- Foreground color id
fg = 0x00FFFFFF,
-- Render true colors (if supported)
-- If false, output will be in eight-color mode
-- All eight-color mode color codes:
-- TB_DEFAULT 0x0000
-- TB_BLACK 0x0001
-- TB_RED 0x0002
-- TB_GREEN 0x0003
-- TB_YELLOW 0x0004
-- TB_BLUE 0x0005
-- TB_MAGENTA 0x0006
-- TB_CYAN 0x0007
-- TB_WHITE 0x0008
-- If full color is off, the styling options still work. The colors are
-- always 32-bit values with the styling in the most significant byte.
-- Note: If using the dur_file animation option and the dur file's color range
-- is saved as 256 with this option disabled, the file will not be drawn.
full_color = true,
-- Game of Life entropy interval (0 = disabled, >0 = add entropy every N generations),
-- 0 -> Pure Conway's Game of Life (will eventually stabilize)
-- 10 -> Add entropy every 10 generations (recommended for continuous activity)
-- 50+ -> Less frequent entropy for more natural evolution
gameoflife_entropy_interval = 10,
-- Game of Life animation foreground color id
gameoflife_fg = 0x0000FF00,
-- Game of Life frame delay (lower = faster animation, higher = slower),
-- 1-3 -> Very fast animation
-- 6 -> Default smooth animation speed
-- 10+ -> Slower, more contemplative speed
gameoflife_frame_delay = 6,
-- Game of Life initial cell density (0.0 to 1.0)
-- 0.1 -> Sparse, minimal activity
-- 0.4 -> Balanced activity (recommended)
-- 0.7+ -> Dense, chaotic patterns
gameoflife_initial_density = 0.4,
-- Sets the multiple amounts of neighbors needed for a cell to be born.
-- Each numerical digit from 0 to 8 inclusive in this string becomes
-- one of the targets required for this cell to be born.
-- Example: a string of "3" makes the cell be born on 3 neighbors
gameoflife_param_birth = "3",
-- Sets the multiple amounts of neighbors needed for a cell to survive.
-- Each numerical digit from 0 to 8 inclusive in this string becomes
-- one of the targets required for this cell to survive.
-- Example: a string of "23" makes the cell survive on 2 or 3 neighbors
gameoflife_param_survival = "23",
-- Sets the TTY on which to always grab focus on.
-- This is useful if you want to have deterministic behavior when starting
-- Ly on multiple TTYs simultaneously.
-- If null, Ly will always try to grab focus on the TTY it is launched on,
-- even if multiple instances are launched.
grab_focus_tty = nil,
-- Remove main box borders
hide_borders = false,
-- Command executed when no input is detected for a certain time
-- If null, no command will be executed
inactivity_cmd = nil,
-- Executes a command after a certain amount of seconds
inactivity_delay = 0,
-- Initial text to show on the info line
-- If set to null, the info line defaults to the hostname
initial_info_text = nil,
-- Input boxes length
input_len = 34,
-- Active language
-- Available languages are found in $CONFIG_DIRECTORY/ly/lang/
lang = "en",
-- Command executed when logging in
-- If null, no command will be executed
-- Important: the code itself must end with `exec "$@"` in order to launch the session!
-- You can also set environment variables in there, they'll persist until logout
login_cmd = nil,
-- Path for login.defs file (used for listing all local users on the system on
-- Linux)
login_defs_path = "/etc/login.defs",
-- Command executed when logging out
-- If null, no command will be executed
-- Important: the session will already be terminated when this command is executed, so
-- no need to add `exec "$@"` at the end
logout_cmd = nil,
-- The file pointing to the Lua file to be used when using the Lua animation option
lua_animation_file = "$CONFIG_DIRECTORY/ly/example.lua",
-- General log file path
-- If null, syslog will be used instead
ly_log = "/var/log/ly.log",
-- Main box horizontal margin
margin_box_h = 2,
-- Main box vertical margin
margin_box_v = 1,
-- Set numlock on/off at startup
numlock = false,
-- Default path
-- If null, ly doesn't set a path
path = "/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin",
-- Specifies the key combination used for restart
-- If null, the keybind is disabled and isn't shown
restart_key = "F2",
-- Absolute directory for the save file
-- If null, current desktop & login won't be saved nor loaded
save_file_dir = "$CONFIG_DIRECTORY/ly",
-- Service name (set to ly to use the provided pam config file)
service_name = "ly",
-- Session log file path
-- This will contain stdout and stderr of Wayland sessions
-- By default it's saved in the user's home directory
-- Important: due to technical limitations, X11, shell sessions as well as
-- launching session via KMSCON aren't supported, which means you won't get any
-- logs from those sessions.
-- If null, no session log will be created
session_log = ".local/state/ly-session.log",
-- Setup command
setup_cmd = "$CONFIG_DIRECTORY/ly/setup.sh",
-- Show the shell session in the session list
-- If false, the shell session will be hidden
shell = true,
-- Specifies the key combination used for showing the password
-- If null, the keybind is disabled and isn't shown
show_password_key = "F7",
-- Specifies the key combination used for shutdown
-- If null, the keybind is disabled and isn't shown
shutdown_key = "F1",
-- Command executed when starting Ly (before the TTY is taken control of)
-- See file at path below for an example of changing the default TTY colors
start_cmd = "$CONFIG_DIRECTORY/ly/startup.sh",
-- Center the session name.
text_in_center = false,
-- If true, user will need to manually type username instead of selecting from the list
-- of discovered users
type_username = false,
-- Default vi mode
-- normal -> normal mode
-- insert -> insert mode
vi_default_mode = "normal",
-- Enable vi keybindings
vi_mode = false,
-- Wayland desktop environments
-- You can specify multiple directories,
-- e.g. $PREFIX_DIRECTORY/share/wayland-sessions:$PREFIX_DIRECTORY/local/share/wayland-sessions
-- If null, Wayland sessions will not be shown
waylandsessions = "$PREFIX_DIRECTORY/share/wayland-sessions",
-- Xorg server command
-- Add the -quiet argument to hide startup logs from the server
x_cmd = "$PREFIX_DIRECTORY/bin/X",
-- Xorg virtual terminal number
-- Mostly useful for FreeBSD where choosing the current TTY causes issues
-- If null, the current TTY will be chosen
x_vt = nil,
-- Xorg xauthority edition tool
xauth_cmd = "$PREFIX_DIRECTORY/bin/xauth",
-- xinitrc
-- If null, the xinitrc session will be hidden
xinitrc = "~/.xinitrc",
-- Xorg desktop environments
-- You can specify multiple directories,
-- e.g. $PREFIX_DIRECTORY/share/xsessions:$PREFIX_DIRECTORY/local/share/xsessions
-- If null, X11 sessions will not be shown
xsessions = "$PREFIX_DIRECTORY/share/xsessions",
-- Custom Commands and Labels:
-- The following examples below give an outline for setting up custom commands and labels.
-- Unless specified as optional, an option is mandatory.
-- Comments preceding with '-- --' are for documentation.
-- Comments preceding with '--' comment out the example code.
-- custom_commands = {
-- -- Declare a command with the F8 binding.
-- binding = "F8",
-- -- The name of the command to show up in Ly.
-- -- Note: "$" in "$brightness_up" fetches the appropriate string from the specified locale file
-- -- and is replaced with the value representing "brightness_up".
-- -- You can see the list of keys in any locale file in $CONFIG_DIRECTORY/ly/lang.name = "custom command $brightness_up",
-- cmd = "touch /tmp/ly.gaming",
-- },
-- custom_labels = {
-- -- Declare a label with an ID. This ID should be unique across all labels.
-- label = "kernel",
-- cmd = "uname -srn",
-- -- Optional, defaulting to 0.
-- -- In frames, the time to re-run the command and update the label.
-- -- If 0, only run once and do not refresh afterwards
-- refresh = 0,
-- }
}

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@@ -18,7 +18,7 @@
--
-- For arguments fg and bg: they are colors in the format
-- 0xSSRRGGBB, where SS is for styling. See your
-- config.ini for more details.
-- config.ini or config.lua for more details.
--
-- For the byte argument, you may use string.byte to fill this argument.
--

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@@ -13,7 +13,7 @@
#
PATH=/sbin:/usr/sbin:/bin:/usr/bin
DAEMON=/usr/bin/ly
DAEMON=$PREFIX_DIRECTORY/bin/ly
TTY=/dev/tty$DEFAULT_TTY
PIDFILE=/var/run/ly.pid
NAME=ly

View File

@@ -15,7 +15,7 @@ After=systemd-user-sessions.service plymouth-quit-wait.service getty@%i.service
Conflicts=getty@%i.service kmsconvt@%i.service ly-kmsconvt@%i.service
[Service]
ExecStart=$PREFIX_DIRECTORY/bin/agetty -nl $PREFIX_DIRECTORY/bin/$EXECUTABLE_NAME %I ${TERM}
ExecStart=$PREFIX_DIRECTORY/sbin/agetty -nl $PREFIX_DIRECTORY/bin/$EXECUTABLE_NAME %I ${TERM}
Type=idle
Restart=always
RestartSec=0

View File

@@ -70,6 +70,16 @@ if [ "$XDG_SESSION_TYPE" = "x11" ]; then
done
fi
if [ -d "$CONFIG_DIRECTORY"/X11/Xresources ]; then
for i in "$CONFIG_DIRECTORY"/X11/Xresources/*; do
[ -f "$i" ] && xrdb -merge "$i"
done
elif [ -f "$CONFIG_DIRECTORY"/X11/Xresources ]; then
xrdb -merge "$CONFIG_DIRECTORY"/X11/Xresources
fi
[ -f "$HOME"/.Xresources ] && xrdb -merge "$HOME"/.Xresources
[ -f "$XDG_CONFIG_HOME"/X11/Xresources ] && xrdb -merge "$XDG_CONFIG_HOME"/X11/Xresources
# Load Xsession scripts
# OPTIONFILE, USERXSESSION, USERXSESSIONRC and ALTUSERXSESSION are required
# by the scripts to work
@@ -78,6 +88,9 @@ if [ "$XDG_SESSION_TYPE" = "x11" ]; then
export USERXSESSION="$HOME"/.xsession
export USERXSESSIONRC="$HOME"/.xsessionrc
export ALTUSERXSESSION="$HOME"/.Xsession
# Some distributions have an Xsession script containing "exec $STARTUP",
# this makes sure to set the variable to what we actually want to launch
export STARTUP="$@"
if [ -d "$xsessionddir" ]; then
for i in $(ls "$xsessionddir"); do
@@ -92,16 +105,6 @@ if [ "$XDG_SESSION_TYPE" = "x11" ]; then
if [ -f "$USERXSESSION" ]; then
. "$USERXSESSION"
fi
if [ -d "$CONFIG_DIRECTORY"/X11/Xresources ]; then
for i in "$CONFIG_DIRECTORY"/X11/Xresources/*; do
[ -f "$i" ] && xrdb -merge "$i"
done
elif [ -f "$CONFIG_DIRECTORY"/X11/Xresources ]; then
xrdb -merge "$CONFIG_DIRECTORY"/X11/Xresources
fi
[ -f "$HOME"/.Xresources ] && xrdb -merge "$HOME"/.Xresources
[ -f "$XDG_CONFIG_HOME"/X11/Xresources ] && xrdb -merge "$XDG_CONFIG_HOME"/X11/Xresources
fi
exec "$@"

View File

@@ -39,6 +39,11 @@ animation_frame_delay: u16,
dead_cell: Cell,
width: usize,
height: usize,
// Where N is the amount of neighbors, determines if the cell can survive/be born
// by checking if the Nth bit (where if N == 0, it is the least significant bit,
// or 2 to the power of 0) is set to 1.
cell_survival: u9,
cell_birth: u9,
pub fn init(
allocator: Allocator,
@@ -50,6 +55,8 @@ pub fn init(
animate: *bool,
timeout_sec: u12,
animation_frame_delay: u16,
string_cell_survival: []const u8,
string_cell_birth: []const u8,
) !GameOfLife {
const width = terminal_buffer.width;
const height = terminal_buffer.height;
@@ -77,6 +84,16 @@ pub fn init(
.dead_cell = .{ .ch = DEAD_CHAR, .fg = @intCast(TerminalBuffer.Color.DEFAULT), .bg = terminal_buffer.bg },
.width = width,
.height = height,
.cell_birth = 0,
.cell_survival = 0,
};
for (string_cell_survival) |c| switch (c) {
'0'...'8' => game.cell_survival |= (@as(u9, 1) << @truncate(@as(u9, c - '0'))),
else => {},
};
for (string_cell_birth) |c| switch (c) {
'0'...'8' => game.cell_birth |= (@as(u9, 1) << @truncate(@as(u9, c - '0'))),
else => {},
};
// Initialize grid
@@ -173,11 +190,10 @@ fn updateGeneration(self: *GameOfLife) void {
const is_alive = self.current_grid[index];
// Optimized rule application
self.next_grid[index] = switch (neighbors) {
2 => is_alive,
3 => true,
else => false,
};
self.next_grid[index] = if (is_alive)
self.cell_survival & (@as(u9, 1) << @truncate(neighbors)) != 0
else
self.cell_birth & (@as(u9, 1) << @truncate(neighbors)) != 0;
}
}

View File

@@ -8,7 +8,7 @@ const Allocator = std.mem.Allocator;
const InfoLine = @import("../components/InfoLine.zig");
const Lang = @import("../config/Lang.zig");
const zlua = @import("zlua");
const zlua = ly_ui.ly_core.zlua;
const ly_lua = @embedFile("ly.lua");

View File

@@ -26,6 +26,14 @@ pub const AuthOptions = struct {
use_kmscon_vt: bool,
};
const PamAppdata = struct {
username: []const u8,
password: []const u8,
authreq_requested: bool,
authreq_responded: bool,
new_password: []const u8,
};
var xorg_pid: std.posix.pid_t = 0;
pub fn xorgSignalHandler(sig: std.posix.SIG) callconv(.c) void {
if (xorg_pid > 0) _ = std.c.kill(xorg_pid, sig);
@@ -36,12 +44,20 @@ pub fn sessionSignalHandler(sig: std.posix.SIG) callconv(.c) void {
if (child_pid > 0) _ = std.c.kill(child_pid, sig);
}
pub fn authenticate(allocator: std.mem.Allocator, io: std.Io, log_file: *LogFile, options: AuthOptions, current_environment: Environment, login: []const u8, password: []const u8) !void {
pub fn authenticate(
allocator: std.mem.Allocator,
io: std.Io,
log_file: *LogFile,
options: AuthOptions,
current_environment: Environment,
login: []const u8,
password: []const u8,
) !void {
var tty_buffer: [3]u8 = undefined;
const tty_str = try std.fmt.bufPrint(&tty_buffer, "{d}", .{options.tty});
var pam_tty_buffer: [6]u8 = undefined;
const pam_tty_str = try std.fmt.bufPrintZ(&pam_tty_buffer, "tty{d}", .{options.tty});
const pam_tty_str = try std.fmt.bufPrintSentinel(&pam_tty_buffer, "tty{d}", .{options.tty}, 0);
// Set the XDG environment variables
try log_file.info(io, "auth/env", "setting xdg environment variables", .{});
@@ -49,13 +65,14 @@ pub fn authenticate(allocator: std.mem.Allocator, io: std.Io, log_file: *LogFile
// Open the PAM session
try log_file.info(io, "auth/pam", "encoding credentials", .{});
const login_z = try allocator.dupeZ(u8, login);
defer allocator.free(login_z);
const password_z = try allocator.dupeZ(u8, password);
defer allocator.free(password_z);
var credentials = [_:null]?[*:0]const u8{ login_z, password_z };
var credentials: PamAppdata = .{
.username = login,
.password = password,
.authreq_requested = false,
.authreq_responded = false,
.new_password = "",
};
const conv = interop.pam.pam_conv{
.conv = loginConv,
@@ -80,6 +97,11 @@ pub fn authenticate(allocator: std.mem.Allocator, io: std.Io, log_file: *LogFile
try log_file.info(io, "auth/pam", "validating account", .{});
status = interop.pam.pam_acct_mgmt(handle, 0);
if (status == interop.pam.PAM_NEW_AUTHTOK_REQD) {
// credentials.authreq_requested = true;
// credentials.new_password = "";
// status = interop.pam.pam_chauthtok(handle, interop.pam.PAM_CHANGE_EXPIRED_AUTHTOK);
}
if (status != interop.pam.PAM_SUCCESS) return pamDiagnose(status);
try log_file.info(io, "auth/pam", "setting credentials", .{});
@@ -98,7 +120,7 @@ pub fn authenticate(allocator: std.mem.Allocator, io: std.Io, log_file: *LogFile
defer interop.closePasswordDatabase();
// Get password structure from username
user_entry = interop.getUsernameEntry(login_z) orelse return error.GetPasswordNameFailed;
user_entry = interop.getUsernameEntry(allocator, login) orelse return error.GetPasswordNameFailed;
}
// Set user shell if it hasn't already been set
@@ -199,7 +221,7 @@ fn startSession(
}
}
const home_z = try allocator.dupeZ(u8, user_entry.home.?);
const home_z = try allocator.dupeSentinel(u8, user_entry.home.?, 0);
defer allocator.free(home_z);
// Change to the user's home directory
@@ -276,6 +298,7 @@ fn loginConv(
resp: ?*?[*]interop.pam.pam_response,
appdata_ptr: ?*anyopaque,
) callconv(.c) c_int {
const data: *PamAppdata = @ptrCast(@alignCast(appdata_ptr));
const message_count: u32 = @intCast(num_msg);
const messages = msg.?;
@@ -289,20 +312,36 @@ fn loginConv(
var username: ?[:0]u8 = null;
var password: ?[:0]u8 = null;
var status: c_int = interop.pam.PAM_SUCCESS;
defer {
if (status != interop.pam.PAM_SUCCESS) {
// Memory is freed by pam otherwise
allocator.free(response);
if (username) |str| allocator.free(str);
if (password) |str| allocator.free(str);
} else {
resp.?.* = response.ptr;
}
}
for (0..message_count) |i| set_credentials: {
switch (messages[i].?.msg_style) {
interop.pam.PAM_PROMPT_ECHO_ON => {
const data: [*][*:0]u8 = @ptrCast(@alignCast(appdata_ptr));
username = allocator.dupeZ(u8, std.mem.span(data[0])) catch {
username = allocator.dupeSentinel(u8, data.username, 0) catch {
status = interop.pam.PAM_BUF_ERR;
break :set_credentials;
};
response[i].resp = username.?;
},
interop.pam.PAM_PROMPT_ECHO_OFF => {
const data: [*][*:0]u8 = @ptrCast(@alignCast(appdata_ptr));
password = allocator.dupeZ(u8, std.mem.span(data[1])) catch {
var pass = data.password;
if (data.authreq_requested) {
if (data.authreq_responded) {
pass = data.new_password;
}
data.authreq_responded = true;
}
password = allocator.dupeSentinel(u8, pass, 0) catch {
status = interop.pam.PAM_BUF_ERR;
break :set_credentials;
};
@@ -316,15 +355,6 @@ fn loginConv(
}
}
if (status != interop.pam.PAM_SUCCESS) {
// Memory is freed by pam otherwise
allocator.free(response);
if (username) |str| allocator.free(str);
if (password) |str| allocator.free(str);
} else {
resp.?.* = response.ptr;
}
return status;
}
@@ -332,7 +362,7 @@ fn getFreeDisplay() !u8 {
var buf: [15]u8 = undefined;
var i: u8 = 0;
while (i < 200) : (i += 1) {
const xlock = try std.fmt.bufPrintZ(&buf, "/tmp/.X{d}-lock", .{i});
const xlock = try std.fmt.bufPrintSentinel(&buf, "/tmp/.X{d}-lock", .{i}, 0);
if (interop.isError(std.posix.system.access(xlock.ptr, std.posix.F_OK))) break;
}
return i;
@@ -433,7 +463,7 @@ fn xauth(log_file: *LogFile, allocator: std.mem.Allocator, io: std.Io, display_n
try log_file.reinit(io);
var cmd_buffer: [1024]u8 = undefined;
const cmd_str = std.fmt.bufPrintZ(&cmd_buffer, "{s} add {s} . {s}", .{ options.xauth_cmd, display_name, magic_cookie }) catch std.process.exit(1);
const cmd_str = std.fmt.bufPrintSentinel(&cmd_buffer, "{s} add {s} . {s}", .{ options.xauth_cmd, display_name, magic_cookie }, 0) catch std.process.exit(1);
try log_file.info(io, "auth/x11", "executing: {s} -c {s}", .{ shell, cmd_str });
const args = [_:null]?[*:0]const u8{ shell, "-c", cmd_str };
@@ -469,7 +499,7 @@ fn executeX11Cmd(log_file: *LogFile, allocator: std.mem.Allocator, io: std.Io, s
const display_name = try std.fmt.bufPrint(&buf, ":{d}", .{display_num});
try log_file.info(io, "auth/x11", "got free display: {d}", .{display_num});
const shell_z = try allocator.dupeZ(u8, shell);
const shell_z = try allocator.dupeSentinel(u8, shell, 0);
defer allocator.free(shell_z);
try log_file.info(io, "auth/x11", "creating xauth file", .{});
@@ -479,7 +509,7 @@ fn executeX11Cmd(log_file: *LogFile, allocator: std.mem.Allocator, io: std.Io, s
const pid = std.posix.system.fork();
if (pid == 0) {
var cmd_buffer: [1024]u8 = undefined;
const cmd_str = std.fmt.bufPrintZ(&cmd_buffer, "{s} {s} {s} -auth {s}", .{ options.x_cmd, display_name, vt, xauthority }) catch std.process.exit(1);
const cmd_str = std.fmt.bufPrintSentinel(&cmd_buffer, "{s} {s} {s} -auth {s}", .{ options.x_cmd, display_name, vt, xauthority }, 0) catch std.process.exit(1);
try log_file.info(io, "auth/x11", "executing: {s} -c {s} -auth {s}", .{ shell, cmd_str, xauthority });
const args = [_:null]?[*:0]const u8{ shell_z, "-c", cmd_str };
@@ -508,7 +538,7 @@ fn executeX11Cmd(log_file: *LogFile, allocator: std.mem.Allocator, io: std.Io, s
xorg_pid = std.posix.system.fork();
if (xorg_pid == 0) {
var cmd_buffer: [1024]u8 = undefined;
const cmd_str = std.fmt.bufPrintZ(&cmd_buffer, "{s} {s} {s} {s}", .{ if (options.use_kmscon_vt) "kmscon-launch-gui" else "", options.setup_cmd, options.login_cmd orelse "", desktop_cmd }) catch std.process.exit(1);
const cmd_str = std.fmt.bufPrintSentinel(&cmd_buffer, "{s} {s} {s} {s}", .{ if (options.use_kmscon_vt) "kmscon-launch-gui" else "", options.setup_cmd, options.login_cmd orelse "", desktop_cmd }, 0) catch std.process.exit(1);
try log_file.info(io, "auth/x11", "executing: {s} -c {s}", .{ shell, cmd_str });
const args = [_:null]?[*:0]const u8{ shell_z, "-c", cmd_str };
@@ -559,11 +589,11 @@ fn executeCmd(global_log_file: *LogFile, allocator: std.mem.Allocator, io: std.I
}
defer if (maybe_log_file) |log_file| log_file.close(io);
const shell_z = try allocator.dupeZ(u8, shell);
const shell_z = try allocator.dupeSentinel(u8, shell, 0);
defer allocator.free(shell_z);
var cmd_buffer: [1024]u8 = undefined;
const cmd_str = try std.fmt.bufPrintZ(&cmd_buffer, "{s} {s} {s} {s}", .{ if (!is_terminal and options.use_kmscon_vt) "kmscon-launch-gui" else "", options.setup_cmd, options.login_cmd orelse "", exec_cmd orelse shell });
const cmd_str = try std.fmt.bufPrintSentinel(&cmd_buffer, "{s} {s} {s} {s}", .{ if (!is_terminal and options.use_kmscon_vt) "kmscon-launch-gui" else "", options.setup_cmd, options.login_cmd orelse "", exec_cmd orelse shell }, 0);
try global_log_file.info(io, "auth/sys", "executing: {s} -c {s}", .{ shell, cmd_str });
const args = [_:null]?[*:0]const u8{ shell_z, "-c", cmd_str };
@@ -612,7 +642,7 @@ fn addUtmpEntry(io: std.Io, entry: *Utmp, username: []const u8, pid: c_int) !voi
// Get the TTY name (i.e. without the /dev/ prefix)
var ttyname_buf: [@sizeOf(@TypeOf(entry.ut_line))]u8 = undefined;
_ = try std.fmt.bufPrintZ(&ttyname_buf, "{s}", .{tty_path["/dev/".len..]});
_ = try std.fmt.bufPrintSentinel(&ttyname_buf, "{s}", .{tty_path["/dev/".len..]}, 0);
entry.ut_line = ttyname_buf;
// Get the TTY ID (i.e. without the tty prefix) and truncate it to the size
@@ -620,7 +650,7 @@ fn addUtmpEntry(io: std.Io, entry: *Utmp, username: []const u8, pid: c_int) !voi
entry.ut_id = ttyname_buf["tty".len..(@sizeOf(@TypeOf(entry.ut_id)) + "tty".len)].*;
var username_buf: [@sizeOf(@TypeOf(entry.ut_user))]u8 = undefined;
_ = try std.fmt.bufPrintZ(&username_buf, "{s}", .{username});
_ = try std.fmt.bufPrintSentinel(&username_buf, "{s}", .{username}, 0);
entry.ut_user = username_buf;

View File

@@ -21,6 +21,7 @@ bg: u32 = 0x00000000,
bigclock: Bigclock = .none,
bigclock_12hr: bool = false,
bigclock_seconds: bool = false,
bigclock_outline_fg: ?u32 = null,
blank_box: bool = true,
border_fg: u32 = 0x00FFFFFF,
box_position_h: f32 = 0.5,
@@ -64,6 +65,9 @@ gameoflife_fg: u32 = 0x0000FF00,
gameoflife_entropy_interval: usize = 10,
gameoflife_frame_delay: usize = 6,
gameoflife_initial_density: f32 = 0.4,
gameoflife_param_birth: []const u8 = "3",
gameoflife_param_survival: []const u8 = "23",
grab_focus_tty: ?u8 = null,
hide_borders: bool = false,
inactivity_cmd: ?[]const u8 = null,
inactivity_delay: u16 = 0,

View File

@@ -18,7 +18,7 @@ const Config = @import("Config.zig");
const Lang = @import("Lang.zig");
const OldSave = @import("OldSave.zig");
const SavedUsers = @import("SavedUsers.zig");
const custom = @import("custom.zig");
const custom = ly_core.custom;
const color_properties = [_][]const u8{
"bg",
@@ -74,16 +74,27 @@ pub fn configFieldHandler(_: std.mem.Allocator, field: ini.IniField) ?ini.IniFie
}
if (std.mem.eql(u8, field.key, "animation")) {
// The option now uses a string (which then gets converted into an enum) instead of an integer
// It also combines the previous "animate" and "animation" options
const animation = std.fmt.parseInt(u8, field.value, 10) catch return field;
string_conversion: {
// The option now uses a string (which then gets converted into an enum) instead of an integer
// It also combines the previous "animate" and "animation" options
const animation = std.fmt.parseInt(u8, field.value, 10) catch break :string_conversion;
var mapped_field = field;
mapped_field.value = switch (animation) {
0 => "doom",
1 => "matrix",
else => "none",
};
return mapped_field;
}
// 'dur_file' was renamed to 'dur'
var mapped_field = field;
mapped_field.value = switch (animation) {
0 => "doom",
1 => "matrix",
else => "none",
};
if (std.mem.eql(u8, mapped_field.value, "dur_file")) {
mapped_field.value = "dur";
}
return mapped_field;
}

View File

@@ -6,7 +6,7 @@ pub const Animation = enum {
matrix,
colormix,
gameoflife,
dur_file,
dur,
lua,
};

View File

@@ -19,9 +19,12 @@ const interop = ly_core.interop;
const UidRange = ly_core.UidRange;
const LogFile = ly_core.LogFile;
const SharedError = ly_core.SharedError;
const Parser = ly_core.Parser;
const IniParser = ly_core.IniParser;
const LuaParser = ly_core.LuaParser;
const ini = ly_core.ini;
const Ini = ini.Ini;
const custom = ly_core.custom;
const Cascade = @import("animations/Cascade.zig");
const ColorMix = @import("animations/ColorMix.zig");
@@ -39,7 +42,6 @@ const Lang = @import("config/Lang.zig");
const migrator = @import("config/migrator.zig");
const OldSave = @import("config/OldSave.zig");
const SavedUsers = @import("config/SavedUsers.zig");
const custom = @import("config/custom.zig");
const DisplayServer = @import("enums.zig").DisplayServer;
const Environment = @import("Environment.zig");
const Entry = Environment.Entry;
@@ -126,6 +128,7 @@ const UiState = struct {
bigclock_buf: [32:0]u8,
custom_binds: std.ArrayList(CustomBindLabel),
custom_info: std.ArrayList(CustomInfoLabel),
tty_cache: [std.math.maxInt(u8)]?u8,
};
var shutdown = false;
@@ -134,6 +137,7 @@ var restart = false;
pub fn main(init: std.process.Init) !void {
var state: UiState = undefined;
state.tty_cache = @splat(null);
state.io = init.io;
var stderr_buffer: [128]u8 = undefined;
@@ -150,8 +154,8 @@ pub fn main(init: std.process.Init) !void {
}
var gpa: std.heap.DebugAllocator(.{
.never_unmap = builtin.mode == .Debug,
.retain_metadata = builtin.mode == .Debug,
.never_unmap = builtin.mode == .debug,
.retain_metadata = builtin.mode == .debug,
}) = .init;
defer if (gpa.deinit() == .leak) std.log.err("attention please, memory has been leaked!", .{});
@@ -191,7 +195,7 @@ pub fn main(init: std.process.Init) !void {
if (res.args.help != 0) {
try clap.help(stderr, clap.Help, &params, .{});
std.log.info("note: if you want to configure Ly, please check the config file, which is located at " ++ build_options.config_directory ++ "/ly/config.ini.", .{});
std.log.info("note: if you want to configure Ly, please check the config file, which is located at " ++ build_options.config_directory ++ "/ly/config.lua or " ++ build_options.config_directory ++ "/ly/config.ini.", .{});
std.process.exit(0);
}
if (res.args.version != 0) {
@@ -201,22 +205,28 @@ pub fn main(init: std.process.Init) !void {
if (res.args.config) |path| config_parent_path = path;
if (res.args.@"use-kmscon-vt" != 0) state.use_kmscon_vt = true;
if (res.args.@"validate-config") |path| {
var parser = try IniParser(Config).init(
state.allocator,
state.io,
path,
migrator.configFieldHandler,
);
var parser: Parser(Config) = blk: {
if (std.mem.endsWith(u8, path, ".ini")) {
break :blk .{ .ini = try IniParser(Config).init(
state.allocator,
state.io,
path,
migrator.configFieldHandler,
) };
} else {
break :blk .{ .lua = try LuaParser(Config).init(state.allocator, path) };
}
};
defer parser.deinit();
for (parser.errors.items) |err| {
for (parser.errors().items) |err| {
std.log.err(
"failed to convert value '{s}' of option '{s}' to type '{s}': {s}",
.{ err.value, err.key, err.type_name, err.error_name },
);
}
if (parser.maybe_load_error) |err| {
if (parser.maybe_load_error()) |err| {
std.log.err("failed to load config file: {s}", .{@errorName(err)});
std.process.exit(1);
}
@@ -232,12 +242,29 @@ pub fn main(init: std.process.Init) !void {
state.allocator.free(state.old_save_path);
};
const config_path = try std.Io.Dir.path.join(state.allocator, &[_][]const u8{ config_parent_path, "config.ini" });
// Test for presence of Lua config file first
// If it fails, fall back to ini
var config_path = try std.Io.Dir.path.join(state.allocator, &[_][]const u8{ config_parent_path, "config.lua" });
std.Io.Dir.accessAbsolute(state.io, config_path, .{}) catch {
state.allocator.free(config_path);
config_path = try std.Io.Dir.path.join(state.allocator, &[_][]const u8{ config_parent_path, "config.ini" });
};
defer state.allocator.free(config_path);
custom.binds = .empty;
custom.labels = .empty;
var config_parser = try IniParser(Config).init(state.allocator, state.io, config_path, migrator.configFieldHandler);
var config_parser: Parser(Config) = blk: {
if (std.mem.endsWith(u8, config_path, ".ini")) {
break :blk .{ .ini = try IniParser(Config).init(
state.allocator,
state.io,
config_path,
migrator.configFieldHandler,
) };
} else {
break :blk .{ .lua = try LuaParser(Config).init(state.allocator, config_path) };
}
};
defer config_parser.deinit();
defer if (!shutdown or !restart) {
var iter = custom.binds.iterator();
@@ -256,7 +283,7 @@ pub fn main(init: std.process.Init) !void {
custom.labels.deinit(temporary_allocator);
};
state.config = config_parser.structure;
state.config = config_parser.structure();
var lang_buffer: [16]u8 = undefined;
const lang_file = try std.fmt.bufPrint(&lang_buffer, "{s}.ini", .{state.config.lang});
@@ -274,7 +301,7 @@ pub fn main(init: std.process.Init) !void {
state.old_save_path = try std.Io.Dir.path.join(state.allocator, &[_][]const u8{ config_parent_path, "save.ini" });
}
if (config_parser.maybe_load_error == null) {
if (config_parser.maybe_load_error() == null and config_parser == .ini) {
migrator.lateConfigFieldHandler(&state.config, state.lang);
}
@@ -306,7 +333,7 @@ pub fn main(init: std.process.Init) !void {
const username_line = reader.takeDelimiterInclusive('\n') catch break :read_save_file;
if (std.mem.containsAtLeastScalar2(u8, username_line, '-', 1)) read_username: {
if (std.mem.containsAtLeastScalar(u8, username_line, '-', 1)) read_username: {
var iterator = std.mem.splitScalar(u8, username_line[0..(username_line.len - 1)], '-');
if (iterator.next() == null) break :read_username; // Would be index
@@ -319,7 +346,8 @@ pub fn main(init: std.process.Init) !void {
}
while (reader.seek < reader.buffer.len) {
const line = reader.takeDelimiterInclusive('\n') catch break;
var line = reader.takeDelimiterInclusive('\n') catch break;
if (std.mem.startsWith(u8, line, "ly/tty")) continue;
var user = std.mem.splitScalar(u8, line[0..(line.len - 1)], ':');
const username = user.next() orelse continue;
@@ -334,19 +362,8 @@ pub fn main(init: std.process.Init) !void {
.allocated_username = true,
});
}
}
// If no save file previously existed, fill it up with all usernames
// TODO: Add new username with existing save file
if (state.config.save_file_dir != null and state.saved_users.user_list.items.len == 0) {
for (usernames.items) |user| {
try state.saved_users.user_list.append(state.allocator, .{
.username = user,
.session_index = 0,
.first_run = true,
.allocated_username = false,
});
}
updateTtyCache(&state, .{ .usernames = usernames.items }) catch break :read_save_file;
}
var log_file_buffer: [1024]u8 = undefined;
@@ -559,6 +576,7 @@ pub fn main(init: std.process.Init) !void {
null,
state.buffer.fg,
state.buffer.bg,
state.config.bigclock_outline_fg,
switch (state.config.bigclock) {
.none, .en => .en,
.fa => .fa,
@@ -643,7 +661,7 @@ pub fn main(init: std.process.Init) !void {
);
}
if (config_parser.maybe_load_error) |load_error| {
if (config_parser.maybe_load_error()) |load_error| {
// We can't localize this since the config failed to load so we'd fallback to the default language anyway
try state.info_line.addMessage(
"unable to parse config file",
@@ -657,7 +675,7 @@ pub fn main(init: std.process.Init) !void {
.{@errorName(load_error)},
);
for (config_parser.errors.items) |err| {
for (config_parser.errors().items) |err| {
try state.log_file.err(
state.io,
"conf",
@@ -989,7 +1007,10 @@ pub fn main(init: std.process.Init) !void {
);
break :no_tty_found build_options.fallback_tty;
};
if (!state.use_kmscon_vt) {
if (!state.use_kmscon_vt) switch_tty: {
if (state.config.grab_focus_tty) |tty| {
if (tty != state.active_tty) break :switch_tty;
}
interop.switchTty(state.active_tty) catch |err| {
try state.info_line.addMessage(
state.lang.err_switch_tty,
@@ -1063,10 +1084,12 @@ pub fn main(init: std.process.Init) !void {
&state.animate,
state.config.animation_timeout_sec,
state.config.animation_frame_delay,
state.config.gameoflife_param_survival,
state.config.gameoflife_param_birth,
);
animation = game_of_life.widget();
},
.dur_file => {
.dur => {
var dur = try DurFile.init(
state.allocator,
state.io,
@@ -1121,6 +1144,8 @@ pub fn main(init: std.process.Init) !void {
// Skip if autologin is active to prevent overriding autologin session
var default_input = state.config.default_input;
const min_session_index = state.session.label.list.items.len - 1;
if (state.config.save_file_dir != null and !state.is_autologin) {
if (state.login_text) |box| {
if (state.saved_username) |username| {
@@ -1132,16 +1157,23 @@ pub fn main(init: std.process.Init) !void {
for (state.saved_users.user_list.items) |user| {
if (std.mem.eql(u8, username, user.username)) {
state.session.label.current = @min(user.session_index, state.session.label.list.items.len - 1);
state.session.label.current = @min(user.session_index, min_session_index);
break;
}
}
}
} else if (state.saved_users.last_username_index) |index| load_last_user: {
// If the saved index isn't valid, bail out
if (index >= state.saved_users.user_list.items.len) break :load_last_user;
} else if (state.tty_cache[state.active_tty]) |user_index| {
const user_session_index = state.login.?.label.list.items[user_index].session_index.*;
const user = state.saved_users.user_list.items[index];
state.login.?.label.current = user_index;
state.session.label.current = @min(user_session_index, min_session_index);
} else if (state.saved_users.last_username_index) |last_user_index| load_last_user: {
const saved_users = state.saved_users.user_list.items;
// If the saved index isn't valid, bail out
if (last_user_index >= saved_users.len) break :load_last_user;
const user = saved_users[last_user_index];
// Find user with saved name, and switch over to it
// If it doesn't exist (anymore), we don't change the value
@@ -1154,7 +1186,7 @@ pub fn main(init: std.process.Init) !void {
default_input = .password;
state.session.label.current = @min(user.session_index, state.session.label.list.items.len - 1);
state.session.label.current = @min(user.session_index, min_session_index);
}
}
@@ -1205,8 +1237,8 @@ pub fn main(init: std.process.Init) !void {
var iter = custom.binds.iterator();
while (iter.next()) |i| {
var concat = try std.mem.concat(state.allocator, u8, &[_][]const u8{ i.key_ptr.*, " ", i.value_ptr.name });
inline for (@typeInfo(Lang).@"struct".fields) |lang_key| {
const new = try std.mem.replaceOwned(u8, state.allocator, concat, "$" ++ lang_key.name, @field(state.lang, lang_key.name));
inline for (@typeInfo(Lang).@"struct".field_names) |lang_key| {
const new = try std.mem.replaceOwned(u8, state.allocator, concat, "$" ++ lang_key, @field(state.lang, lang_key));
state.allocator.free(concat);
concat = new;
}
@@ -1462,23 +1494,6 @@ fn authenticate(ptr: *anyopaque) !bool {
state.config.error_bg,
state.config.error_fg,
);
if (!state.is_autologin) {
state.info_line.clearRendered(state.allocator) catch |err| {
try state.info_line.addMessage(
state.lang.err_alloc,
state.config.error_bg,
state.config.error_fg,
);
try state.log_file.err(
state.io,
"tui",
"failed to clear info line: {s}",
.{@errorName(err)},
);
};
state.info_line.label.draw();
try TerminalBuffer.presentBuffer();
}
return false;
}
@@ -1516,28 +1531,51 @@ fn authenticate(ptr: *anyopaque) !bool {
.{},
) catch {};
var file = std.Io.Dir.cwd().createFile(state.io, state.save_path, .{}) catch |err| {
const current: u8 = @intCast(state.login.?.label.current);
const login_users = state.login.?.label.list.items;
// Try to update the local tty cache before overwriting,
// since multiple instances can be running
updateTtyCache(state, .{ .user_list = login_users }) catch |err| {
state.log_file.err(
state.io,
"sys",
"failed to create save file: {s}",
"failed to update cache: {s}",
.{@errorName(err)},
) catch {};
};
var save_file = std.Io.Dir.cwd().createFile(state.io, state.save_path, .{}) catch |err| {
state.log_file.err(
state.io,
"sys",
"failed to create save file: {s} {s}",
.{ @errorName(err), state.save_path },
) catch break :save_last_settings;
break :save_last_settings;
};
defer file.close(state.io);
defer save_file.close(state.io);
var file_buffer: [256]u8 = undefined;
var file_writer = file.writer(state.io, &file_buffer);
var file_writer = save_file.writer(state.io, &file_buffer);
var writer = &file_writer.interface;
if (state.login_text) |box| {
try writer.print("0-{s}\n", .{box.text.items});
} else {
try writer.print("{d}\n", .{state.login.?.label.current});
try writer.print("{d}\n", .{current});
}
for (state.saved_users.user_list.items) |user| {
try writer.print("{s}:{d}\n", .{ user.username, user.session_index });
for (login_users) |user| {
try writer.print("{s}:{d}\n", .{ user.name, user.session_index.* });
}
state.tty_cache[state.active_tty] = current;
for (state.tty_cache, 0..) |maybe_user_index, tty_num| {
if (maybe_user_index) |user_index| {
// Posix usernames can't contain a '/'
// And, well, if your username is this string...
try writer.print("ly/tty{d}:{s}\n", .{ tty_num, login_users[user_index].name });
}
}
try writer.flush();
@@ -1888,7 +1926,7 @@ fn updateBigClock(self: *BigLabel, ptr: *anyopaque) !void {
const time = try interop.getTimeOfDay();
const animate_time = @divTrunc(time.microseconds, 500_000);
const separator = if (state.animate and animate_time != 0) " " else ":";
const format = try std.fmt.bufPrintZ(
const format = try std.fmt.bufPrintSentinel(
&state.bigclock_format_buf,
"{s}{s}{s}{s}{s}{s}",
.{
@@ -1899,6 +1937,7 @@ fn updateBigClock(self: *BigLabel, ptr: *anyopaque) !void {
if (state.config.bigclock_seconds) "%S" else "",
if (state.config.bigclock_12hr) "%P" else "",
},
0,
);
const clock_str = interop.timeAsString(state.io, &state.bigclock_buf, format);
@@ -2258,7 +2297,8 @@ fn positionWidgets(ptr: *anyopaque) !void {
const clock_text_len = TerminalBuffer.strWidth(state.bigclock_label.text) * (BigLabel.CHAR_WIDTH + 1);
if (state.config.bigclock != .none) {
bb_height += BigLabel.CHAR_HEIGHT + 2;
const gap: usize = if (state.config.bigclock_outline_fg != null) 3 else 2;
bb_height += BigLabel.CHAR_HEIGHT + gap;
bb_width = @max(bb_width, clock_text_len);
}
@@ -2408,7 +2448,12 @@ fn crawl(session: *Session, io: std.Io, lang: Lang, path: []const u8, display_se
for (desktop_names) |*c| {
if (c.* == ';') c.* = ':';
}
maybe_xdg_desktop_names = desktop_names;
if (desktop_names[desktop_names.len - 1] == ':') {
maybe_xdg_desktop_names = desktop_names[0 .. desktop_names.len - 1];
} else {
maybe_xdg_desktop_names = desktop_names;
}
} else if (display_server != .custom) {
// If DesktopNames is empty, and this isn't a custom session entry,
// we'll take the name of the session file
@@ -2576,3 +2621,46 @@ fn getAuthErrorMsg(err: anyerror, lang: Lang) []const u8 {
else => @errorName(err),
};
}
// Updates the UiState's tty_cache using the save file.
// Matched against the current truthful user list to ensure it's a valid index.
fn updateTtyCache(state: *UiState, real_users: union(enum) { user_list: []UserList.User, usernames: [][]const u8 }) !void {
var save_file = try std.Io.Dir.cwd().openFile(state.io, state.save_path, .{});
defer save_file.close(state.io);
var file_buffer: [256]u8 = undefined;
var file_reader = save_file.reader(state.io, &file_buffer);
var reader = &file_reader.interface;
while (reader.seek < reader.buffer.len) {
var line = reader.takeDelimiterInclusive('\n') catch break;
if (!std.mem.startsWith(u8, line, "ly/tty")) continue;
line = line["ly/tty".len..];
var entry = std.mem.splitScalar(u8, line[0..(line.len - 1)], ':');
const tty_num_str = entry.next() orelse continue;
const saved_username = entry.next() orelse continue;
const tty_num = std.fmt.parseInt(usize, tty_num_str, 10) catch continue;
if (tty_num >= std.math.maxInt(u8)) continue;
switch (real_users) {
.usernames => |usernames| {
for (usernames, 0..) |username, u_index| {
if (std.mem.eql(u8, username, saved_username)) {
state.tty_cache[tty_num] = @intCast(u_index);
break;
}
}
},
.user_list => |user_list| {
for (user_list, 0..) |user, u_index| {
if (std.mem.eql(u8, user.name, saved_username)) {
state.tty_cache[tty_num] = @intCast(u_index);
break;
}
}
},
}
}
}